L 10/28/2026 - 02:11:25: World triggered "meta_data" (matchid "261028021125fb1a") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/28/2026 - 02:11:25: "hola<915><[U:1:919363215]>" changed role to "soldier" L 10/28/2026 - 02:11:25: "aerodynamics<908><[U:1:387986637]>" changed role to "soldier" L 10/28/2026 - 02:11:27: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:11:27: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:27: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:11:27: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "52") (weapon "quake_rl") L 10/28/2026 - 02:11:28: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:28: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:28: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "39") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:28: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:11:29: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:11:29: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:29: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:11:29: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "95") (weapon "quake_rl") L 10/28/2026 - 02:11:31: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:31: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:11:32: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:32: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "24") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:32: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:34: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:34: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:34: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "32") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:35: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:11:35: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:35: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:11:35: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 02:11:35: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "32") (weapon "shotgun_soldier") L 10/28/2026 - 02:11:36: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:11:36: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 02:11:36: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "12") (weapon "shotgun_soldier") L 10/28/2026 - 02:11:37: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:11:37: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 02:11:37: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "23") (realdamage "22") (weapon "shotgun_soldier") L 10/28/2026 - 02:11:37: "aerodynamics<908><[U:1:387986637]>" killed "hola<915><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "-10982 12836 -2779") (victim_position "-10966 12306 -2898") L 10/28/2026 - 02:11:37: "hola<915><[U:1:919363215]>" spawned as "soldier" L 10/28/2026 - 02:11:40: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:40: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:11:41: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:41: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "54") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:41: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:11:42: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "65") (weapon "market_gardener") L 10/28/2026 - 02:11:42: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:11:42: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "77") (weapon "quake_rl") L 10/28/2026 - 02:11:42: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:11:43: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:43: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "89") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:43: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:43: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:11:44: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:11:44: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 02:11:44: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "5") (weapon "shotgun_soldier") L 10/28/2026 - 02:11:44: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:44: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:44: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "37") (realdamage "14") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:44: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-11043 12427 -2903") (victim_position "-10869 13036 -2951") L 10/28/2026 - 02:11:44: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:11:47: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:48: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:11:48: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:11:48: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "73") (weapon "quake_rl") L 10/28/2026 - 02:11:48: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:48: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:48: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "104") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:49: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:11:50: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:11:51: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:51: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "81") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:51: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:51: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:11:51: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "110") (weapon "quake_rl") L 10/28/2026 - 02:11:51: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "world" (attacker_position "-11025 12943 -2894") (victim_position "-11146 12856 -2837") L 10/28/2026 - 02:11:51: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:11:51: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:11:53: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:55: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:55: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:11:55: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:11:55: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "104") (weapon "quake_rl") L 10/28/2026 - 02:11:56: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:56: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:11:57: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:57: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:57: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "78") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:57: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:11:57: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:11:57: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "30") (weapon "quake_rl") L 10/28/2026 - 02:11:58: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:59: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:59: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "38") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:11:59: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:01: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:02: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:02: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:02: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "68") (realdamage "54") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:02: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-11057 12464 -2800") (victim_position "-11128 12999 -2903") L 10/28/2026 - 02:12:02: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:12:04: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:05: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:05: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:06: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:06: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "89") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:06: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:06: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:07: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:07: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "60") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:07: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:07: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:12:07: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "51") (weapon "quake_rl") L 10/28/2026 - 02:12:07: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:09: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:12:09: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "52") (weapon "quake_rl") L 10/28/2026 - 02:12:09: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:09: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:10: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:12:10: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 02:12:10: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "47") (weapon "shotgun_soldier") L 10/28/2026 - 02:12:10: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:10: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "74") (realdamage "13") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:10: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-11055 12822 -2839") (victim_position "-11260 13185 -2951") L 10/28/2026 - 02:12:10: "hola<915><[U:1:919363215]>" triggered "domination" against "aerodynamics<908><[U:1:387986637]>" L 10/28/2026 - 02:12:10: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:12:12: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:13: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:14: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:14: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:14: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "111") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:14: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:15: "aerodynamics<908><[U:1:387986637]>" picked up item "tf_ammo_pack" L 10/28/2026 - 02:12:15: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:15: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:15: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "56") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:16: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:16: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:12:17: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:12:17: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 02:12:17: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "40") (weapon "shotgun_soldier") L 10/28/2026 - 02:12:17: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:12:17: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 02:12:17: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "12") (weapon "shotgun_soldier") L 10/28/2026 - 02:12:18: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:12:18: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 02:12:18: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "11") (weapon "shotgun_soldier") L 10/28/2026 - 02:12:19: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:19: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:19: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "78") (realdamage "33") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:19: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-10975 13475 -2903") (victim_position "-11201 13011 -2951") L 10/28/2026 - 02:12:19: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:12:22: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:22: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/28/2026 - 02:12:22: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:22: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "world" (attacker_position "-10779 12651 -2951") (victim_position "-10905 12160 -2946") L 10/28/2026 - 02:12:23: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:12:23: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:25: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:25: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/28/2026 - 02:12:26: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:27: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:27: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:28: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:12:29: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:12:29: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 02:12:29: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "40") (weapon "shotgun_soldier") L 10/28/2026 - 02:12:29: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:29: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:29: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "74") (realdamage "5") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:29: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-11093 12792 -2839") (victim_position "-10847 13123 -2951") L 10/28/2026 - 02:12:29: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:12:31: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:33: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:33: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "55") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:33: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:33: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:33: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:12:33: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "78") (weapon "quake_rl") L 10/28/2026 - 02:12:34: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:35: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:35: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:35: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:35: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "37") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:36: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:36: "aerodynamics<908><[U:1:387986637]>" picked up item "tf_ammo_pack" L 10/28/2026 - 02:12:37: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:37: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:12:37: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 02:12:37: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "29") (weapon "shotgun_soldier") L 10/28/2026 - 02:12:37: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:37: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "52") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:37: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:12:37: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 02:12:37: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "35") (realdamage "22") (weapon "shotgun_soldier") L 10/28/2026 - 02:12:37: "aerodynamics<908><[U:1:387986637]>" killed "hola<915><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "-10855 13310 -2951") (victim_position "-11029 13801 -2839") L 10/28/2026 - 02:12:37: "aerodynamics<908><[U:1:387986637]>" triggered "revenge" against "hola<915><[U:1:919363215]>" L 10/28/2026 - 02:12:38: "hola<915><[U:1:919363215]>" spawned as "soldier" L 10/28/2026 - 02:12:38: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:40: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:42: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:42: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:42: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:12:42: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "55") (weapon "quake_rl") L 10/28/2026 - 02:12:43: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:43: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:43: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "32") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:45: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:12:45: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "109") (weapon "quake_rl") L 10/28/2026 - 02:12:45: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:46: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:46: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:46: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:12:46: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:46: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "59") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:47: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:12:47: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:12:49: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:50: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:50: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:50: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:50: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "46") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:51: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:12:52: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:54: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:54: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:54: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "76") (realdamage "5") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:54: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-10729 12995 -3073") (victim_position "-10697 12698 -2985") L 10/28/2026 - 02:12:55: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:12:57: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:12:57: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "111") (weapon "quake_rl") L 10/28/2026 - 02:12:57: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:58: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:58: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:58: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:58: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "53") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:12:58: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:12:58: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "106") (realdamage "53") (weapon "quake_rl") L 10/28/2026 - 02:12:58: "aerodynamics<908><[U:1:387986637]>" killed "hola<915><[U:1:919363215]>" with "quake_rl" (attacker_position "-10961 13476 -2903") (victim_position "-11067 13697 -2839") L 10/28/2026 - 02:12:58: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:12:58: "hola<915><[U:1:919363215]>" spawned as "soldier" L 10/28/2026 - 02:13:03: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:03: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:13:04: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:04: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "73") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:04: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:05: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:13:05: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:05: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:05: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "69") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:06: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:13:07: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:07: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:07: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "56") (realdamage "43") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:07: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-11127 13453 -2769") (victim_position "-11006 13358 -2903") L 10/28/2026 - 02:13:07: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:13:09: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:13:10: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:13:10: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "78") (weapon "quake_rl") L 10/28/2026 - 02:13:10: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:13:10: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:10: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "93") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:10: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:11: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:11: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:13:12: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:14: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:13:15: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:13:15: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:17: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:13:18: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:18: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:18: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "28") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:19: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:20: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:21: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:13:21: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:13:21: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "53") (weapon "quake_rl") L 10/28/2026 - 02:13:22: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:23: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:13:23: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:24: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:13:25: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:13:25: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 02:13:25: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "23") (weapon "shotgun_soldier") L 10/28/2026 - 02:13:25: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:25: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:13:25: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:25: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "59") (realdamage "4") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:25: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-10417 12642 -2959") (victim_position "-10756 13059 -2935") L 10/28/2026 - 02:13:26: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:13:28: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:13:29: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:29: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:29: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "86") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:29: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:13:30: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:13:31: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:13:31: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "95") (weapon "quake_rl") L 10/28/2026 - 02:13:31: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:13:32: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:13:32: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 02:13:32: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "64") (weapon "shotgun_soldier") L 10/28/2026 - 02:13:32: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:32: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "85") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:32: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:33: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:13:33: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 02:13:33: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "4") (weapon "shotgun_soldier") L 10/28/2026 - 02:13:35: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:36: "hola<915><[U:1:919363215]>" picked up item "tf_ammo_pack" L 10/28/2026 - 02:13:38: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:42: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:43: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:13:44: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:13:45: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:46: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:13:46: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:46: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "60") (realdamage "29") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:46: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-10579 13900 -2923") (victim_position "-10549 13473 -3238") L 10/28/2026 - 02:13:46: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:13:46: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "47") (weapon "quake_rl") L 10/28/2026 - 02:13:46: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:13:48: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:13:48: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:48: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:48: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "103") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:48: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:13:48: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "54") (weapon "quake_rl") L 10/28/2026 - 02:13:51: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:13:51: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:13:51: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "49") (weapon "quake_rl") L 10/28/2026 - 02:13:51: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:52: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:53: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:53: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "81") (realdamage "29") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:53: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-10634 13100 -3148") (victim_position "-11046 12836 -2839") L 10/28/2026 - 02:13:53: "hola<915><[U:1:919363215]>" triggered "domination" against "aerodynamics<908><[U:1:387986637]>" L 10/28/2026 - 02:13:53: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:13:55: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:13:56: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:13:56: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "85") (weapon "quake_rl") L 10/28/2026 - 02:13:57: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:58: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:58: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:13:59: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:13:59: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "77") (weapon "quake_rl") L 10/28/2026 - 02:13:59: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:13:59: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:13:59: "hola<915><[U:1:919363215]>" picked up item "tf_ammo_pack" L 10/28/2026 - 02:14:00: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:00: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "58") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:01: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:14:01: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:02: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:14:02: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/28/2026 - 02:14:02: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "6") (weapon "shotgun_soldier") L 10/28/2026 - 02:14:02: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/28/2026 - 02:14:04: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:04: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:04: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "28") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:05: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:06: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:07: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:14:07: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:07: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:07: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "66") (realdamage "17") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:07: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-10959 12664 -2880") (victim_position "-10961 12956 -2951") L 10/28/2026 - 02:14:07: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:14:07: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:14:07: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "78") (weapon "quake_rl") L 10/28/2026 - 02:14:07: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:14:08: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:09: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:14:10: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:10: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:14:10: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:14:10: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "69") (weapon "quake_rl") L 10/28/2026 - 02:14:11: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:11: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "109") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:11: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:12: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:12: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:12: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "103") (realdamage "66") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:12: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-10932 13042 -2633") (victim_position "-11009 12894 -2903") L 10/28/2026 - 02:14:12: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:14:14: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/28/2026 - 02:14:15: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:16: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "world" (attacker_position "-11179 13805 -2882") (victim_position "-10574 12511 -2953") L 10/28/2026 - 02:14:17: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:14:19: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:14:19: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:19: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:19: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "285") L 10/28/2026 - 02:14:19: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:14:19: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "72") (weapon "quake_rl") L 10/28/2026 - 02:14:20: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:14:21: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:14:21: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "70") (weapon "quake_rl") L 10/28/2026 - 02:14:21: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:14:21: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:21: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:21: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "52") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:21: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "tf_projectile_rocket" (attacker_position "-11133 12881 -2711") (victim_position "-10919 13184 -2951") L 10/28/2026 - 02:14:22: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:14:24: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:14:24: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/28/2026 - 02:14:25: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:14:26: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "world" (attacker_position "-11054 13769 -2839") (victim_position "-10596 13367 -3238") L 10/28/2026 - 02:14:26: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:14:28: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/28/2026 - 02:14:28: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:14:28: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "world" (attacker_position "-11162 12590 -2951") (victim_position "-10545 12589 -2955") L 10/28/2026 - 02:14:29: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:14:31: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/28/2026 - 02:14:31: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:14:31: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "102") (weapon "quake_rl") L 10/28/2026 - 02:14:31: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:14:32: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:14:32: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "world" (attacker_position "-11113 13366 -2833") (victim_position "-10739 13723 -3159") L 10/28/2026 - 02:14:32: "aerodynamics<908><[U:1:387986637]>" spawned as "soldier" L 10/28/2026 - 02:14:34: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:14:35: "hola<915><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:35: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:14:35: "hola<915><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:35: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "69") (weapon "tf_projectile_rocket") L 10/28/2026 - 02:14:36: "aerodynamics<908><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 02:14:36: "aerodynamics<908><[U:1:387986637]>" triggered "damage" against "hola<915><[U:1:919363215]>" (damage "47") (weapon "quake_rl") L 10/28/2026 - 02:14:36: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:14:38: "aerodynamics<908><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 02:14:38: "hola<915><[U:1:919363215]>" triggered "damage" against "aerodynamics<908><[U:1:387986637]>" (damage "195") (realdamage "108") (weapon "market_gardener") (crit "crit") L 10/28/2026 - 02:14:38: "hola<915><[U:1:919363215]>" killed "aerodynamics<908><[U:1:387986637]>" with "market_gardener" (attacker_position "-11216 12698 -2893") (victim_position "-11188 12752 -2939") L 10/28/2026 - 02:14:38: World triggered "mge_match_end" (winner "[U:1:919363215]") (loser "[U:1:387986637]") (winner_score "20") (loser_score "3")