L 10/28/2026 - 08:55:00: World triggered "meta_data" (matchid "2610280855003fb4") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/28/2026 - 08:55:00: "psyco<159><[U:1:166211940]>" changed role to "scout" L 10/28/2026 - 08:55:00: "rain<160><[U:1:111099765]>" changed role to "soldier" L 10/28/2026 - 08:55:01: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:01: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:55:01: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "74") (weapon "quake_rl") L 10/28/2026 - 08:55:01: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:02: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:02: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:02: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "64") (weapon "scattergun") L 10/28/2026 - 08:55:02: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:02: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:02: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "78") (weapon "scattergun") L 10/28/2026 - 08:55:03: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:55:03: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "109") (realdamage "64") (weapon "quake_rl") L 10/28/2026 - 08:55:03: "rain<160><[U:1:111099765]>" killed "psyco<159><[U:1:166211940]>" with "quake_rl" (attacker_position "-11041 12652 232") (victim_position "-11136 12779 175") L 10/28/2026 - 08:55:03: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:03: "psyco<159><[U:1:166211940]>" spawned as "scout" L 10/28/2026 - 08:55:04: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:04: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:04: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:04: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "10") (weapon "scattergun") L 10/28/2026 - 08:55:05: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:55:05: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "44") (weapon "quake_rl") L 10/28/2026 - 08:55:05: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:05: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:05: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "20") (weapon "scattergun") L 10/28/2026 - 08:55:06: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:06: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:06: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "49") (weapon "scattergun") L 10/28/2026 - 08:55:06: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:06: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:06: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "22") (weapon "scattergun") L 10/28/2026 - 08:55:07: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:07: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:55:07: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "74") (weapon "quake_rl") L 10/28/2026 - 08:55:07: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:07: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:07: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "31") (weapon "scattergun") L 10/28/2026 - 08:55:07: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:08: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:08: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:55:09: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:55:09: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:09: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:55:09: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:55:09: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "78") (realdamage "14") (weapon "quake_rl") L 10/28/2026 - 08:55:09: "rain<160><[U:1:111099765]>" killed "psyco<159><[U:1:166211940]>" with "quake_rl" (attacker_position "-11162 13212 162") (victim_position "-11142 13562 256") L 10/28/2026 - 08:55:09: "psyco<159><[U:1:166211940]>" spawned as "scout" L 10/28/2026 - 08:55:11: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:11: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:11: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:11: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "10") (weapon "scattergun") L 10/28/2026 - 08:55:12: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:12: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:12: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "11") (weapon "scattergun") L 10/28/2026 - 08:55:12: "rain<160><[U:1:111099765]>" picked up item "tf_ammo_pack" L 10/28/2026 - 08:55:13: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:13: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:13: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "22") (weapon "scattergun") L 10/28/2026 - 08:55:13: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:13: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:13: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "68") (weapon "scattergun") L 10/28/2026 - 08:55:14: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:14: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:14: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:55:14: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "59") (weapon "quake_rl") L 10/28/2026 - 08:55:15: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:15: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:15: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "23") (weapon "scattergun") L 10/28/2026 - 08:55:15: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:15: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:55:16: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:55:16: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "the_winger") L 10/28/2026 - 08:55:16: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "10") (weapon "the_winger") L 10/28/2026 - 08:55:16: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:55:16: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:55:16: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "the_winger") L 10/28/2026 - 08:55:16: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "9") (weapon "the_winger") L 10/28/2026 - 08:55:16: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:55:18: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:18: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:18: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "8") (weapon "scattergun") L 10/28/2026 - 08:55:18: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:19: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:19: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:55:19: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "110") (realdamage "75") (weapon "quake_rl") L 10/28/2026 - 08:55:19: "rain<160><[U:1:111099765]>" killed "psyco<159><[U:1:166211940]>" with "quake_rl" (attacker_position "-11043 13655 294") (victim_position "-11158 13635 212") L 10/28/2026 - 08:55:19: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:19: "psyco<159><[U:1:166211940]>" spawned as "scout" L 10/28/2026 - 08:55:21: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:21: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:21: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "12") (weapon "scattergun") L 10/28/2026 - 08:55:22: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:22: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:22: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "21") (weapon "scattergun") L 10/28/2026 - 08:55:22: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:22: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:55:22: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "51") (weapon "quake_rl") L 10/28/2026 - 08:55:23: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:23: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:23: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "34") (weapon "scattergun") L 10/28/2026 - 08:55:23: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:23: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:23: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:23: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "61") (weapon "scattergun") L 10/28/2026 - 08:55:24: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:24: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:24: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "103") (realdamage "75") (weapon "scattergun") L 10/28/2026 - 08:55:24: "psyco<159><[U:1:166211940]>" killed "rain<160><[U:1:111099765]>" with "scattergun" (attacker_position "-11011 13431 202") (victim_position "-11067 13479 232") L 10/28/2026 - 08:55:24: "rain<160><[U:1:111099765]>" spawned as "soldier" L 10/28/2026 - 08:55:27: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:27: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:27: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "4") (weapon "scattergun") L 10/28/2026 - 08:55:27: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:28: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:28: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:28: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "82") (weapon "scattergun") L 10/28/2026 - 08:55:28: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:28: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:55:28: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "84") (weapon "quake_rl") L 10/28/2026 - 08:55:28: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:29: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:29: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:29: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "32") (weapon "scattergun") L 10/28/2026 - 08:55:30: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:30: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:30: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "17") (weapon "scattergun") L 10/28/2026 - 08:55:30: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:30: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:31: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:55:31: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "71") (realdamage "54") (weapon "quake_rl") L 10/28/2026 - 08:55:31: "rain<160><[U:1:111099765]>" killed "psyco<159><[U:1:166211940]>" with "quake_rl" (attacker_position "-11024 13340 168") (victim_position "-11149 13691 168") L 10/28/2026 - 08:55:31: "psyco<159><[U:1:166211940]>" spawned as "scout" L 10/28/2026 - 08:55:34: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:34: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:34: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "28") (weapon "scattergun") L 10/28/2026 - 08:55:35: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:35: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:35: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "81") (weapon "scattergun") L 10/28/2026 - 08:55:35: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:35: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:55:35: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "56") (weapon "quake_rl") L 10/28/2026 - 08:55:36: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:36: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:36: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "78") (weapon "scattergun") L 10/28/2026 - 08:55:36: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:55:36: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "109") (realdamage "82") (weapon "quake_rl") L 10/28/2026 - 08:55:36: "rain<160><[U:1:111099765]>" killed "psyco<159><[U:1:166211940]>" with "quake_rl" (attacker_position "-11054 13481 252") (victim_position "-11183 13403 165") L 10/28/2026 - 08:55:36: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:36: "psyco<159><[U:1:166211940]>" spawned as "scout" L 10/28/2026 - 08:55:38: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:38: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:38: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "11") (weapon "scattergun") L 10/28/2026 - 08:55:39: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:39: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:39: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "56") (weapon "scattergun") L 10/28/2026 - 08:55:39: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:55:39: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "66") (weapon "quake_rl") L 10/28/2026 - 08:55:40: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:41: "psyco<159><[U:1:166211940]>" picked up item "tf_ammo_pack" L 10/28/2026 - 08:55:41: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:41: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:41: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "57") (weapon "scattergun") L 10/28/2026 - 08:55:41: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:55:41: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "60") (weapon "quake_rl") L 10/28/2026 - 08:55:41: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:42: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:43: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:43: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:43: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "29") (weapon "scattergun") L 10/28/2026 - 08:55:44: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:44: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:44: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:44: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "27") (realdamage "25") (weapon "scattergun") L 10/28/2026 - 08:55:44: "psyco<159><[U:1:166211940]>" killed "rain<160><[U:1:111099765]>" with "scattergun" (attacker_position "-10941 13862 211") (victim_position "-10994 13275 162") L 10/28/2026 - 08:55:45: "rain<160><[U:1:111099765]>" spawned as "soldier" L 10/28/2026 - 08:55:47: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:47: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:47: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "23") (weapon "scattergun") L 10/28/2026 - 08:55:47: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:47: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:47: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "65") (weapon "scattergun") L 10/28/2026 - 08:55:48: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:48: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:48: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "27") (weapon "scattergun") L 10/28/2026 - 08:55:48: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:49: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:49: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:49: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "65") (weapon "scattergun") L 10/28/2026 - 08:55:49: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:49: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:55:49: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "91") (weapon "quake_rl") L 10/28/2026 - 08:55:49: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:50: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:50: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:50: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "8") (weapon "scattergun") L 10/28/2026 - 08:55:51: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:55:51: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "the_winger") L 10/28/2026 - 08:55:51: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "17") (realdamage "4") (weapon "the_winger") L 10/28/2026 - 08:55:51: "psyco<159><[U:1:166211940]>" killed "rain<160><[U:1:111099765]>" with "the_winger" (attacker_position "-11074 13964 352") (victim_position "-11028 13468 232") L 10/28/2026 - 08:55:51: "rain<160><[U:1:111099765]>" spawned as "soldier" L 10/28/2026 - 08:55:51: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:51: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:55:51: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:55:54: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:54: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:54: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "21") (weapon "scattergun") L 10/28/2026 - 08:55:54: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:54: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:54: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:54: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "66") (weapon "scattergun") L 10/28/2026 - 08:55:55: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:55: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:56: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:56: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:56: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "10") (weapon "scattergun") L 10/28/2026 - 08:55:57: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:57: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:55:57: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "77") (weapon "scattergun") L 10/28/2026 - 08:55:57: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:55:57: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:55:57: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "102") (weapon "quake_rl") L 10/28/2026 - 08:55:57: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:55:58: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:55:58: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:55:58: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:55:59: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:55:59: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "54") (realdamage "29") (weapon "quake_rl") L 10/28/2026 - 08:55:59: "rain<160><[U:1:111099765]>" killed "psyco<159><[U:1:166211940]>" with "quake_rl" (attacker_position "-11076 13695 232") (victim_position "-11121 13906 198") L 10/28/2026 - 08:55:59: "psyco<159><[U:1:166211940]>" spawned as "scout" L 10/28/2026 - 08:55:59: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:01: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:01: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:01: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:01: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "50") (weapon "scattergun") L 10/28/2026 - 08:56:02: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:02: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:02: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "79") (weapon "scattergun") L 10/28/2026 - 08:56:02: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:02: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:56:02: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "54") (weapon "quake_rl") L 10/28/2026 - 08:56:03: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:03: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:03: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "25") (weapon "scattergun") L 10/28/2026 - 08:56:03: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:03: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:03: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "67") (realdamage "46") (weapon "scattergun") L 10/28/2026 - 08:56:03: "psyco<159><[U:1:166211940]>" killed "rain<160><[U:1:111099765]>" with "scattergun" (attacker_position "-11094 13369 187") (victim_position "-11030 13549 232") L 10/28/2026 - 08:56:03: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:56:03: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "107") (weapon "quake_rl") L 10/28/2026 - 08:56:03: "rain<160><[U:1:111099765]>" spawned as "soldier" L 10/28/2026 - 08:56:03: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:06: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:06: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:06: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "4") (weapon "scattergun") L 10/28/2026 - 08:56:06: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:07: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:56:07: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "102") (realdamage "49") (weapon "quake_rl") L 10/28/2026 - 08:56:07: "rain<160><[U:1:111099765]>" killed "psyco<159><[U:1:166211940]>" with "quake_rl" (attacker_position "-11073 13249 414") (victim_position "-11099 13532 268") L 10/28/2026 - 08:56:07: "psyco<159><[U:1:166211940]>" spawned as "scout" L 10/28/2026 - 08:56:08: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:09: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:09: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:09: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "9") (weapon "scattergun") L 10/28/2026 - 08:56:10: "rain<160><[U:1:111099765]>" picked up item "tf_ammo_pack" L 10/28/2026 - 08:56:10: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:10: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:10: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "53") (weapon "scattergun") L 10/28/2026 - 08:56:11: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:11: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:11: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "36") (weapon "scattergun") L 10/28/2026 - 08:56:11: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:56:11: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "109") (weapon "quake_rl") L 10/28/2026 - 08:56:11: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:11: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:11: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:11: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "60") (weapon "scattergun") L 10/28/2026 - 08:56:12: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:12: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:13: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:13: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:56:13: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "111") (realdamage "30") (weapon "quake_rl") L 10/28/2026 - 08:56:13: "rain<160><[U:1:111099765]>" killed "psyco<159><[U:1:166211940]>" with "quake_rl" (attacker_position "-11047 13512 232") (victim_position "-11136 13550 190") L 10/28/2026 - 08:56:13: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:13: "psyco<159><[U:1:166211940]>" spawned as "scout" L 10/28/2026 - 08:56:15: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:16: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:16: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:16: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "73") (weapon "scattergun") L 10/28/2026 - 08:56:17: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:17: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:17: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "74") (weapon "scattergun") L 10/28/2026 - 08:56:17: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:56:17: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "56") (weapon "quake_rl") L 10/28/2026 - 08:56:17: "psyco<159><[U:1:166211940]>" killed "rain<160><[U:1:111099765]>" with "world" (attacker_position "-11012 13331 158") (victim_position "-11065 13525 232") L 10/28/2026 - 08:56:17: "rain<160><[U:1:111099765]>" spawned as "soldier" L 10/28/2026 - 08:56:17: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:20: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:20: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:20: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "4") (weapon "scattergun") L 10/28/2026 - 08:56:20: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:21: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:21: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:21: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "28") (weapon "scattergun") L 10/28/2026 - 08:56:22: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:22: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:22: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "25") (weapon "scattergun") L 10/28/2026 - 08:56:22: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:22: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:56:22: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "75") (weapon "quake_rl") L 10/28/2026 - 08:56:23: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:23: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:23: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "11") (weapon "scattergun") L 10/28/2026 - 08:56:24: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:24: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:56:24: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "107") (realdamage "63") (weapon "quake_rl") L 10/28/2026 - 08:56:24: "rain<160><[U:1:111099765]>" killed "psyco<159><[U:1:166211940]>" with "quake_rl" (attacker_position "-11077 13464 232") (victim_position "-10926 13610 161") L 10/28/2026 - 08:56:24: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:24: "psyco<159><[U:1:166211940]>" spawned as "scout" L 10/28/2026 - 08:56:27: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:27: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:27: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "53") (weapon "scattergun") L 10/28/2026 - 08:56:27: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:27: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:27: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:27: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "35") (weapon "scattergun") L 10/28/2026 - 08:56:28: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:28: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:28: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "59") (weapon "scattergun") L 10/28/2026 - 08:56:28: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:56:28: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "71") (weapon "quake_rl") L 10/28/2026 - 08:56:28: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:29: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:29: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:29: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "66") (weapon "scattergun") L 10/28/2026 - 08:56:29: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:30: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:30: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:30: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "23") (realdamage "3") (weapon "scattergun") L 10/28/2026 - 08:56:30: "psyco<159><[U:1:166211940]>" killed "rain<160><[U:1:111099765]>" with "scattergun" (attacker_position "-10768 12671 168") (victim_position "-11142 13059 120") L 10/28/2026 - 08:56:30: "rain<160><[U:1:111099765]>" spawned as "soldier" L 10/28/2026 - 08:56:33: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:33: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:33: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "3") (weapon "scattergun") L 10/28/2026 - 08:56:33: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:33: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:33: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:33: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "39") (weapon "scattergun") L 10/28/2026 - 08:56:34: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:34: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:34: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "66") (weapon "scattergun") L 10/28/2026 - 08:56:34: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:34: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:56:34: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "48") (weapon "quake_rl") L 10/28/2026 - 08:56:35: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:35: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:35: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:35: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "46") (weapon "scattergun") L 10/28/2026 - 08:56:35: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:56:35: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "58") (weapon "quake_rl") L 10/28/2026 - 08:56:36: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:36: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:36: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:36: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "9") (weapon "scattergun") L 10/28/2026 - 08:56:37: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:56:37: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:56:37: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:56:37: "rain<160><[U:1:111099765]>" picked up item "tf_ammo_pack" L 10/28/2026 - 08:56:37: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:56:38: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:56:38: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:39: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:56:39: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:56:39: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:39: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:56:40: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:56:40: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "48") (realdamage "31") (weapon "quake_rl") L 10/28/2026 - 08:56:40: "rain<160><[U:1:111099765]>" killed "psyco<159><[U:1:166211940]>" with "quake_rl" (attacker_position "-10861 13337 169") (victim_position "-10802 12905 130") L 10/28/2026 - 08:56:40: "psyco<159><[U:1:166211940]>" spawned as "scout" L 10/28/2026 - 08:56:43: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:43: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:43: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "9") (weapon "scattergun") L 10/28/2026 - 08:56:43: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:43: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:56:43: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "61") (weapon "quake_rl") L 10/28/2026 - 08:56:44: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:44: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:44: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "63") (weapon "scattergun") L 10/28/2026 - 08:56:44: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:44: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:56:44: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "53") (weapon "quake_rl") L 10/28/2026 - 08:56:44: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:44: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:44: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "101") (weapon "scattergun") L 10/28/2026 - 08:56:45: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:45: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:45: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:45: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "33") (realdamage "15") (weapon "scattergun") L 10/28/2026 - 08:56:45: "psyco<159><[U:1:166211940]>" killed "rain<160><[U:1:111099765]>" with "scattergun" (attacker_position "-11298 12865 167") (victim_position "-11052 12637 232") L 10/28/2026 - 08:56:45: "rain<160><[U:1:111099765]>" spawned as "soldier" L 10/28/2026 - 08:56:48: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:48: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:48: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "13") (weapon "scattergun") L 10/28/2026 - 08:56:48: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:49: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:49: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:49: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "36") (weapon "scattergun") L 10/28/2026 - 08:56:49: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:49: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:56:49: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "76") (weapon "quake_rl") L 10/28/2026 - 08:56:50: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:50: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:50: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:50: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "36") (weapon "scattergun") L 10/28/2026 - 08:56:51: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:51: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:51: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "73") (realdamage "68") (weapon "scattergun") L 10/28/2026 - 08:56:51: "psyco<159><[U:1:166211940]>" killed "rain<160><[U:1:111099765]>" with "scattergun" (attacker_position "-11162 12667 210") (victim_position "-11046 12888 212") L 10/28/2026 - 08:56:51: "rain<160><[U:1:111099765]>" spawned as "soldier" L 10/28/2026 - 08:56:54: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:54: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:54: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "14") (weapon "scattergun") L 10/28/2026 - 08:56:54: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:54: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:54: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "30") (weapon "scattergun") L 10/28/2026 - 08:56:55: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:55: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:55: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "10") (weapon "scattergun") L 10/28/2026 - 08:56:55: "rain<160><[U:1:111099765]>" picked up item "tf_ammo_pack" L 10/28/2026 - 08:56:56: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:56: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:56:56: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "63") (weapon "quake_rl") L 10/28/2026 - 08:56:56: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:56: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:56: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "98") (realdamage "81") (weapon "scattergun") L 10/28/2026 - 08:56:56: "psyco<159><[U:1:166211940]>" killed "rain<160><[U:1:111099765]>" with "scattergun" (attacker_position "-10891 12893 190") (victim_position "-11064 12871 233") L 10/28/2026 - 08:56:56: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:56:56: "rain<160><[U:1:111099765]>" spawned as "soldier" L 10/28/2026 - 08:56:59: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:56:59: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:56:59: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "30") (weapon "scattergun") L 10/28/2026 - 08:57:00: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:00: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:00: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:00: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "18") (weapon "scattergun") L 10/28/2026 - 08:57:01: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:01: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:01: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "10") (weapon "scattergun") L 10/28/2026 - 08:57:01: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:01: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:57:01: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "55") (weapon "quake_rl") L 10/28/2026 - 08:57:02: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:02: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:02: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "76") (weapon "scattergun") L 10/28/2026 - 08:57:02: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:02: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:02: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "15") (weapon "scattergun") L 10/28/2026 - 08:57:03: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:03: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:03: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:57:03: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "62") (weapon "quake_rl") L 10/28/2026 - 08:57:04: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:57:04: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:57:04: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:57:04: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:57:04: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:57:05: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:57:05: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "the_winger") L 10/28/2026 - 08:57:05: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "24") (weapon "the_winger") L 10/28/2026 - 08:57:05: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:05: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:57:05: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "70") (realdamage "19") (weapon "quake_rl") L 10/28/2026 - 08:57:05: "rain<160><[U:1:111099765]>" killed "psyco<159><[U:1:166211940]>" with "quake_rl" (attacker_position "-11048 12592 293") (victim_position "-11132 12821 308") L 10/28/2026 - 08:57:06: "psyco<159><[U:1:166211940]>" spawned as "scout" L 10/28/2026 - 08:57:08: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:08: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:08: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:57:08: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "49") (weapon "quake_rl") L 10/28/2026 - 08:57:09: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:09: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:10: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:57:10: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "62") (weapon "quake_rl") L 10/28/2026 - 08:57:10: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:10: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:11: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:11: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:11: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "61") (weapon "scattergun") L 10/28/2026 - 08:57:11: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:57:11: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "111") (realdamage "34") (weapon "quake_rl") L 10/28/2026 - 08:57:11: "rain<160><[U:1:111099765]>" killed "psyco<159><[U:1:166211940]>" with "quake_rl" (attacker_position "-11092 13514 232") (victim_position "-11035 13591 314") L 10/28/2026 - 08:57:11: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:11: "psyco<159><[U:1:166211940]>" spawned as "scout" L 10/28/2026 - 08:57:13: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:13: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:13: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "6") (weapon "scattergun") L 10/28/2026 - 08:57:14: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:14: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:14: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:14: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "29") (weapon "scattergun") L 10/28/2026 - 08:57:15: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:57:15: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "112") (weapon "quake_rl") L 10/28/2026 - 08:57:15: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:16: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:16: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:16: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "6") (weapon "scattergun") L 10/28/2026 - 08:57:17: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:17: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:17: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "87") (realdamage "47") (weapon "scattergun") L 10/28/2026 - 08:57:17: "psyco<159><[U:1:166211940]>" killed "rain<160><[U:1:111099765]>" with "scattergun" (attacker_position "-11162 12800 170") (victim_position "-10985 12572 232") L 10/28/2026 - 08:57:17: "rain<160><[U:1:111099765]>" spawned as "soldier" L 10/28/2026 - 08:57:19: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:19: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:19: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:57:19: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "60") (weapon "quake_rl") L 10/28/2026 - 08:57:19: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:20: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:57:20: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "106") (realdamage "85") (weapon "quake_rl") (airshot "1") (height "170") L 10/28/2026 - 08:57:20: "rain<160><[U:1:111099765]>" killed "psyco<159><[U:1:166211940]>" with "quake_rl" (attacker_position "-11073 12541 232") (victim_position "-10841 12543 290") L 10/28/2026 - 08:57:20: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:20: "psyco<159><[U:1:166211940]>" spawned as "scout" L 10/28/2026 - 08:57:22: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:22: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:22: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "35") (weapon "scattergun") L 10/28/2026 - 08:57:23: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:23: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:24: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:24: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:24: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "98") (weapon "scattergun") L 10/28/2026 - 08:57:24: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:24: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:24: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "9") (weapon "scattergun") L 10/28/2026 - 08:57:25: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:25: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:25: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "19") (weapon "scattergun") L 10/28/2026 - 08:57:25: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:57:25: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "108") (weapon "quake_rl") L 10/28/2026 - 08:57:25: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:25: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:25: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:25: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "35") (weapon "scattergun") L 10/28/2026 - 08:57:26: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:26: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:57:26: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "the_winger") L 10/28/2026 - 08:57:26: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "17") (weapon "the_winger") L 10/28/2026 - 08:57:26: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:57:26: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "the_winger") L 10/28/2026 - 08:57:26: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "18") (realdamage "9") (weapon "the_winger") L 10/28/2026 - 08:57:26: "psyco<159><[U:1:166211940]>" killed "rain<160><[U:1:111099765]>" with "the_winger" (attacker_position "-10881 13087 120") (victim_position "-11245 12794 120") L 10/28/2026 - 08:57:26: "rain<160><[U:1:111099765]>" spawned as "soldier" L 10/28/2026 - 08:57:26: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:57:27: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:57:29: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:29: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:29: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "20") (weapon "scattergun") L 10/28/2026 - 08:57:30: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:30: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:30: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "50") (weapon "scattergun") L 10/28/2026 - 08:57:30: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:31: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:57:31: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "48") (weapon "quake_rl") L 10/28/2026 - 08:57:31: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:31: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:31: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "13") (weapon "scattergun") L 10/28/2026 - 08:57:31: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:32: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:32: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:32: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "8") (weapon "scattergun") L 10/28/2026 - 08:57:32: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:32: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:57:32: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "89") (weapon "quake_rl") L 10/28/2026 - 08:57:32: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:33: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:33: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:33: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "36") (weapon "scattergun") L 10/28/2026 - 08:57:34: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:57:34: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:57:34: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:34: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:57:35: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:57:35: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:57:36: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:57:36: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:57:36: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "the_winger") L 10/28/2026 - 08:57:36: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "25") (weapon "the_winger") L 10/28/2026 - 08:57:36: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:36: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:57:36: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "the_winger") L 10/28/2026 - 08:57:36: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "25") (weapon "the_winger") L 10/28/2026 - 08:57:37: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:57:37: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:57:37: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "the_winger") L 10/28/2026 - 08:57:37: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "20") (realdamage "12") (weapon "the_winger") L 10/28/2026 - 08:57:37: "psyco<159><[U:1:166211940]>" killed "rain<160><[U:1:111099765]>" with "the_winger" (attacker_position "-11235 13043 247") (victim_position "-11141 12651 168") L 10/28/2026 - 08:57:37: "rain<160><[U:1:111099765]>" spawned as "soldier" L 10/28/2026 - 08:57:37: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:57:38: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "the_winger") L 10/28/2026 - 08:57:40: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:40: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:40: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "61") (weapon "scattergun") L 10/28/2026 - 08:57:41: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:41: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:57:41: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "188") L 10/28/2026 - 08:57:41: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:41: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:41: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "29") (weapon "scattergun") L 10/28/2026 - 08:57:41: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:42: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:42: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:42: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "24") (weapon "scattergun") L 10/28/2026 - 08:57:42: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:57:42: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "81") (realdamage "37") (weapon "quake_rl") L 10/28/2026 - 08:57:42: "rain<160><[U:1:111099765]>" killed "psyco<159><[U:1:166211940]>" with "quake_rl" (attacker_position "-10981 12924 168") (victim_position "-10939 12638 165") L 10/28/2026 - 08:57:42: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:43: "psyco<159><[U:1:166211940]>" spawned as "scout" L 10/28/2026 - 08:57:45: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:45: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:45: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "32") (weapon "scattergun") L 10/28/2026 - 08:57:45: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:46: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:46: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:46: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "6") (weapon "scattergun") L 10/28/2026 - 08:57:47: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:47: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:47: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "20") (weapon "scattergun") L 10/28/2026 - 08:57:47: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:57:47: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "60") (weapon "quake_rl") L 10/28/2026 - 08:57:47: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:47: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:47: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:47: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "30") (weapon "scattergun") L 10/28/2026 - 08:57:48: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:51: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:51: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:51: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "31") (weapon "scattergun") L 10/28/2026 - 08:57:51: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:52: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:52: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:52: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "30") (weapon "scattergun") L 10/28/2026 - 08:57:52: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:57:52: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "90") (realdamage "79") (weapon "quake_rl") L 10/28/2026 - 08:57:52: "rain<160><[U:1:111099765]>" killed "psyco<159><[U:1:166211940]>" with "quake_rl" (attacker_position "-11148 13469 162") (victim_position "-11296 13467 131") L 10/28/2026 - 08:57:52: "psyco<159><[U:1:166211940]>" spawned as "scout" L 10/28/2026 - 08:57:52: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:54: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:54: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:54: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "5") (weapon "scattergun") L 10/28/2026 - 08:57:54: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:54: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:57:54: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "53") (weapon "quake_rl") L 10/28/2026 - 08:57:55: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:55: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:55: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "68") (weapon "scattergun") L 10/28/2026 - 08:57:55: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:55: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:55: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "79") (weapon "scattergun") L 10/28/2026 - 08:57:56: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:56: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:57:56: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "58") (weapon "quake_rl") L 10/28/2026 - 08:57:56: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:56: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:56: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "71") (realdamage "38") (weapon "scattergun") L 10/28/2026 - 08:57:56: "psyco<159><[U:1:166211940]>" killed "rain<160><[U:1:111099765]>" with "scattergun" (attacker_position "-11305 12598 155") (victim_position "-11031 12828 232") L 10/28/2026 - 08:57:56: "rain<160><[U:1:111099765]>" spawned as "soldier" L 10/28/2026 - 08:57:58: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:58: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:57:58: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "6") (weapon "scattergun") L 10/28/2026 - 08:57:59: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:57:59: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:57:59: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:57:59: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "76") (weapon "quake_rl") L 10/28/2026 - 08:58:00: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:00: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:00: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:00: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "63") (weapon "scattergun") L 10/28/2026 - 08:58:01: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:01: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:01: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "18") (weapon "scattergun") L 10/28/2026 - 08:58:01: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:01: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:58:01: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "61") (weapon "quake_rl") L 10/28/2026 - 08:58:01: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:02: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:02: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:02: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "81") (weapon "scattergun") L 10/28/2026 - 08:58:03: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:03: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:03: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "52") (realdamage "21") (weapon "scattergun") L 10/28/2026 - 08:58:03: "psyco<159><[U:1:166211940]>" killed "rain<160><[U:1:111099765]>" with "scattergun" (attacker_position "-10912 12652 220") (victim_position "-11053 12905 168") L 10/28/2026 - 08:58:03: "rain<160><[U:1:111099765]>" spawned as "soldier" L 10/28/2026 - 08:58:06: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:06: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:06: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "17") (weapon "scattergun") L 10/28/2026 - 08:58:06: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:06: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:06: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:06: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "59") (weapon "scattergun") L 10/28/2026 - 08:58:07: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:07: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:58:07: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "110") (weapon "quake_rl") L 10/28/2026 - 08:58:07: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:08: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:08: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:08: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "24") (weapon "scattergun") L 10/28/2026 - 08:58:08: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:08: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:08: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "23") (weapon "scattergun") L 10/28/2026 - 08:58:08: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:08: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:58:08: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "94") (realdamage "28") (weapon "quake_rl") L 10/28/2026 - 08:58:08: "rain<160><[U:1:111099765]>" killed "psyco<159><[U:1:166211940]>" with "quake_rl" (attacker_position "-10898 12970 120") (victim_position "-11072 12570 232") L 10/28/2026 - 08:58:09: "psyco<159><[U:1:166211940]>" spawned as "scout" L 10/28/2026 - 08:58:11: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:11: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:11: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "19") (weapon "scattergun") L 10/28/2026 - 08:58:12: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:12: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:58:12: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "65") (weapon "quake_rl") L 10/28/2026 - 08:58:12: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:13: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:13: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:58:13: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "108") (realdamage "78") (weapon "quake_rl") (airshot "1") (height "252") L 10/28/2026 - 08:58:13: "rain<160><[U:1:111099765]>" killed "psyco<159><[U:1:166211940]>" with "quake_rl" (attacker_position "-11043 13645 232") (victim_position "-10922 13542 372") L 10/28/2026 - 08:58:13: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:13: "psyco<159><[U:1:166211940]>" spawned as "scout" L 10/28/2026 - 08:58:15: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:15: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:15: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "5") (weapon "scattergun") L 10/28/2026 - 08:58:16: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:16: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:17: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:17: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:17: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:18: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:18: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:18: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "82") (weapon "scattergun") L 10/28/2026 - 08:58:18: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:58:18: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "112") (weapon "quake_rl") L 10/28/2026 - 08:58:18: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:19: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:19: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:19: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "33") (weapon "scattergun") L 10/28/2026 - 08:58:20: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:20: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:20: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:20: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "69") (realdamage "14") (weapon "scattergun") L 10/28/2026 - 08:58:20: "psyco<159><[U:1:166211940]>" killed "rain<160><[U:1:111099765]>" with "scattergun" (attacker_position "-11129 12748 254") (victim_position "-11111 12450 237") L 10/28/2026 - 08:58:20: "rain<160><[U:1:111099765]>" spawned as "soldier" L 10/28/2026 - 08:58:23: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:23: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:23: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "48") (weapon "scattergun") L 10/28/2026 - 08:58:23: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:24: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:24: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:24: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "32") (weapon "scattergun") L 10/28/2026 - 08:58:24: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:24: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:24: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "25") (weapon "scattergun") L 10/28/2026 - 08:58:24: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:24: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:58:24: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "81") (weapon "quake_rl") L 10/28/2026 - 08:58:25: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:25: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:25: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "11") (weapon "scattergun") L 10/28/2026 - 08:58:26: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:26: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:27: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:27: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:27: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "45") (weapon "scattergun") L 10/28/2026 - 08:58:28: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:28: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:28: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "94") (realdamage "27") (weapon "scattergun") L 10/28/2026 - 08:58:28: "psyco<159><[U:1:166211940]>" killed "rain<160><[U:1:111099765]>" with "scattergun" (attacker_position "-10962 12901 120") (victim_position "-11141 13035 139") L 10/28/2026 - 08:58:28: "rain<160><[U:1:111099765]>" spawned as "soldier" L 10/28/2026 - 08:58:28: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:31: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:31: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:31: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "17") (weapon "scattergun") L 10/28/2026 - 08:58:31: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:32: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:32: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:32: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "56") (weapon "scattergun") L 10/28/2026 - 08:58:32: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:58:32: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "108") (weapon "quake_rl") L 10/28/2026 - 08:58:32: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:32: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:32: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:32: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "39") (weapon "scattergun") L 10/28/2026 - 08:58:33: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:33: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:33: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "45") (weapon "scattergun") L 10/28/2026 - 08:58:34: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:34: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:34: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "8") (weapon "scattergun") L 10/28/2026 - 08:58:34: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:34: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:35: "rain<160><[U:1:111099765]>" picked up item "tf_ammo_pack" L 10/28/2026 - 08:58:35: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:58:35: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "74") (realdamage "31") (weapon "quake_rl") L 10/28/2026 - 08:58:35: "rain<160><[U:1:111099765]>" killed "psyco<159><[U:1:166211940]>" with "quake_rl" (attacker_position "-11105 13119 120") (victim_position "-10999 13284 168") L 10/28/2026 - 08:58:35: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:35: "psyco<159><[U:1:166211940]>" spawned as "scout" L 10/28/2026 - 08:58:37: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:37: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:37: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "37") (weapon "scattergun") L 10/28/2026 - 08:58:38: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:38: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:58:38: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "56") (weapon "quake_rl") L 10/28/2026 - 08:58:38: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:38: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:38: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "52") (weapon "scattergun") L 10/28/2026 - 08:58:39: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:39: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:39: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:39: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "27") (weapon "scattergun") L 10/28/2026 - 08:58:39: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:40: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:40: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:41: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:41: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:41: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "83") (realdamage "70") (weapon "scattergun") L 10/28/2026 - 08:58:41: "psyco<159><[U:1:166211940]>" killed "rain<160><[U:1:111099765]>" with "scattergun" (attacker_position "-10956 13621 280") (victim_position "-11135 13471 232") L 10/28/2026 - 08:58:41: "rain<160><[U:1:111099765]>" spawned as "soldier" L 10/28/2026 - 08:58:44: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:44: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:44: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "16") (weapon "scattergun") L 10/28/2026 - 08:58:44: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:44: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:45: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:45: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:45: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "38") (weapon "scattergun") L 10/28/2026 - 08:58:45: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:46: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:46: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:46: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "16") (weapon "scattergun") L 10/28/2026 - 08:58:46: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:46: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:46: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "76") (weapon "scattergun") L 10/28/2026 - 08:58:47: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:58:47: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "82") (weapon "quake_rl") L 10/28/2026 - 08:58:47: "psyco<159><[U:1:166211940]>" killed "rain<160><[U:1:111099765]>" with "world" (attacker_position "-11185 13282 120") (victim_position "-11059 13316 163") L 10/28/2026 - 08:58:47: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:47: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:47: "rain<160><[U:1:111099765]>" spawned as "soldier" L 10/28/2026 - 08:58:49: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:49: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:49: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "32") (weapon "scattergun") L 10/28/2026 - 08:58:50: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:50: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:50: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "34") (weapon "scattergun") L 10/28/2026 - 08:58:50: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:50: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:50: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "24") (weapon "scattergun") L 10/28/2026 - 08:58:51: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:51: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:58:51: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "51") (weapon "quake_rl") L 10/28/2026 - 08:58:51: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:52: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:52: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:52: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "101") (weapon "scattergun") L 10/28/2026 - 08:58:52: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:58:52: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "111") (realdamage "90") (weapon "quake_rl") L 10/28/2026 - 08:58:52: "rain<160><[U:1:111099765]>" killed "psyco<159><[U:1:166211940]>" with "quake_rl" (attacker_position "-11051 12893 272") (victim_position "-11126 12949 241") L 10/28/2026 - 08:58:52: "psyco<159><[U:1:166211940]>" spawned as "scout" L 10/28/2026 - 08:58:52: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:55: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:55: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:55: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "18") (weapon "scattergun") L 10/28/2026 - 08:58:55: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:55: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:55: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:55: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "72") (weapon "scattergun") L 10/28/2026 - 08:58:56: "psyco<159><[U:1:166211940]>" triggered "shot_fired" (weapon "scattergun") L 10/28/2026 - 08:58:56: "psyco<159><[U:1:166211940]>" triggered "shot_hit" (weapon "scattergun") L 10/28/2026 - 08:58:56: "psyco<159><[U:1:166211940]>" triggered "damage" against "rain<160><[U:1:111099765]>" (damage "34") (weapon "scattergun") L 10/28/2026 - 08:58:56: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:56: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:58:56: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "55") (weapon "quake_rl") L 10/28/2026 - 08:58:57: "rain<160><[U:1:111099765]>" triggered "shot_fired" (weapon "quake_rl") L 10/28/2026 - 08:58:57: "rain<160><[U:1:111099765]>" triggered "shot_hit" (weapon "quake_rl") L 10/28/2026 - 08:58:57: "rain<160><[U:1:111099765]>" triggered "damage" against "psyco<159><[U:1:166211940]>" (damage "87") (realdamage "84") (weapon "quake_rl") L 10/28/2026 - 08:58:57: "psyco<159><[U:1:166211940]>" joined team "Spectator" L 10/28/2026 - 08:58:57: "rain<160><[U:1:111099765]>" killed "psyco<159><[U:1:166211940]>" with "quake_rl" (attacker_position "-11069 13253 160") (victim_position "-11242 13491 231") L 10/28/2026 - 08:58:57: World triggered "mge_match_end" (winner "[U:1:111099765]") (loser "[U:1:166211940]") (winner_score "20") (loser_score "18")