L 10/28/2026 - 02:07:56: World triggered "meta_data" (matchid "261028020756b1c5") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/28/2026 - 02:07:56: "hola<915><[U:1:919363215]>" changed role to "soldier" L 10/28/2026 - 02:07:56: "aerodynamics<908><[U:1:387986637]>" changed role to "soldier" L 10/28/2026 - 02:07:58: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:07:58: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:07:59: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:07:59: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:07:59: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "88") (weapon "quake_rl") L 10/28/2026 - 02:07:59: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:07:59: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:07:59: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "74") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:00: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:00: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:00: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:08:00: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "36") (weapon "quake_rl") L 10/28/2026 - 02:08:01: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:01: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:02: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:02: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "39") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:02: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:08:02: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 02:08:02: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "4") (weapon "shotgun_soldier") L 10/28/2026 - 02:08:03: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:03: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:03: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "41") (realdamage "36") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:03: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-11089 12799 -2839") (victim_position "-11317 13311 -3134") L 10/28/2026 - 02:08:03: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:08:05: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:05: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:06: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:06: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "311") L 10/28/2026 - 02:08:06: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:08:06: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "68") (weapon "quake_rl") L 10/28/2026 - 02:08:06: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:06: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:06: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "99") (realdamage "71") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:06: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-10895 13264 -2567") (victim_position "-11019 13333 -2920") L 10/28/2026 - 02:08:07: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:08:10: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:10: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:10: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:08:10: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "33") (weapon "quake_rl") L 10/28/2026 - 02:08:11: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:11: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:11: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:11: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "47") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:12: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:08:12: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "48") (weapon "quake_rl") L 10/28/2026 - 02:08:12: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:14: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:14: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:14: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "71") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:14: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:15: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:15: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:08:15: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "49") (weapon "quake_rl") L 10/28/2026 - 02:08:16: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:18: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:18: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:19: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:19: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:19: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "29") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:20: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:21: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:21: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "26") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:21: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:21: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:22: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:27: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:27: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:27: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:27: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "47") (realdamage "2") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:27: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-11392 13428 -2840") (victim_position "-11434 12904 -3171") L 10/28/2026 - 02:08:27: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:08:29: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:29: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:29: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:29: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "427") L 10/28/2026 - 02:08:30: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:30: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:08:30: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "42") (weapon "quake_rl") L 10/28/2026 - 02:08:31: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:31: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:31: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:31: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "109") (realdamage "103") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:31: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-10867 13029 -2951") (victim_position "-10986 13066 -2816") L 10/28/2026 - 02:08:31: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:08:31: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "62") (weapon "quake_rl") L 10/28/2026 - 02:08:31: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:08:33: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:33: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:33: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "102") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:33: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:33: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:08:33: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "52") (weapon "quake_rl") L 10/28/2026 - 02:08:34: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:34: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:34: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "93") (weapon "tf_projectile_rocket") (airshot "1") (height "350") L 10/28/2026 - 02:08:35: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:35: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:35: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "world" (attacker_position "-11363 13508 -2903") (victim_position "-11123 13608 -2834") L 10/28/2026 - 02:08:35: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:08:37: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:37: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:38: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:38: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:38: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:08:38: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "82") (weapon "quake_rl") L 10/28/2026 - 02:08:39: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:40: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:40: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:40: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "70") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:43: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:43: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:08:43: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "74") (weapon "quake_rl") L 10/28/2026 - 02:08:43: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:44: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:45: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:45: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:46: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:46: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "51") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:46: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:46: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:08:46: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "50") (weapon "quake_rl") L 10/28/2026 - 02:08:46: "aerodynamics<908><[U:1:387986637]>" killed "hola<915><[U:1:919363215]>" with "quake_rl" (attacker_position "-10966 13032 -2885") (victim_position "-10528 12724 -2906") L 10/28/2026 - 02:08:46: "aerodynamics<908><[U:1:387986637]>" triggered "revenge" against "hola<915><[U:1:919363215]>" L 10/28/2026 - 02:08:46: "hola<915><[U:1:919363215]>" spawned as "soldier" L 10/28/2026 - 02:08:46: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:08:48: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:49: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:49: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:49: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "78") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:49: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:50: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:50: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:50: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:51: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:51: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "63") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:51: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:51: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:51: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "56") (realdamage "37") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:51: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-11045 13528 -2839") (victim_position "-11095 13254 -2901") L 10/28/2026 - 02:08:51: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:08:53: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:53: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:54: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:54: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "94") (weapon "tf_projectile_rocket") (airshot "1") (height "436") L 10/28/2026 - 02:08:54: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:08:54: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "59") (weapon "quake_rl") L 10/28/2026 - 02:08:54: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:54: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:55: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:55: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:57: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:57: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:57: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "55") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:58: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:08:58: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:08:58: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "42") (weapon "quake_rl") L 10/28/2026 - 02:08:58: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:58: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:08:58: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:58: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "88") (realdamage "16") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:08:58: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-11466 12631 -3187") (victim_position "-11113 13013 -3277") L 10/28/2026 - 02:08:59: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:09:01: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:01: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:01: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:02: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:02: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "90") (weapon "tf_projectile_rocket") (airshot "1") (height "491") L 10/28/2026 - 02:09:02: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:09:02: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "60") (weapon "quake_rl") L 10/28/2026 - 02:09:02: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:04: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:05: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:06: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:09:06: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "79") (weapon "quake_rl") L 10/28/2026 - 02:09:06: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:07: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:09:07: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "49") (realdamage "38") (weapon "quake_rl") L 10/28/2026 - 02:09:07: "aerodynamics<908><[U:1:387986637]>" killed "hola<915><[U:1:919363215]>" with "quake_rl" (attacker_position "-11255 13059 -2905") (victim_position "-11560 12750 -3220") L 10/28/2026 - 02:09:07: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:07: "hola<915><[U:1:919363215]>" spawned as "soldier" L 10/28/2026 - 02:09:10: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:11: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:11: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "285") L 10/28/2026 - 02:09:11: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:12: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:12: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:12: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:09:12: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "40") (weapon "quake_rl") L 10/28/2026 - 02:09:12: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:12: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "world" (attacker_position "-10913 13074 -2951") (victim_position "-10869 12378 -2949") L 10/28/2026 - 02:09:13: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:09:16: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:16: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:16: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:16: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:09:16: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "67") (weapon "quake_rl") L 10/28/2026 - 02:09:17: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:17: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:17: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "100") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:18: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:18: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:18: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:09:18: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "72") (weapon "quake_rl") L 10/28/2026 - 02:09:18: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:18: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "58") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:18: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:09:18: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 02:09:18: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "39") (weapon "shotgun_soldier") L 10/28/2026 - 02:09:18: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:18: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:18: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "103") (realdamage "4") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:18: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-10912 13145 -2909") (victim_position "-11196 13046 -2951") L 10/28/2026 - 02:09:19: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:09:20: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:21: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:22: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:23: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:23: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:23: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "56") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:23: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:23: "hola<915><[U:1:919363215]>" picked up item "tf_ammo_pack" L 10/28/2026 - 02:09:23: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:23: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:23: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "59") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:24: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:24: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "81") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:24: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:25: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:25: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:28: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:28: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:09:28: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "53") (weapon "quake_rl") L 10/28/2026 - 02:09:29: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:29: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:29: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "68") (realdamage "4") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:29: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-11152 13361 -2783") (victim_position "-11334 13440 -2905") L 10/28/2026 - 02:09:29: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:29: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:09:31: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:32: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:32: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:09:32: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "37") (weapon "quake_rl") L 10/28/2026 - 02:09:33: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:35: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:35: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:36: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:36: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "74") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:36: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:36: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:37: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:09:37: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "43") (weapon "quake_rl") L 10/28/2026 - 02:09:37: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:38: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:38: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "54") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:38: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:40: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:40: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:42: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:42: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:09:42: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "98") (weapon "quake_rl") L 10/28/2026 - 02:09:42: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:09:42: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:43: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:43: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "43") (realdamage "5") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:43: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-11124 13477 -2586") (victim_position "-11143 13064 -2951") L 10/28/2026 - 02:09:43: "hola<915><[U:1:919363215]>" triggered "domination" against "aerodynamics<908><[U:1:387986637]>" L 10/28/2026 - 02:09:43: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:09:44: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:45: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:45: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:45: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:09:45: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "97") (weapon "quake_rl") L 10/28/2026 - 02:09:45: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:45: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "352") L 10/28/2026 - 02:09:46: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:46: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:46: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:46: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "54") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:46: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:09:46: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "85") (weapon "quake_rl") L 10/28/2026 - 02:09:47: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:47: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:47: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:09:47: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "25") (weapon "quake_rl") L 10/28/2026 - 02:09:50: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:50: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:09:50: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:50: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "53") (realdamage "12") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:50: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-11096 12471 -2903") (victim_position "-10879 13070 -2903") L 10/28/2026 - 02:09:50: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:09:53: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:53: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:53: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:09:53: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "61") (weapon "quake_rl") L 10/28/2026 - 02:09:54: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:54: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:54: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "83") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:55: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:55: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:09:55: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "60") (weapon "quake_rl") L 10/28/2026 - 02:09:55: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:55: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:55: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "55") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:55: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:56: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:56: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:56: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "46") (realdamage "32") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:56: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-11256 13357 -2951") (victim_position "-10848 13052 -2902") L 10/28/2026 - 02:09:56: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:09:58: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:58: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:58: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:58: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "91") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:58: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:09:58: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "42") (weapon "quake_rl") L 10/28/2026 - 02:09:59: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:59: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:09:59: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:09:59: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "84") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:00: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:00: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:01: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "world" (attacker_position "-11142 13132 -2951") (victim_position "-11316 12874 -2945") L 10/28/2026 - 02:10:01: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:10:01: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:03: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:03: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:10:03: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "54") (weapon "quake_rl") L 10/28/2026 - 02:10:03: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:04: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:05: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:05: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:10:05: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "44") (weapon "quake_rl") L 10/28/2026 - 02:10:06: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:06: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:06: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "105") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:07: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:10:07: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "56") (weapon "quake_rl") L 10/28/2026 - 02:10:07: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:07: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:07: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:07: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "56") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:07: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:10:07: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 02:10:07: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "20") (weapon "shotgun_soldier") L 10/28/2026 - 02:10:08: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:08: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:10:08: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 02:10:08: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "22") (weapon "shotgun_soldier") L 10/28/2026 - 02:10:08: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:08: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "54") (realdamage "39") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:08: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-11307 13781 -2951") (victim_position "-11142 13197 -2951") L 10/28/2026 - 02:10:08: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:10:10: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:10: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:11: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:10:11: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "81") (weapon "quake_rl") L 10/28/2026 - 02:10:11: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:11: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "52") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:11: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:12: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:12: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:13: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:13: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:13: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:13: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "46") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:14: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:14: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:10:14: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "68") (weapon "quake_rl") L 10/28/2026 - 02:10:15: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:15: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:15: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "76") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:15: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-10934 13278 -2728") (victim_position "-10869 13309 -2951") L 10/28/2026 - 02:10:15: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:10:17: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:17: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:18: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:18: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:10:18: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "66") (weapon "quake_rl") L 10/28/2026 - 02:10:18: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:18: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:19: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:19: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "56") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:19: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:20: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:20: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:20: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "50") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:20: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:24: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "65") (weapon "unique_pickaxe_escape") L 10/28/2026 - 02:10:25: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:25: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:10:25: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 02:10:25: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "33") (weapon "shotgun_soldier") L 10/28/2026 - 02:10:25: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:25: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "93") (realdamage "1") (weapon "tf_projectile_rocket") (crit "mini") L 10/28/2026 - 02:10:25: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-11277 13336 -2786") (victim_position "-11033 12888 -2903") L 10/28/2026 - 02:10:25: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:10:26: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:27: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:27: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:10:27: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "46") (weapon "quake_rl") L 10/28/2026 - 02:10:28: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:28: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:28: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:28: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "73") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:29: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:30: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:30: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:10:30: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "83") (weapon "quake_rl") L 10/28/2026 - 02:10:30: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:31: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:32: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:10:32: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 02:10:32: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "9") (weapon "shotgun_soldier") L 10/28/2026 - 02:10:32: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:32: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:10:32: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 02:10:32: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "16") (weapon "shotgun_soldier") L 10/28/2026 - 02:10:32: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:32: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "58") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:33: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:33: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:10:33: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:33: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "43") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:35: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:35: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "69") (realdamage "6") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:35: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-10589 12791 -3012") (victim_position "-10712 12886 -2914") L 10/28/2026 - 02:10:35: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:35: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:35: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:10:37: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:41: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:41: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:42: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:42: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "58") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:42: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:42: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:42: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:10:42: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "56") (weapon "quake_rl") L 10/28/2026 - 02:10:43: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:43: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:43: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:43: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "65") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:43: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:10:43: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "95") (weapon "quake_rl") L 10/28/2026 - 02:10:44: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:46: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:47: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:47: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:50: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:51: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:52: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:52: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:53: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:53: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:53: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "62") (realdamage "33") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:53: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-11096 12596 -2794") (victim_position "-10568 12842 -3038") L 10/28/2026 - 02:10:53: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:53: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:10:55: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:56: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:56: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:10:56: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "111") (weapon "quake_rl") L 10/28/2026 - 02:10:56: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:56: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "93") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:57: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:57: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:57: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:10:58: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:10:58: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "60") (weapon "quake_rl") L 10/28/2026 - 02:10:59: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:10:59: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:11:02: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:11:03: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:11:04: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:11:04: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 02:11:04: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "34") (realdamage "32") (weapon "shotgun_soldier") L 10/28/2026 - 02:11:04: "aerodynamics<908><[U:1:387986637]>" killed "hola<915><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "-11508 12908 -3264") (victim_position "-11499 12739 -3152") L 10/28/2026 - 02:11:04: "aerodynamics<908><[U:1:387986637]>" triggered "revenge" against "hola<915><[U:1:919363215]>" L 10/28/2026 - 02:11:04: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:04: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:04: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "56") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:04: "hola<915><[U:1:919363215]>" spawned as "soldier" L 10/28/2026 - 02:11:08: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:11:08: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "73") (weapon "quake_rl") L 10/28/2026 - 02:11:08: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:11:09: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:09: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "91") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:09: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:09: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:11:11: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:11: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:11:11: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "110") (realdamage "31") (weapon "quake_rl") (airshot "1") (height "247") L 10/28/2026 - 02:11:11: "aerodynamics<908><[U:1:387986637]>" killed "hola<915><[U:1:919363215]>" with "quake_rl" (attacker_position "-11137 13399 -2853") (victim_position "-11186 13345 -2704") L 10/28/2026 - 02:11:11: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:11:11: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:11: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "67") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:11: "hola<915><[U:1:919363215]>" spawned as "soldier" L 10/28/2026 - 02:11:13: "aerodynamics<908><[U:1:387986637]>" say "[236,000] DMQ² : chegou o ego maxxing, aeroscout" L 10/28/2026 - 02:11:15: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:17: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:11:17: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:17: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:17: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "92") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:18: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:11:19: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:19: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "60") (realdamage "6") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:19: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-10992 13886 -2839") (victim_position "-11155 13665 -2791") L 10/28/2026 - 02:11:19: World triggered "mge_match_end" (winner "[U:1:919363215]") (loser "[U:1:387986637]") (winner_score "20") (loser_score "4")