L 10/28/2026 - 01:39:50: World triggered "meta_data" (matchid "261028013950a518") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/28/2026 - 01:39:50: "monkey<912><[U:1:207086152]>" changed role to "scout" L 10/28/2026 - 01:39:50: "aerodynamics<908><[U:1:387986637]>" changed role to "scout" L 10/28/2026 - 01:39:50: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:39:50: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:39:50: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "17") (weapon "scattergun") L 10/28/2026 - 01:39:51: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:39:51: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:39:51: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:39:51: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "45") (weapon "scattergun") L 10/28/2026 - 01:39:52: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:39:52: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:39:52: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:39:52: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "29") (weapon "scattergun") L 10/28/2026 - 01:39:52: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:39:52: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:39:52: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "30") (weapon "scattergun") L 10/28/2026 - 01:39:52: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:39:53: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:39:53: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:39:53: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "7") (weapon "scattergun") L 10/28/2026 - 01:39:53: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:39:54: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:39:54: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:39:54: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:39:57: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:39:57: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:39:57: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "61") (realdamage "43") (weapon "scattergun") L 10/28/2026 - 01:39:57: "aerodynamics<908><[U:1:387986637]>" killed "monkey<912><[U:1:207086152]>" with "scattergun" (attacker_position "-10706 13149 -3041") (victim_position "-10442 13091 -3151") L 10/28/2026 - 01:39:57: "monkey<912><[U:1:207086152]>" spawned as "scout" L 10/28/2026 - 01:39:58: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:39:58: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:39:58: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "45") (weapon "scattergun") L 10/28/2026 - 01:39:59: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:39:59: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:39:59: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "47") (weapon "scattergun") L 10/28/2026 - 01:39:59: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:39:59: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:39:59: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "37") (weapon "scattergun") L 10/28/2026 - 01:40:00: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:00: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:00: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "8") (weapon "scattergun") L 10/28/2026 - 01:40:00: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:00: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:00: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "101") (weapon "scattergun") L 10/28/2026 - 01:40:00: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:00: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:00: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "103") (realdamage "49") (weapon "scattergun") L 10/28/2026 - 01:40:00: "monkey<912><[U:1:207086152]>" killed "aerodynamics<908><[U:1:387986637]>" with "scattergun" (attacker_position "-10679 12673 -2899") (victim_position "-10619 12690 -2969") L 10/28/2026 - 01:40:00: "aerodynamics<908><[U:1:387986637]>" spawned as "scout" L 10/28/2026 - 01:40:01: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:01: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:01: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:01: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "4") (weapon "scattergun") L 10/28/2026 - 01:40:02: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:02: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:02: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "22") (weapon "scattergun") L 10/28/2026 - 01:40:02: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:03: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:03: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:03: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "8") (weapon "scattergun") L 10/28/2026 - 01:40:03: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:03: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:03: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:03: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "57") (weapon "scattergun") L 10/28/2026 - 01:40:04: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:04: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:04: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:04: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "96") (weapon "scattergun") L 10/28/2026 - 01:40:04: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:04: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:04: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "10") (weapon "scattergun") L 10/28/2026 - 01:40:05: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:05: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:05: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:05: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "66") (realdamage "41") (weapon "scattergun") L 10/28/2026 - 01:40:05: "monkey<912><[U:1:207086152]>" killed "aerodynamics<908><[U:1:387986637]>" with "scattergun" (attacker_position "-10837 13289 -2951") (victim_position "-11001 13147 -2951") L 10/28/2026 - 01:40:06: "aerodynamics<908><[U:1:387986637]>" spawned as "scout" L 10/28/2026 - 01:40:07: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:07: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:07: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "4") (weapon "scattergun") L 10/28/2026 - 01:40:08: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:08: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:08: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:08: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "41") (weapon "scattergun") L 10/28/2026 - 01:40:09: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:09: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:09: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:09: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:09: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "103") (weapon "scattergun") L 10/28/2026 - 01:40:10: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:10: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:10: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "66") (realdamage "39") (weapon "scattergun") L 10/28/2026 - 01:40:10: "monkey<912><[U:1:207086152]>" killed "aerodynamics<908><[U:1:387986637]>" with "scattergun" (attacker_position "-11188 13292 -2951") (victim_position "-11174 13073 -2951") L 10/28/2026 - 01:40:10: "aerodynamics<908><[U:1:387986637]>" spawned as "scout" L 10/28/2026 - 01:40:12: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:12: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:12: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "56") (weapon "scattergun") L 10/28/2026 - 01:40:13: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:13: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:13: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "27") (weapon "scattergun") L 10/28/2026 - 01:40:13: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:13: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:13: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "5") (weapon "scattergun") L 10/28/2026 - 01:40:14: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:14: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:15: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:16: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:16: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:17: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:17: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:17: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:17: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:17: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:17: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "46") (weapon "scattergun") L 10/28/2026 - 01:40:18: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:19: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:19: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:19: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "9") (weapon "scattergun") L 10/28/2026 - 01:40:20: "aerodynamics<908><[U:1:387986637]>" picked up item "tf_ammo_pack" L 10/28/2026 - 01:40:21: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:21: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:21: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:21: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "29") (realdamage "8") (weapon "scattergun") L 10/28/2026 - 01:40:21: "aerodynamics<908><[U:1:387986637]>" killed "monkey<912><[U:1:207086152]>" with "scattergun" (attacker_position "-11148 12975 -2857") (victim_position "-11070 12790 -2806") L 10/28/2026 - 01:40:21: "monkey<912><[U:1:207086152]>" spawned as "scout" L 10/28/2026 - 01:40:23: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:23: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:23: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "6") (weapon "scattergun") L 10/28/2026 - 01:40:24: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:24: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:24: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:24: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "4") (weapon "scattergun") L 10/28/2026 - 01:40:24: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:24: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:24: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "12") (weapon "scattergun") L 10/28/2026 - 01:40:25: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:26: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:26: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:26: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "3") (weapon "scattergun") L 10/28/2026 - 01:40:27: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:27: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:27: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:27: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "25") (weapon "scattergun") L 10/28/2026 - 01:40:28: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:28: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:28: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "5") (weapon "scattergun") L 10/28/2026 - 01:40:28: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:29: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:29: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:29: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "56") (weapon "scattergun") L 10/28/2026 - 01:40:29: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:30: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:30: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:31: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:31: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:31: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:31: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "26") (weapon "scattergun") L 10/28/2026 - 01:40:32: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:33: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:34: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:35: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:35: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:35: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:36: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:37: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:37: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:37: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:37: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "41") (realdamage "10") (weapon "scattergun") L 10/28/2026 - 01:40:38: "monkey<912><[U:1:207086152]>" killed "aerodynamics<908><[U:1:387986637]>" with "scattergun" (attacker_position "-10806 13651 -3177") (victim_position "-10705 13631 -3204") L 10/28/2026 - 01:40:38: "aerodynamics<908><[U:1:387986637]>" spawned as "scout" L 10/28/2026 - 01:40:40: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:41: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:42: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:42: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:42: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:42: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "103") (weapon "scattergun") L 10/28/2026 - 01:40:42: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:43: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:43: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:43: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:43: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:43: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "50") (realdamage "36") (weapon "scattergun") L 10/28/2026 - 01:40:43: "monkey<912><[U:1:207086152]>" killed "aerodynamics<908><[U:1:387986637]>" with "scattergun" (attacker_position "-10576 13169 -3166") (victim_position "-10844 12992 -3148") L 10/28/2026 - 01:40:43: "aerodynamics<908><[U:1:387986637]>" spawned as "scout" L 10/28/2026 - 01:40:45: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:45: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:45: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:45: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "23") (weapon "scattergun") L 10/28/2026 - 01:40:45: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:45: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:45: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "52") (weapon "scattergun") L 10/28/2026 - 01:40:45: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:45: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:45: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "68") (weapon "scattergun") L 10/28/2026 - 01:40:46: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:46: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:46: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "13") (weapon "scattergun") L 10/28/2026 - 01:40:48: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:48: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:48: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:48: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "16") (weapon "scattergun") L 10/28/2026 - 01:40:48: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:48: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:48: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "9") (weapon "scattergun") L 10/28/2026 - 01:40:48: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:48: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:48: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "33") (realdamage "28") (weapon "scattergun") L 10/28/2026 - 01:40:48: "aerodynamics<908><[U:1:387986637]>" killed "monkey<912><[U:1:207086152]>" with "scattergun" (attacker_position "-10603 12848 -2914") (victim_position "-10536 13086 -3139") L 10/28/2026 - 01:40:49: "monkey<912><[U:1:207086152]>" spawned as "scout" L 10/28/2026 - 01:40:50: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:50: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:50: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:50: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "15") (weapon "scattergun") L 10/28/2026 - 01:40:51: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:51: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:51: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "7") (weapon "scattergun") L 10/28/2026 - 01:40:51: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:52: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:52: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:52: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:52: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "59") (weapon "scattergun") L 10/28/2026 - 01:40:52: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:52: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:52: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:52: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "57") (weapon "scattergun") L 10/28/2026 - 01:40:53: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:53: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:53: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "23") (weapon "scattergun") L 10/28/2026 - 01:40:53: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:53: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:53: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:53: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "98") (weapon "scattergun") L 10/28/2026 - 01:40:54: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:54: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:54: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "97") (realdamage "20") (weapon "scattergun") L 10/28/2026 - 01:40:54: "monkey<912><[U:1:207086152]>" killed "aerodynamics<908><[U:1:387986637]>" with "scattergun" (attacker_position "-11291 12902 -2951") (victim_position "-11140 13007 -2951") L 10/28/2026 - 01:40:54: "aerodynamics<908><[U:1:387986637]>" spawned as "scout" L 10/28/2026 - 01:40:56: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:56: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:56: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "11") (weapon "scattergun") L 10/28/2026 - 01:40:56: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:56: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:56: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "65") (weapon "scattergun") L 10/28/2026 - 01:40:56: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:56: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:56: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "64") (weapon "scattergun") L 10/28/2026 - 01:40:57: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:57: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:57: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "18") (weapon "scattergun") L 10/28/2026 - 01:40:57: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:57: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:57: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "64") (weapon "scattergun") L 10/28/2026 - 01:40:58: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:58: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:58: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "15") (weapon "scattergun") L 10/28/2026 - 01:40:58: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:58: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:58: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "30") (weapon "scattergun") L 10/28/2026 - 01:40:58: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:58: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:40:58: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:40:58: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "23") (realdamage "1") (weapon "scattergun") L 10/28/2026 - 01:40:58: "monkey<912><[U:1:207086152]>" killed "aerodynamics<908><[U:1:387986637]>" with "scattergun" (attacker_position "-10818 12732 -2951") (victim_position "-10952 13086 -2951") L 10/28/2026 - 01:40:59: "aerodynamics<908><[U:1:387986637]>" spawned as "scout" L 10/28/2026 - 01:41:00: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:00: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:00: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "5") (weapon "scattergun") L 10/28/2026 - 01:41:00: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:01: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:01: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:02: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:02: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:02: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "77") (weapon "scattergun") L 10/28/2026 - 01:41:02: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:02: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:02: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "10") (weapon "scattergun") L 10/28/2026 - 01:41:02: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:02: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:02: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "74") (realdamage "66") (weapon "scattergun") L 10/28/2026 - 01:41:02: "aerodynamics<908><[U:1:387986637]>" killed "monkey<912><[U:1:207086152]>" with "scattergun" (attacker_position "-11153 13544 -2936") (victim_position "-11147 13311 -2872") L 10/28/2026 - 01:41:02: "monkey<912><[U:1:207086152]>" spawned as "scout" L 10/28/2026 - 01:41:03: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:03: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:03: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "4") (weapon "scattergun") L 10/28/2026 - 01:41:03: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:04: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:04: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:04: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "39") (weapon "scattergun") L 10/28/2026 - 01:41:04: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:04: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:04: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "33") (weapon "scattergun") L 10/28/2026 - 01:41:04: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:04: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:04: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "23") (weapon "scattergun") L 10/28/2026 - 01:41:05: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:05: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:05: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "12") (weapon "scattergun") L 10/28/2026 - 01:41:05: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:05: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:05: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "6") (weapon "scattergun") L 10/28/2026 - 01:41:05: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:06: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:06: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:08: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:08: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:08: "aerodynamics<908><[U:1:387986637]>" picked up item "tf_ammo_pack" L 10/28/2026 - 01:41:09: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:09: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:09: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:09: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "18") (weapon "scattergun") L 10/28/2026 - 01:41:09: "monkey<912><[U:1:207086152]>" picked up item "tf_ammo_pack" L 10/28/2026 - 01:41:09: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:10: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:10: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:10: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:10: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "14") (weapon "scattergun") L 10/28/2026 - 01:41:11: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:12: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:12: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:12: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "7") (weapon "scattergun") L 10/28/2026 - 01:41:13: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:13: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:13: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "25") (weapon "scattergun") L 10/28/2026 - 01:41:14: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:14: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:15: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:15: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:17: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:18: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:18: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:18: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:18: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "9") (weapon "scattergun") L 10/28/2026 - 01:41:18: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:19: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:19: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:20: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:41:20: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:41:20: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "maxgun") L 10/28/2026 - 01:41:20: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "18") (realdamage "16") (weapon "maxgun") L 10/28/2026 - 01:41:20: "aerodynamics<908><[U:1:387986637]>" killed "monkey<912><[U:1:207086152]>" with "maxgun" (attacker_position "-11281 12920 -3264") (victim_position "-11350 12590 -3131") L 10/28/2026 - 01:41:20: "monkey<912><[U:1:207086152]>" spawned as "scout" L 10/28/2026 - 01:41:20: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:41:21: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:41:22: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:23: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:23: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:23: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "6") (weapon "scattergun") L 10/28/2026 - 01:41:23: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:23: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:23: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "3") (weapon "scattergun") L 10/28/2026 - 01:41:25: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:26: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:26: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:27: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:27: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:27: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:27: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:27: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "29") (weapon "scattergun") L 10/28/2026 - 01:41:28: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:29: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:29: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:29: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "78") (weapon "scattergun") L 10/28/2026 - 01:41:29: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:29: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:29: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "23") (weapon "scattergun") L 10/28/2026 - 01:41:29: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:29: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:29: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "14") (weapon "scattergun") L 10/28/2026 - 01:41:30: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:30: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:31: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:32: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:33: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:35: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:35: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:35: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "10") (weapon "scattergun") L 10/28/2026 - 01:41:35: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:35: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:35: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "23") (weapon "scattergun") L 10/28/2026 - 01:41:36: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:36: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:36: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "19") (weapon "scattergun") L 10/28/2026 - 01:41:36: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:36: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:36: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "34") (realdamage "10") (weapon "scattergun") L 10/28/2026 - 01:41:36: "aerodynamics<908><[U:1:387986637]>" killed "monkey<912><[U:1:207086152]>" with "scattergun" (attacker_position "-10688 13070 -2963") (victim_position "-10845 13368 -3264") L 10/28/2026 - 01:41:36: "monkey<912><[U:1:207086152]>" spawned as "scout" L 10/28/2026 - 01:41:38: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:38: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:38: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:38: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "9") (weapon "scattergun") L 10/28/2026 - 01:41:39: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:39: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:39: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "11") (weapon "scattergun") L 10/28/2026 - 01:41:39: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:39: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:39: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "23") (weapon "scattergun") L 10/28/2026 - 01:41:40: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:40: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:40: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:40: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:40: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "9") (weapon "scattergun") L 10/28/2026 - 01:41:41: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:41: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:41: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "40") (weapon "scattergun") L 10/28/2026 - 01:41:41: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:41: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:41: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "54") (weapon "scattergun") L 10/28/2026 - 01:41:41: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:41: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:42: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:42: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:42: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "27") (weapon "scattergun") L 10/28/2026 - 01:41:43: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:43: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:41:43: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "maxgun") L 10/28/2026 - 01:41:43: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "20") (weapon "maxgun") L 10/28/2026 - 01:41:43: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:41:43: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "maxgun") L 10/28/2026 - 01:41:43: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "20") (weapon "maxgun") L 10/28/2026 - 01:41:43: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:41:43: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:41:44: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:41:45: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:41:45: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:41:45: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:41:45: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:41:45: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:41:45: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:41:46: "monkey<912><[U:1:207086152]>" picked up item "tf_ammo_pack" L 10/28/2026 - 01:41:50: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:41:50: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:50: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:50: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "17") (weapon "scattergun") L 10/28/2026 - 01:41:50: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:41:50: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:41:50: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:41:50: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:41:50: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:50: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:41:51: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:41:51: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:41:52: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:52: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:41:52: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "maxgun") L 10/28/2026 - 01:41:52: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "20") (realdamage "4") (weapon "maxgun") L 10/28/2026 - 01:41:52: "aerodynamics<908><[U:1:387986637]>" killed "monkey<912><[U:1:207086152]>" with "maxgun" (attacker_position "-11315 13236 -3153") (victim_position "-11289 13010 -3222") L 10/28/2026 - 01:41:52: "aerodynamics<908><[U:1:387986637]>" triggered "domination" against "monkey<912><[U:1:207086152]>" L 10/28/2026 - 01:41:52: "monkey<912><[U:1:207086152]>" spawned as "scout" L 10/28/2026 - 01:41:52: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:41:52: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:41:54: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:54: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:54: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "4") (weapon "scattergun") L 10/28/2026 - 01:41:55: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:56: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:56: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:56: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:56: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "24") (weapon "scattergun") L 10/28/2026 - 01:41:57: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:57: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:57: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "80") (weapon "scattergun") L 10/28/2026 - 01:41:57: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:57: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:58: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:58: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:58: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:58: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:58: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "16") (weapon "scattergun") L 10/28/2026 - 01:41:59: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:59: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:59: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "28") (weapon "scattergun") L 10/28/2026 - 01:41:59: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:41:59: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:41:59: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "91") (weapon "scattergun") L 10/28/2026 - 01:42:00: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:00: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:42:00: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "15") (realdamage "8") (weapon "scattergun") L 10/28/2026 - 01:42:00: "aerodynamics<908><[U:1:387986637]>" killed "monkey<912><[U:1:207086152]>" with "scattergun" (attacker_position "-11318 13705 -2951") (victim_position "-11502 13567 -2637") L 10/28/2026 - 01:42:00: "monkey<912><[U:1:207086152]>" spawned as "scout" L 10/28/2026 - 01:42:02: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:02: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:42:02: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "5") (weapon "scattergun") L 10/28/2026 - 01:42:02: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:02: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:42:02: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "15") (weapon "scattergun") L 10/28/2026 - 01:42:02: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:02: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:42:02: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "16") (weapon "scattergun") L 10/28/2026 - 01:42:03: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:03: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:04: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:04: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:04: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:42:04: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "54") (weapon "scattergun") L 10/28/2026 - 01:42:04: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:04: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:04: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:42:04: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "20") (weapon "scattergun") L 10/28/2026 - 01:42:05: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:05: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:06: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:07: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:07: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:07: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:42:07: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "17") (weapon "scattergun") L 10/28/2026 - 01:42:08: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:08: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:09: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:10: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:10: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:11: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:11: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:42:11: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "10") (weapon "scattergun") L 10/28/2026 - 01:42:12: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:12: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:12: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:12: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:12: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:12: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:12: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:13: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:13: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:13: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "pistol_scout") L 10/28/2026 - 01:42:13: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "21") (weapon "pistol_scout") L 10/28/2026 - 01:42:13: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:13: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:13: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:13: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:15: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:15: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:15: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:15: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:15: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:15: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:15: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:16: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:16: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:16: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:17: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:17: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:17: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:17: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:18: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:18: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:19: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:19: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:19: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:19: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:19: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:19: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:19: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "pistol_scout") L 10/28/2026 - 01:42:19: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "22") (weapon "pistol_scout") L 10/28/2026 - 01:42:19: "monkey<912><[U:1:207086152]>" killed "aerodynamics<908><[U:1:387986637]>" with "pistol_scout" (attacker_position "-10575 13494 -3284") (victim_position "-10527 13582 -3254") L 10/28/2026 - 01:42:19: "monkey<912><[U:1:207086152]>" triggered "revenge" against "aerodynamics<908><[U:1:387986637]>" L 10/28/2026 - 01:42:19: "aerodynamics<908><[U:1:387986637]>" spawned as "scout" L 10/28/2026 - 01:42:19: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:20: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:22: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:23: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:23: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:42:23: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "10") (weapon "scattergun") L 10/28/2026 - 01:42:24: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:24: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:24: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:24: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:42:24: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "68") (weapon "scattergun") L 10/28/2026 - 01:42:25: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:25: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:26: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:26: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:42:26: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "9") (weapon "scattergun") L 10/28/2026 - 01:42:26: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:26: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:26: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:27: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:27: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:42:27: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "30") (weapon "scattergun") L 10/28/2026 - 01:42:28: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:28: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:42:28: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "39") (weapon "scattergun") L 10/28/2026 - 01:42:28: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:28: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:42:28: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "37") (weapon "scattergun") L 10/28/2026 - 01:42:30: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:30: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:42:30: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "27") (realdamage "19") (weapon "scattergun") L 10/28/2026 - 01:42:30: "aerodynamics<908><[U:1:387986637]>" killed "monkey<912><[U:1:207086152]>" with "scattergun" (attacker_position "-11003 13324 -2868") (victim_position "-11088 13893 -2835") L 10/28/2026 - 01:42:30: "monkey<912><[U:1:207086152]>" spawned as "scout" L 10/28/2026 - 01:42:32: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:32: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:42:32: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "6") (weapon "scattergun") L 10/28/2026 - 01:42:32: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:33: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:33: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:42:33: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "3") (weapon "scattergun") L 10/28/2026 - 01:42:34: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:34: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:42:34: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "18") (weapon "scattergun") L 10/28/2026 - 01:42:34: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:34: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:42:34: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "12") (weapon "scattergun") L 10/28/2026 - 01:42:34: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:35: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:35: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:42:35: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "34") (weapon "scattergun") L 10/28/2026 - 01:42:35: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:36: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:36: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:42:36: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "27") (weapon "scattergun") L 10/28/2026 - 01:42:36: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:36: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:42:36: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "9") (weapon "scattergun") L 10/28/2026 - 01:42:36: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:37: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:37: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:38: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:40: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:40: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:41: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:41: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:42: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:42: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:43: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:43: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:43: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:43: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:43: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:43: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "pistol_scout") L 10/28/2026 - 01:42:43: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "20") (weapon "pistol_scout") L 10/28/2026 - 01:42:43: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:45: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:45: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:42:45: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "16") (weapon "scattergun") L 10/28/2026 - 01:42:45: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:45: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:42:45: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "27") (weapon "scattergun") L 10/28/2026 - 01:42:46: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:46: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:48: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:49: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:49: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:49: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:49: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:49: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:49: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:49: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:50: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:51: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:51: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:51: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:52: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:52: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:52: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:53: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:53: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:53: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:54: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:55: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:55: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:55: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:55: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:55: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "pistol_scout") L 10/28/2026 - 01:42:55: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "14") (weapon "pistol_scout") L 10/28/2026 - 01:42:55: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:56: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:56: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:56: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:42:56: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "14") (weapon "scattergun") L 10/28/2026 - 01:42:57: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:57: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:57: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:57: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:42:57: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:58: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:58: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:58: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:58: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:58: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:58: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:42:59: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:00: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:00: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:00: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:00: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "103") (realdamage "82") (weapon "scattergun") L 10/28/2026 - 01:43:00: "aerodynamics<908><[U:1:387986637]>" killed "monkey<912><[U:1:207086152]>" with "scattergun" (attacker_position "-11322 12904 -3267") (victim_position "-11251 12956 -3261") L 10/28/2026 - 01:43:00: "aerodynamics<908><[U:1:387986637]>" picked up item "tf_ammo_pack" L 10/28/2026 - 01:43:00: "monkey<912><[U:1:207086152]>" spawned as "scout" L 10/28/2026 - 01:43:02: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:02: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:02: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "18") (weapon "scattergun") L 10/28/2026 - 01:43:03: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:03: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:03: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "82") (weapon "scattergun") L 10/28/2026 - 01:43:03: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:04: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:04: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:04: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "27") (weapon "scattergun") L 10/28/2026 - 01:43:04: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:05: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:05: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:05: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "57") (weapon "scattergun") L 10/28/2026 - 01:43:05: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:43:05: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:43:05: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:43:05: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:05: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:43:05: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "pistol_scout") L 10/28/2026 - 01:43:05: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "20") (weapon "pistol_scout") L 10/28/2026 - 01:43:06: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:43:06: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:43:06: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "pistol_scout") L 10/28/2026 - 01:43:06: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "18") (weapon "pistol_scout") L 10/28/2026 - 01:43:06: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:43:06: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:06: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:43:06: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:43:06: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:43:06: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:43:07: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:07: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:07: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "42") (weapon "scattergun") L 10/28/2026 - 01:43:07: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:43:07: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:07: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:07: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "67") (realdamage "16") (weapon "scattergun") L 10/28/2026 - 01:43:07: "aerodynamics<908><[U:1:387986637]>" killed "monkey<912><[U:1:207086152]>" with "scattergun" (attacker_position "-11217 13577 -2951") (victim_position "-11443 13350 -2881") L 10/28/2026 - 01:43:07: "monkey<912><[U:1:207086152]>" spawned as "scout" L 10/28/2026 - 01:43:08: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:08: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:08: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "8") (weapon "scattergun") L 10/28/2026 - 01:43:09: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:09: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:09: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:10: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:10: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:10: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "82") (weapon "scattergun") L 10/28/2026 - 01:43:10: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:10: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:10: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:10: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:10: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "41") (weapon "scattergun") L 10/28/2026 - 01:43:11: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:11: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:11: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:11: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "19") (weapon "scattergun") L 10/28/2026 - 01:43:12: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:12: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:12: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "64") (weapon "scattergun") L 10/28/2026 - 01:43:13: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:13: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:13: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "102") (realdamage "38") (weapon "scattergun") L 10/28/2026 - 01:43:13: "monkey<912><[U:1:207086152]>" killed "aerodynamics<908><[U:1:387986637]>" with "scattergun" (attacker_position "-10822 13189 -2951") (victim_position "-10867 13087 -2951") L 10/28/2026 - 01:43:13: "aerodynamics<908><[U:1:387986637]>" spawned as "scout" L 10/28/2026 - 01:43:14: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:14: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:14: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "3") (weapon "scattergun") L 10/28/2026 - 01:43:14: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:15: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:15: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:15: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "3") (weapon "scattergun") L 10/28/2026 - 01:43:16: "aerodynamics<908><[U:1:387986637]>" picked up item "tf_ammo_pack" L 10/28/2026 - 01:43:16: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:16: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:16: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "20") (weapon "scattergun") L 10/28/2026 - 01:43:16: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:17: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:17: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:17: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "49") (weapon "scattergun") L 10/28/2026 - 01:43:17: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:18: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:18: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:18: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "29") (weapon "scattergun") L 10/28/2026 - 01:43:18: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:18: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:18: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:18: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "38") (weapon "scattergun") L 10/28/2026 - 01:43:19: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:19: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:19: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:20: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:20: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:20: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "47") (weapon "scattergun") L 10/28/2026 - 01:43:20: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:43:20: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:43:20: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "maxgun") L 10/28/2026 - 01:43:20: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "20") (weapon "maxgun") L 10/28/2026 - 01:43:20: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:43:20: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:43:21: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:43:21: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:43:21: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "maxgun") L 10/28/2026 - 01:43:21: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "18") (weapon "maxgun") L 10/28/2026 - 01:43:21: "aerodynamics<908><[U:1:387986637]>" killed "monkey<912><[U:1:207086152]>" with "maxgun" (attacker_position "-11076 13189 -2951") (victim_position "-10963 12843 -2951") L 10/28/2026 - 01:43:21: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:43:21: "monkey<912><[U:1:207086152]>" spawned as "scout" L 10/28/2026 - 01:43:21: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:43:22: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:22: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:22: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "27") (weapon "scattergun") L 10/28/2026 - 01:43:24: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:24: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:24: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:24: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "15") (weapon "scattergun") L 10/28/2026 - 01:43:24: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:24: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:24: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:24: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "16") (weapon "scattergun") L 10/28/2026 - 01:43:25: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:25: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:26: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:26: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:26: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "24") (weapon "scattergun") L 10/28/2026 - 01:43:26: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:26: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:27: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:27: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:27: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:27: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "72") (weapon "scattergun") L 10/28/2026 - 01:43:28: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:29: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:43:29: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "pistol_scout") L 10/28/2026 - 01:43:29: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "21") (weapon "pistol_scout") L 10/28/2026 - 01:43:29: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:43:29: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "pistol_scout") L 10/28/2026 - 01:43:29: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "22") (weapon "pistol_scout") L 10/28/2026 - 01:43:29: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:43:29: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:43:29: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "pistol_scout") L 10/28/2026 - 01:43:29: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "22") (realdamage "8") (weapon "pistol_scout") L 10/28/2026 - 01:43:29: "monkey<912><[U:1:207086152]>" killed "aerodynamics<908><[U:1:387986637]>" with "pistol_scout" (attacker_position "-10834 13181 -2951") (victim_position "-10917 13150 -2951") L 10/28/2026 - 01:43:29: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:43:29: "aerodynamics<908><[U:1:387986637]>" spawned as "scout" L 10/28/2026 - 01:43:29: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:43:31: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:31: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:32: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:33: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:35: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:35: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:35: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "30") (weapon "scattergun") L 10/28/2026 - 01:43:36: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:38: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:38: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:39: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:39: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:39: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "69") (weapon "scattergun") L 10/28/2026 - 01:43:39: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:39: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:39: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "9") (weapon "scattergun") L 10/28/2026 - 01:43:40: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:40: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:40: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:40: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "82") (weapon "scattergun") L 10/28/2026 - 01:43:40: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:41: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:42: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:42: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:43: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:43: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:43: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "9") (weapon "scattergun") L 10/28/2026 - 01:43:44: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:44: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:44: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:44: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "64") (realdamage "47") (weapon "scattergun") L 10/28/2026 - 01:43:44: "monkey<912><[U:1:207086152]>" killed "aerodynamics<908><[U:1:387986637]>" with "scattergun" (attacker_position "-11598 13168 -2988") (victim_position "-11396 13055 -3107") L 10/28/2026 - 01:43:44: "aerodynamics<908><[U:1:387986637]>" spawned as "scout" L 10/28/2026 - 01:43:46: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:46: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:46: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "52") (weapon "scattergun") L 10/28/2026 - 01:43:46: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:47: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:47: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:47: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:47: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:47: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "19") (weapon "scattergun") L 10/28/2026 - 01:43:47: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:47: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:47: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "97") (weapon "scattergun") L 10/28/2026 - 01:43:47: "monkey<912><[U:1:207086152]>" killed "aerodynamics<908><[U:1:387986637]>" with "scattergun" (attacker_position "-11225 13738 -2951") (victim_position "-11339 13591 -3001") L 10/28/2026 - 01:43:48: "aerodynamics<908><[U:1:387986637]>" spawned as "scout" L 10/28/2026 - 01:43:49: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:49: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:49: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "7") (weapon "scattergun") L 10/28/2026 - 01:43:50: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:50: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:50: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:50: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:50: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "67") (weapon "scattergun") L 10/28/2026 - 01:43:50: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:51: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:51: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:51: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:52: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:52: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:52: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:52: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "85") (realdamage "71") (weapon "scattergun") L 10/28/2026 - 01:43:52: "aerodynamics<908><[U:1:387986637]>" killed "monkey<912><[U:1:207086152]>" with "scattergun" (attacker_position "-11151 13122 -2951") (victim_position "-11239 12931 -2880") L 10/28/2026 - 01:43:53: "monkey<912><[U:1:207086152]>" spawned as "scout" L 10/28/2026 - 01:43:56: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:56: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:56: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "40") (weapon "scattergun") L 10/28/2026 - 01:43:56: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:57: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:57: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:57: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:57: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "9") (weapon "scattergun") L 10/28/2026 - 01:43:57: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:58: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:58: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:58: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:43:58: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "62") (weapon "scattergun") L 10/28/2026 - 01:43:58: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:59: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:43:59: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:00: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:00: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:00: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "10") (weapon "scattergun") L 10/28/2026 - 01:44:00: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:00: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:00: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:00: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:00: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:00: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "pistol_scout") L 10/28/2026 - 01:44:00: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "21") (weapon "pistol_scout") L 10/28/2026 - 01:44:00: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:00: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:00: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:01: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:01: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:01: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:01: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:01: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:01: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:01: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:01: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:01: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:01: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "maxgun") L 10/28/2026 - 01:44:01: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "16") (weapon "maxgun") L 10/28/2026 - 01:44:01: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:01: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:01: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "maxgun") L 10/28/2026 - 01:44:01: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "16") (weapon "maxgun") L 10/28/2026 - 01:44:01: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:02: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:02: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:03: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:03: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:03: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "23") (weapon "scattergun") L 10/28/2026 - 01:44:04: "aerodynamics<908><[U:1:387986637]>" picked up item "tf_ammo_pack" L 10/28/2026 - 01:44:05: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:05: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:06: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:06: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:06: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "70") (realdamage "22") (weapon "scattergun") L 10/28/2026 - 01:44:06: "aerodynamics<908><[U:1:387986637]>" killed "monkey<912><[U:1:207086152]>" with "scattergun" (attacker_position "-11096 13072 -2895") (victim_position "-10963 12827 -2951") L 10/28/2026 - 01:44:06: "monkey<912><[U:1:207086152]>" spawned as "scout" L 10/28/2026 - 01:44:08: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:08: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:08: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "4") (weapon "scattergun") L 10/28/2026 - 01:44:08: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:08: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:08: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "7") (weapon "scattergun") L 10/28/2026 - 01:44:09: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:09: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:09: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "7") (weapon "scattergun") L 10/28/2026 - 01:44:09: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:10: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:10: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:10: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:10: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:10: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "32") (weapon "scattergun") L 10/28/2026 - 01:44:10: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:11: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:11: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:11: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:11: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "73") (weapon "scattergun") L 10/28/2026 - 01:44:11: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:11: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:11: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "20") (weapon "scattergun") L 10/28/2026 - 01:44:12: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:13: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:13: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:13: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "56") (weapon "scattergun") L 10/28/2026 - 01:44:14: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:14: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:14: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:14: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:14: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:14: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "pistol_scout") L 10/28/2026 - 01:44:14: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "22") (weapon "pistol_scout") L 10/28/2026 - 01:44:14: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:15: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:15: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:15: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:15: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "maxgun") L 10/28/2026 - 01:44:15: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "20") (realdamage "17") (weapon "maxgun") L 10/28/2026 - 01:44:15: "aerodynamics<908><[U:1:387986637]>" killed "monkey<912><[U:1:207086152]>" with "maxgun" (attacker_position "-11174 13126 -2951") (victim_position "-11176 13363 -2951") L 10/28/2026 - 01:44:15: "monkey<912><[U:1:207086152]>" spawned as "scout" L 10/28/2026 - 01:44:15: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:15: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:17: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:17: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:17: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "6") (weapon "scattergun") L 10/28/2026 - 01:44:17: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:17: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:17: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:17: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "36") (weapon "scattergun") L 10/28/2026 - 01:44:18: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:18: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:18: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:18: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:18: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "10") (weapon "scattergun") L 10/28/2026 - 01:44:19: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:19: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:19: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "60") (weapon "scattergun") L 10/28/2026 - 01:44:19: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:20: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:20: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:20: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "27") (weapon "scattergun") L 10/28/2026 - 01:44:20: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:21: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:21: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:21: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:21: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "76") (weapon "scattergun") L 10/28/2026 - 01:44:21: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:21: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:22: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:22: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "pistol_scout") L 10/28/2026 - 01:44:22: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "22") (realdamage "17") (weapon "pistol_scout") L 10/28/2026 - 01:44:22: "monkey<912><[U:1:207086152]>" killed "aerodynamics<908><[U:1:387986637]>" with "pistol_scout" (attacker_position "-10932 12599 -2951") (victim_position "-10853 12665 -2891") L 10/28/2026 - 01:44:22: "aerodynamics<908><[U:1:387986637]>" spawned as "scout" L 10/28/2026 - 01:44:22: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:22: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:23: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:23: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:23: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:23: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "11") (weapon "scattergun") L 10/28/2026 - 01:44:23: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:23: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:23: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "15") (weapon "scattergun") L 10/28/2026 - 01:44:24: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:24: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:25: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:25: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:25: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:25: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "40") (weapon "scattergun") L 10/28/2026 - 01:44:25: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:25: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:25: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "99") (weapon "scattergun") L 10/28/2026 - 01:44:26: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:26: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:26: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:26: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "maxgun") L 10/28/2026 - 01:44:26: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "21") (weapon "maxgun") L 10/28/2026 - 01:44:27: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:27: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:27: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:27: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:27: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:27: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:27: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:27: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:27: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:27: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:27: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:27: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:27: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "maxgun") L 10/28/2026 - 01:44:27: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "21") (realdamage "7") (weapon "maxgun") L 10/28/2026 - 01:44:27: "aerodynamics<908><[U:1:387986637]>" killed "monkey<912><[U:1:207086152]>" with "maxgun" (attacker_position "-11017 13042 -2951") (victim_position "-11179 12940 -2951") L 10/28/2026 - 01:44:28: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:28: "monkey<912><[U:1:207086152]>" spawned as "scout" L 10/28/2026 - 01:44:28: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "maxgun") L 10/28/2026 - 01:44:29: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:30: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:30: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:30: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:30: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "16") (weapon "scattergun") L 10/28/2026 - 01:44:31: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:31: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:31: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "8") (weapon "scattergun") L 10/28/2026 - 01:44:31: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:31: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:31: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:31: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "69") (weapon "scattergun") L 10/28/2026 - 01:44:32: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:32: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:32: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:32: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:32: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "52") (weapon "scattergun") L 10/28/2026 - 01:44:33: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:33: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:33: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "43") (weapon "scattergun") L 10/28/2026 - 01:44:33: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:33: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:33: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "64") (realdamage "13") (weapon "scattergun") L 10/28/2026 - 01:44:33: "aerodynamics<908><[U:1:387986637]>" killed "monkey<912><[U:1:207086152]>" with "scattergun" (attacker_position "-11187 13153 -2951") (victim_position "-10858 13028 -2951") L 10/28/2026 - 01:44:33: "monkey<912><[U:1:207086152]>" spawned as "scout" L 10/28/2026 - 01:44:35: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:35: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:35: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "10") (weapon "scattergun") L 10/28/2026 - 01:44:36: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:36: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:38: "monkey<912><[U:1:207086152]>" picked up item "tf_ammo_pack" L 10/28/2026 - 01:44:38: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:38: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:38: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:38: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "5") (weapon "scattergun") L 10/28/2026 - 01:44:39: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:39: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:39: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "5") (weapon "scattergun") L 10/28/2026 - 01:44:39: "aerodynamics<908><[U:1:387986637]>" picked up item "tf_ammo_pack" L 10/28/2026 - 01:44:40: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:40: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:40: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:40: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "14") (weapon "scattergun") L 10/28/2026 - 01:44:40: "aerodynamics<908><[U:1:387986637]>" picked up item "tf_ammo_pack" L 10/28/2026 - 01:44:41: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:41: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:41: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:43: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:43: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:43: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "29") (weapon "scattergun") L 10/28/2026 - 01:44:43: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:43: "monkey<912><[U:1:207086152]>" picked up item "tf_ammo_pack" L 10/28/2026 - 01:44:44: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:44: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:44: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:44: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:45: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:45: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:45: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:45: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "pistol_scout") L 10/28/2026 - 01:44:45: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "22") (weapon "pistol_scout") L 10/28/2026 - 01:44:45: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:45: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:45: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:47: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:47: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "pistol_scout") L 10/28/2026 - 01:44:47: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "18") (weapon "pistol_scout") L 10/28/2026 - 01:44:47: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:47: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:47: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:47: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "pistol_scout") L 10/28/2026 - 01:44:47: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "19") (weapon "pistol_scout") L 10/28/2026 - 01:44:47: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:48: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:48: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:48: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:48: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:48: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "66") (weapon "scattergun") L 10/28/2026 - 01:44:49: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:49: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:49: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:49: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:49: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:50: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:50: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:50: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:50: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:50: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:50: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:44:51: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:44:51: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:44:51: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "55") (realdamage "31") (weapon "scattergun") L 10/28/2026 - 01:44:51: "aerodynamics<908><[U:1:387986637]>" killed "monkey<912><[U:1:207086152]>" with "scattergun" (attacker_position "-12004 12601 -3235") (victim_position "-11784 12331 -3139") L 10/28/2026 - 01:44:51: "monkey<912><[U:1:207086152]>" spawned as "scout" L 10/28/2026 - 01:45:00: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:00: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:00: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "46") (weapon "scattergun") L 10/28/2026 - 01:45:00: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:00: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:00: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "37") (weapon "scattergun") L 10/28/2026 - 01:45:00: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:01: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:01: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:01: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:01: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:01: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "31") (weapon "scattergun") L 10/28/2026 - 01:45:02: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:02: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:02: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:02: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:02: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "65") (weapon "scattergun") L 10/28/2026 - 01:45:03: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:03: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:03: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:05: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:45:05: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:45:05: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:45:05: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:05: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:45:05: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:45:05: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:45:05: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:45:06: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:45:06: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:45:06: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:45:06: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "pistol_scout") L 10/28/2026 - 01:45:07: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:07: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:07: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "51") (weapon "scattergun") L 10/28/2026 - 01:45:07: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:08: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:09: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:09: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:09: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "50") (realdamage "14") (weapon "scattergun") L 10/28/2026 - 01:45:09: "monkey<912><[U:1:207086152]>" killed "aerodynamics<908><[U:1:387986637]>" with "scattergun" (attacker_position "-11206 12451 -2951") (victim_position "-11070 12152 -2951") L 10/28/2026 - 01:45:09: "aerodynamics<908><[U:1:387986637]>" spawned as "scout" L 10/28/2026 - 01:45:10: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:12: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:12: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:12: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "11") (weapon "scattergun") L 10/28/2026 - 01:45:12: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:13: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:13: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:13: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:13: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "45") (weapon "scattergun") L 10/28/2026 - 01:45:14: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:14: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:14: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "7") (weapon "scattergun") L 10/28/2026 - 01:45:15: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:15: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:15: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "29") (weapon "scattergun") L 10/28/2026 - 01:45:16: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:16: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:16: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "5") (weapon "scattergun") L 10/28/2026 - 01:45:18: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:18: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:18: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "11") (weapon "scattergun") L 10/28/2026 - 01:45:19: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:19: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:19: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "49") (weapon "scattergun") L 10/28/2026 - 01:45:19: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:19: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:19: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "17") (weapon "scattergun") L 10/28/2026 - 01:45:19: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:20: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:20: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:20: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:21: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:21: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:21: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "19") (weapon "scattergun") L 10/28/2026 - 01:45:21: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:21: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:21: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "66") (weapon "scattergun") L 10/28/2026 - 01:45:21: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:22: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:22: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:22: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "10") (realdamage "4") (weapon "scattergun") L 10/28/2026 - 01:45:22: "aerodynamics<908><[U:1:387986637]>" killed "monkey<912><[U:1:207086152]>" with "scattergun" (attacker_position "-11205 13764 -2951") (victim_position "-11289 13627 -2951") L 10/28/2026 - 01:45:22: "monkey<912><[U:1:207086152]>" spawned as "scout" L 10/28/2026 - 01:45:23: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:23: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:23: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "8") (weapon "scattergun") L 10/28/2026 - 01:45:24: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:24: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:24: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "34") (weapon "scattergun") L 10/28/2026 - 01:45:24: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:24: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:24: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "12") (weapon "scattergun") L 10/28/2026 - 01:45:24: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:24: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:24: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "23") (weapon "scattergun") L 10/28/2026 - 01:45:25: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:25: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:25: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:25: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "9") (weapon "scattergun") L 10/28/2026 - 01:45:26: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:26: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:26: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:26: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:27: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:28: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:28: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:29: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:29: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:29: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "30") (weapon "scattergun") L 10/28/2026 - 01:45:30: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:30: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:30: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:30: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "45") (weapon "scattergun") L 10/28/2026 - 01:45:31: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:32: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:32: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:32: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:32: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "40") (weapon "scattergun") L 10/28/2026 - 01:45:32: "monkey<912><[U:1:207086152]>" killed "aerodynamics<908><[U:1:387986637]>" with "scattergun" (attacker_position "-11007 13117 -2879") (victim_position "-11143 13172 -2951") L 10/28/2026 - 01:45:32: "aerodynamics<908><[U:1:387986637]>" spawned as "scout" L 10/28/2026 - 01:45:34: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:34: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:34: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "8") (weapon "scattergun") L 10/28/2026 - 01:45:35: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:35: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:35: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "17") (weapon "scattergun") L 10/28/2026 - 01:45:35: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:36: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:36: "monkey<912><[U:1:207086152]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:36: "monkey<912><[U:1:207086152]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "62") (weapon "scattergun") L 10/28/2026 - 01:45:36: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:37: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:37: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:37: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:37: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "82") (weapon "scattergun") L 10/28/2026 - 01:45:37: "monkey<912><[U:1:207086152]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:37: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 01:45:37: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 01:45:37: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "monkey<912><[U:1:207086152]>" (damage "67") (realdamage "56") (weapon "scattergun") L 10/28/2026 - 01:45:37: "aerodynamics<908><[U:1:387986637]>" killed "monkey<912><[U:1:207086152]>" with "scattergun" (attacker_position "-11172 13065 -2951") (victim_position "-11170 13385 -2951") L 10/28/2026 - 01:45:37: World triggered "mge_match_end" (winner "[U:1:387986637]") (loser "[U:1:207086152]") (winner_score "20") (loser_score "15")