L 10/29/2026 - 02:36:05: World triggered "meta_data" (matchid "261029023605026e") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/29/2026 - 02:36:05: "solo lobo<1055><[U:1:361243799]>" changed role to "scout" L 10/29/2026 - 02:36:05: "Duck<1056><[U:1:220256667]>" changed role to "scout" L 10/29/2026 - 02:36:06: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 02:36:06: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 02:36:06: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 02:36:06: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 02:36:06: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "92") (weapon "scattergun") L 10/29/2026 - 02:36:06: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 02:36:06: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 02:36:06: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "10") (weapon "scattergun") L 10/29/2026 - 02:36:07: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 02:36:07: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 02:36:07: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "55") (realdamage "48") (weapon "scattergun") L 10/29/2026 - 02:36:07: "solo lobo<1055><[U:1:361243799]>" killed "Duck<1056><[U:1:220256667]>" with "scattergun" (attacker_position "-10910 13046 120") (victim_position "-11057 13244 120") L 10/29/2026 - 02:36:07: "solo lobo<1055><[U:1:361243799]>" triggered "revenge" against "Duck<1056><[U:1:220256667]>" L 10/29/2026 - 02:36:07: "Duck<1056><[U:1:220256667]>" spawned as "scout" L 10/29/2026 - 02:36:10: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 02:36:10: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 02:36:10: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "19") (weapon "scattergun") L 10/29/2026 - 02:36:10: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 02:36:10: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 02:36:10: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "5") (weapon "scattergun") L 10/29/2026 - 02:36:17: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:17: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:36:18: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:36:18: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:19: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:19: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "33") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:19: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:36:20: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:20: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:36:20: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:20: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "39") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:21: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:22: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:22: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:36:22: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:22: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "82") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:22: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:36:22: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "57") (weapon "quake_rl") L 10/29/2026 - 02:36:22: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:22: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:22: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "80") (weapon "shotgun_soldier") L 10/29/2026 - 02:36:22: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:22: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:22: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "78") (realdamage "71") (weapon "shotgun_soldier") L 10/29/2026 - 02:36:22: "Duck<1056><[U:1:220256667]>" killed "solo lobo<1055><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11225 13261 120") (victim_position "-11207 13390 190") L 10/29/2026 - 02:36:23: "solo lobo<1055><[U:1:361243799]>" spawned as "soldier" L 10/29/2026 - 02:36:26: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:26: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:36:26: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "74") (weapon "quake_rl") L 10/29/2026 - 02:36:26: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:36:26: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:26: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "63") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:27: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:27: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:28: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:28: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "26") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:28: "solo lobo<1055><[U:1:361243799]>" picked up item "tf_ammo_pack" L 10/29/2026 - 02:36:28: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:36:28: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:29: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:29: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:29: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "14") (weapon "shotgun_soldier") L 10/29/2026 - 02:36:29: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:29: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:29: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "15") (weapon "shotgun_soldier") L 10/29/2026 - 02:36:29: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:29: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "51") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:29: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:29: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:29: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "17") (realdamage "4") (weapon "shotgun_soldier") L 10/29/2026 - 02:36:29: "Duck<1056><[U:1:220256667]>" killed "solo lobo<1055><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11066 12807 232") (victim_position "-11236 13308 120") L 10/29/2026 - 02:36:30: "solo lobo<1055><[U:1:361243799]>" spawned as "soldier" L 10/29/2026 - 02:36:30: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:36:33: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:36:33: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:33: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:36:33: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "55") (weapon "quake_rl") L 10/29/2026 - 02:36:34: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:34: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "72") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:34: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:34: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:36:35: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:35: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:35: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "76") (weapon "tf_projectile_rocket") (airshot "1") (height "224") L 10/29/2026 - 02:36:36: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:36:36: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:36: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:36:36: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "42") (weapon "quake_rl") L 10/29/2026 - 02:36:36: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:36: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:36: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "36") (weapon "shotgun_soldier") L 10/29/2026 - 02:36:37: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:36:37: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:36:37: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "43") (weapon "quake_rl") L 10/29/2026 - 02:36:37: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:37: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:37: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:37: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "11") (realdamage "5") (weapon "shotgun_soldier") L 10/29/2026 - 02:36:37: "Duck<1056><[U:1:220256667]>" killed "solo lobo<1055><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11311 13251 120") (victim_position "-11062 12744 232") L 10/29/2026 - 02:36:37: "solo lobo<1055><[U:1:361243799]>" spawned as "soldier" L 10/29/2026 - 02:36:40: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:40: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:36:41: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:36:41: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "75") (weapon "quake_rl") L 10/29/2026 - 02:36:41: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:42: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:42: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "46") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:42: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:36:42: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:42: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:36:43: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:44: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:44: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:44: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "8") (weapon "shotgun_soldier") L 10/29/2026 - 02:36:44: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:36:45: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:45: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:46: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:46: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:46: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "16") (weapon "shotgun_soldier") L 10/29/2026 - 02:36:46: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:46: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:46: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "57") (weapon "shotgun_soldier") L 10/29/2026 - 02:36:46: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:46: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:46: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:46: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "8") (weapon "shotgun_soldier") L 10/29/2026 - 02:36:47: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:47: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:48: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:48: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:48: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:48: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "49") (weapon "shotgun_soldier") L 10/29/2026 - 02:36:48: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:48: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:48: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "31") (weapon "shotgun_soldier") L 10/29/2026 - 02:36:49: "Duck<1056><[U:1:220256667]>" picked up item "tf_ammo_pack" L 10/29/2026 - 02:36:50: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:50: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:36:51: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:51: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:51: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "18") (realdamage "1") (weapon "shotgun_soldier") L 10/29/2026 - 02:36:51: "Duck<1056><[U:1:220256667]>" killed "solo lobo<1055><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11078 13148 169") (victim_position "-10986 13824 232") L 10/29/2026 - 02:36:51: "Duck<1056><[U:1:220256667]>" triggered "domination" against "solo lobo<1055><[U:1:361243799]>" L 10/29/2026 - 02:36:51: "solo lobo<1055><[U:1:361243799]>" spawned as "soldier" L 10/29/2026 - 02:36:54: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:55: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:36:55: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:36:55: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "53") (weapon "quake_rl") L 10/29/2026 - 02:36:55: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:56: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:36:56: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "209") L 10/29/2026 - 02:36:56: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:36:56: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:56: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "45") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:56: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:57: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:36:57: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:36:57: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:36:57: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "45") (realdamage "34") (weapon "quake_rl") L 10/29/2026 - 02:36:57: "solo lobo<1055><[U:1:361243799]>" killed "Duck<1056><[U:1:220256667]>" with "quake_rl" (attacker_position "-10975 13541 213") (victim_position "-11218 13010 120") L 10/29/2026 - 02:36:57: "solo lobo<1055><[U:1:361243799]>" triggered "revenge" against "Duck<1056><[U:1:220256667]>" L 10/29/2026 - 02:36:57: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:36:57: "Duck<1056><[U:1:220256667]>" spawned as "soldier" L 10/29/2026 - 02:36:59: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:36:59: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:00: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:00: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "59") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:00: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:00: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:37:00: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "74") (weapon "quake_rl") L 10/29/2026 - 02:37:01: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:01: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:02: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:37:02: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "29") (weapon "quake_rl") L 10/29/2026 - 02:37:03: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:04: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:04: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:04: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "75") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:04: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:04: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:37:04: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "61") (realdamage "36") (weapon "quake_rl") L 10/29/2026 - 02:37:04: "solo lobo<1055><[U:1:361243799]>" killed "Duck<1056><[U:1:220256667]>" with "quake_rl" (attacker_position "-11281 13687 235") (victim_position "-11164 13360 224") L 10/29/2026 - 02:37:04: "Duck<1056><[U:1:220256667]>" spawned as "soldier" L 10/29/2026 - 02:37:07: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:07: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:07: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:37:07: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "86") (weapon "quake_rl") (airshot "1") (height "232") L 10/29/2026 - 02:37:08: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:08: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "42") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:08: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:08: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:37:08: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "55") (weapon "quake_rl") L 10/29/2026 - 02:37:09: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:09: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:09: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:09: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "80") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:09: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:09: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:09: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "21") (weapon "shotgun_soldier") L 10/29/2026 - 02:37:10: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:10: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:10: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "46") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:10: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:11: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:11: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:11: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "12") (realdamage "7") (weapon "shotgun_soldier") L 10/29/2026 - 02:37:11: "solo lobo<1055><[U:1:361243799]>" killed "Duck<1056><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11485 13657 105") (victim_position "-10985 13639 232") L 10/29/2026 - 02:37:11: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:11: "Duck<1056><[U:1:220256667]>" spawned as "soldier" L 10/29/2026 - 02:37:14: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:14: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:14: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:14: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "69") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:15: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:15: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:37:15: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "72") (weapon "quake_rl") L 10/29/2026 - 02:37:15: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:16: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:16: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:37:16: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "72") (weapon "quake_rl") L 10/29/2026 - 02:37:17: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:17: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:37:17: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "58") (realdamage "46") (weapon "quake_rl") L 10/29/2026 - 02:37:17: "solo lobo<1055><[U:1:361243799]>" killed "Duck<1056><[U:1:220256667]>" with "quake_rl" (attacker_position "-11086 13655 232") (victim_position "-11402 13546 52") L 10/29/2026 - 02:37:17: "solo lobo<1055><[U:1:361243799]>" triggered "domination" against "Duck<1056><[U:1:220256667]>" L 10/29/2026 - 02:37:17: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:17: "Duck<1056><[U:1:220256667]>" spawned as "soldier" L 10/29/2026 - 02:37:20: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:20: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:21: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:21: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "65") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:21: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:22: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:22: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:22: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:37:22: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "108") (weapon "quake_rl") L 10/29/2026 - 02:37:22: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:22: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:23: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:37:23: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "101") (realdamage "86") (weapon "quake_rl") L 10/29/2026 - 02:37:23: "solo lobo<1055><[U:1:361243799]>" killed "Duck<1056><[U:1:220256667]>" with "quake_rl" (attacker_position "-11145 13604 279") (victim_position "-11091 13291 165") L 10/29/2026 - 02:37:23: "Duck<1056><[U:1:220256667]>" spawned as "soldier" L 10/29/2026 - 02:37:26: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:26: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:26: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:26: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "69") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:26: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:27: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:37:27: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "80") (weapon "quake_rl") L 10/29/2026 - 02:37:27: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:27: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:28: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:28: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "111") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:28: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:28: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:28: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:29: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:29: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:29: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "78") (realdamage "20") (weapon "shotgun_soldier") L 10/29/2026 - 02:37:29: "Duck<1056><[U:1:220256667]>" killed "solo lobo<1055><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11219 13544 310") (victim_position "-11152 13656 227") L 10/29/2026 - 02:37:29: "Duck<1056><[U:1:220256667]>" triggered "revenge" against "solo lobo<1055><[U:1:361243799]>" L 10/29/2026 - 02:37:29: "solo lobo<1055><[U:1:361243799]>" spawned as "soldier" L 10/29/2026 - 02:37:32: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:33: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:33: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:33: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "80") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:33: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:34: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:34: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:34: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:34: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "84") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:35: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:37:35: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "56") (weapon "quake_rl") L 10/29/2026 - 02:37:35: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:35: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:35: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:36: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:36: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:36: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "53") (realdamage "23") (weapon "shotgun_soldier") L 10/29/2026 - 02:37:36: "Duck<1056><[U:1:220256667]>" killed "solo lobo<1055><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11061 13611 232") (victim_position "-10918 13339 139") L 10/29/2026 - 02:37:36: "solo lobo<1055><[U:1:361243799]>" spawned as "soldier" L 10/29/2026 - 02:37:39: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:39: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:39: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:37:39: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "72") (weapon "quake_rl") L 10/29/2026 - 02:37:40: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:40: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:40: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:37:40: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "87") (weapon "quake_rl") L 10/29/2026 - 02:37:41: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:41: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:41: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:37:41: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "59") (weapon "quake_rl") L 10/29/2026 - 02:37:41: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:41: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:41: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "19") (realdamage "8") (weapon "shotgun_soldier") L 10/29/2026 - 02:37:41: "solo lobo<1055><[U:1:361243799]>" killed "Duck<1056><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11067 13416 168") (victim_position "-11349 13786 222") L 10/29/2026 - 02:37:41: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:41: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "66") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:41: "Duck<1056><[U:1:220256667]>" spawned as "soldier" L 10/29/2026 - 02:37:44: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:44: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:45: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:37:45: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "85") (weapon "quake_rl") (airshot "1") (height "369") L 10/29/2026 - 02:37:45: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:45: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "46") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:45: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:45: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:46: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:46: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "105") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:46: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:46: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:47: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:47: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:47: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "35") (weapon "shotgun_soldier") L 10/29/2026 - 02:37:47: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:47: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:47: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "33") (weapon "shotgun_soldier") L 10/29/2026 - 02:37:47: "Duck<1056><[U:1:220256667]>" killed "solo lobo<1055><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11226 13058 123") (victim_position "-11410 13449 36") L 10/29/2026 - 02:37:47: "solo lobo<1055><[U:1:361243799]>" spawned as "soldier" L 10/29/2026 - 02:37:50: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:50: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:50: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:50: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "52") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:51: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:37:51: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "62") (weapon "quake_rl") L 10/29/2026 - 02:37:51: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:51: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:51: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:52: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:52: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:52: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "63") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:52: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:53: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:37:53: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "98") (weapon "quake_rl") L 10/29/2026 - 02:37:53: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:53: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:53: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:55: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:55: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:55: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:55: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "44") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:37:56: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:56: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:56: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "6") (weapon "shotgun_soldier") L 10/29/2026 - 02:37:56: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:56: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:56: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "6") (weapon "shotgun_soldier") L 10/29/2026 - 02:37:56: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:56: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:56: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "17") (weapon "shotgun_soldier") L 10/29/2026 - 02:37:56: "solo lobo<1055><[U:1:361243799]>" picked up item "tf_ammo_pack" L 10/29/2026 - 02:37:56: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:56: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:56: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "29") (weapon "shotgun_soldier") L 10/29/2026 - 02:37:57: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:57: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:37:57: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "30") (weapon "shotgun_soldier") L 10/29/2026 - 02:37:57: "solo lobo<1055><[U:1:361243799]>" killed "Duck<1056><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11248 13751 120") (victim_position "-11283 13240 120") L 10/29/2026 - 02:37:57: "Duck<1056><[U:1:220256667]>" spawned as "soldier" L 10/29/2026 - 02:37:59: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:37:59: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:01: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:02: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:02: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:02: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "59") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:02: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:38:02: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "96") (weapon "quake_rl") L 10/29/2026 - 02:38:02: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:03: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:03: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:03: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:03: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "95") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:03: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:03: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:03: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "21") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:04: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:04: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:04: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:04: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "11") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:04: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:04: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:04: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "6") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:05: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:05: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:05: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "42") (realdamage "29") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:05: "Duck<1056><[U:1:220256667]>" killed "solo lobo<1055><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-10962 13654 229") (victim_position "-11225 13947 143") L 10/29/2026 - 02:38:05: "solo lobo<1055><[U:1:361243799]>" spawned as "soldier" L 10/29/2026 - 02:38:07: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:07: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:08: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:38:08: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "72") (weapon "quake_rl") L 10/29/2026 - 02:38:08: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:08: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:08: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "74") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:08: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:08: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:38:08: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "275") L 10/29/2026 - 02:38:09: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:09: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:09: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:09: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "76") (weapon "tf_projectile_rocket") (airshot "1") (height "274") L 10/29/2026 - 02:38:09: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:10: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:10: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:10: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:10: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "16") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:10: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:10: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:10: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "6") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:11: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:11: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:11: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "15") (realdamage "10") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:11: "solo lobo<1055><[U:1:361243799]>" killed "Duck<1056><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11072 13506 232") (victim_position "-11176 14129 120") L 10/29/2026 - 02:38:11: "Duck<1056><[U:1:220256667]>" spawned as "soldier" L 10/29/2026 - 02:38:13: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:13: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:13: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:38:13: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "85") (weapon "quake_rl") (airshot "1") (height "372") L 10/29/2026 - 02:38:13: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:13: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "39") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:14: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:14: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:14: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:14: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "45") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:15: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:38:15: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "39") (weapon "quake_rl") L 10/29/2026 - 02:38:15: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:15: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:15: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:15: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "38") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:16: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:16: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:16: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "20") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:16: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:38:16: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "37") (realdamage "28") (weapon "quake_rl") L 10/29/2026 - 02:38:16: "solo lobo<1055><[U:1:361243799]>" killed "Duck<1056><[U:1:220256667]>" with "quake_rl" (attacker_position "-11305 13799 216") (victim_position "-11106 13192 192") L 10/29/2026 - 02:38:16: "Duck<1056><[U:1:220256667]>" spawned as "soldier" L 10/29/2026 - 02:38:18: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:18: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:19: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:19: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:38:19: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "97") (weapon "quake_rl") L 10/29/2026 - 02:38:19: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:20: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:20: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:20: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:20: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:20: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "14") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:21: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:21: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:21: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:21: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "40") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:21: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:21: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:21: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "54") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:22: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:22: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:22: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "13") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:22: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:22: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:22: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "19") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:22: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:22: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:22: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "35") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:22: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:23: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:23: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:23: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "36") (realdamage "15") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:23: "solo lobo<1055><[U:1:361243799]>" killed "Duck<1056><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11287 13809 120") (victim_position "-11177 13449 120") L 10/29/2026 - 02:38:23: "Duck<1056><[U:1:220256667]>" spawned as "soldier" L 10/29/2026 - 02:38:25: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:25: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:25: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:38:25: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "74") (weapon "quake_rl") (airshot "1") (height "379") L 10/29/2026 - 02:38:26: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:26: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:26: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:26: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "46") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:27: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:27: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:38:27: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "49") (weapon "quake_rl") L 10/29/2026 - 02:38:27: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:28: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:28: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:28: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "37") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:28: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:28: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:28: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "80") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:29: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:29: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:29: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "25") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:29: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:29: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:29: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:29: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "28") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:29: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:29: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:29: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "12") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:30: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:30: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:30: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "49") (realdamage "47") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:30: "Duck<1056><[U:1:220256667]>" killed "solo lobo<1055><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11042 13500 232") (victim_position "-11282 13800 163") L 10/29/2026 - 02:38:30: "solo lobo<1055><[U:1:361243799]>" spawned as "soldier" L 10/29/2026 - 02:38:33: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:33: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:34: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:38:34: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "68") (weapon "quake_rl") L 10/29/2026 - 02:38:34: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:34: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:34: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "57") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:34: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:35: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:35: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:35: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "63") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:36: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:36: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:37: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:37: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "93") (realdamage "48") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:37: "Duck<1056><[U:1:220256667]>" killed "solo lobo<1055><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-10981 13676 232") (victim_position "-11203 13265 218") L 10/29/2026 - 02:38:37: "solo lobo<1055><[U:1:361243799]>" spawned as "soldier" L 10/29/2026 - 02:38:38: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:39: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:39: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "93") (weapon "tf_projectile_rocket") (airshot "1") (height "312") L 10/29/2026 - 02:38:39: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:39: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:38:39: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "78") (weapon "quake_rl") L 10/29/2026 - 02:38:39: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:40: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:38:40: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "415") L 10/29/2026 - 02:38:40: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:40: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:41: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:41: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:41: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:42: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:42: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:42: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:42: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "3") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:42: "solo lobo<1055><[U:1:361243799]>" killed "Duck<1056><[U:1:220256667]>" with "world" (attacker_position "-11033 13930 163") (victim_position "-10651 12519 127") L 10/29/2026 - 02:38:43: "Duck<1056><[U:1:220256667]>" spawned as "soldier" L 10/29/2026 - 02:38:45: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:45: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:45: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:45: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "62") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:45: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:45: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:38:45: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "62") (weapon "quake_rl") L 10/29/2026 - 02:38:46: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:46: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:38:46: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "111") (weapon "quake_rl") L 10/29/2026 - 02:38:46: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:47: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:47: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:47: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "83") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:47: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:47: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:47: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:47: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "41") (realdamage "26") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:47: "Duck<1056><[U:1:220256667]>" killed "solo lobo<1055><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11060 13735 232") (victim_position "-11132 13538 324") L 10/29/2026 - 02:38:47: "solo lobo<1055><[U:1:361243799]>" spawned as "soldier" L 10/29/2026 - 02:38:49: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:50: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:50: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:50: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:50: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "72") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:51: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:51: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:51: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "59") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:52: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:52: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:38:52: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "105") (weapon "quake_rl") L 10/29/2026 - 02:38:52: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:53: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:38:53: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:53: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:53: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "12") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:53: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:53: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:53: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "12") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:53: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:53: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:53: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "25") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:54: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:55: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:55: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:55: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "7") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:55: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:56: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:56: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:56: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "41") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:56: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:56: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:38:56: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "21") (weapon "shotgun_soldier") L 10/29/2026 - 02:38:56: "Duck<1056><[U:1:220256667]>" killed "solo lobo<1055><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-10860 13834 120") (victim_position "-10918 13423 145") L 10/29/2026 - 02:38:56: "solo lobo<1055><[U:1:361243799]>" spawned as "soldier" L 10/29/2026 - 02:38:59: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:38:59: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:00: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:39:00: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "53") (weapon "quake_rl") L 10/29/2026 - 02:39:00: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:01: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:01: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:01: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "105") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:01: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:02: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:02: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:02: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "50") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:02: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:39:02: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:39:02: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "15") (weapon "shotgun_soldier") L 10/29/2026 - 02:39:03: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:03: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:39:03: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "102") (weapon "quake_rl") L 10/29/2026 - 02:39:03: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:39:03: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:39:03: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:39:03: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "7") (weapon "shotgun_soldier") L 10/29/2026 - 02:39:03: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:39:03: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:39:03: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "18") (realdamage "2") (weapon "shotgun_soldier") L 10/29/2026 - 02:39:03: "Duck<1056><[U:1:220256667]>" killed "solo lobo<1055><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11349 13553 256") (victim_position "-10896 13326 120") L 10/29/2026 - 02:39:04: "solo lobo<1055><[U:1:361243799]>" spawned as "soldier" L 10/29/2026 - 02:39:05: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:07: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:07: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:39:07: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "53") (weapon "quake_rl") L 10/29/2026 - 02:39:07: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:07: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:07: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "43") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:08: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:09: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:10: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:39:10: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "74") (weapon "quake_rl") L 10/29/2026 - 02:39:10: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:10: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:10: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "66") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:10: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:39:10: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "104") (realdamage "100") (weapon "quake_rl") L 10/29/2026 - 02:39:10: "solo lobo<1055><[U:1:361243799]>" killed "Duck<1056><[U:1:220256667]>" with "quake_rl" (attacker_position "-11252 13512 162") (victim_position "-11030 13577 324") L 10/29/2026 - 02:39:10: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:11: "Duck<1056><[U:1:220256667]>" spawned as "soldier" L 10/29/2026 - 02:39:11: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:13: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:14: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:14: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:39:14: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "80") (weapon "quake_rl") (airshot "1") (height "404") L 10/29/2026 - 02:39:14: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:14: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "56") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:14: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:14: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:39:14: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "106") (weapon "quake_rl") L 10/29/2026 - 02:39:15: "solo lobo<1055><[U:1:361243799]>" killed "Duck<1056><[U:1:220256667]>" with "world" (attacker_position "-11059 13331 376") (victim_position "-11017 13093 131") L 10/29/2026 - 02:39:15: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:15: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:15: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "224") L 10/29/2026 - 02:39:15: "Duck<1056><[U:1:220256667]>" spawned as "soldier" L 10/29/2026 - 02:39:18: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:18: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:18: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:18: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "48") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:18: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:18: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:39:18: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "100") (weapon "quake_rl") L 10/29/2026 - 02:39:19: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:19: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:20: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:39:20: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:39:20: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "55") (weapon "shotgun_soldier") L 10/29/2026 - 02:39:20: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:20: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:20: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "59") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:20: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:39:21: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:39:21: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:21: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:39:21: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:39:21: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "41") (realdamage "14") (weapon "shotgun_soldier") L 10/29/2026 - 02:39:21: "Duck<1056><[U:1:220256667]>" killed "solo lobo<1055><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "-11143 13429 168") (victim_position "-11178 13951 222") L 10/29/2026 - 02:39:21: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:39:21: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "47") (weapon "quake_rl") L 10/29/2026 - 02:39:21: "solo lobo<1055><[U:1:361243799]>" spawned as "soldier" L 10/29/2026 - 02:39:24: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:25: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:25: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "89") (weapon "tf_projectile_rocket") (airshot "1") (height "302") L 10/29/2026 - 02:39:25: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:26: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:26: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "62") (realdamage "32") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:26: "Duck<1056><[U:1:220256667]>" killed "solo lobo<1055><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-11082 13473 237") (victim_position "-11135 13174 229") L 10/29/2026 - 02:39:26: "solo lobo<1055><[U:1:361243799]>" spawned as "soldier" L 10/29/2026 - 02:39:29: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:29: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:29: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:39:29: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "73") (weapon "quake_rl") L 10/29/2026 - 02:39:30: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:30: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "61") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:30: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:30: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:30: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:30: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:30: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "101") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:31: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:39:31: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "67") (weapon "quake_rl") L 10/29/2026 - 02:39:31: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:31: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:31: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "50") (realdamage "30") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:31: "Duck<1056><[U:1:220256667]>" killed "solo lobo<1055><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-10924 13518 228") (victim_position "-10978 13152 173") L 10/29/2026 - 02:39:31: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:31: "solo lobo<1055><[U:1:361243799]>" spawned as "soldier" L 10/29/2026 - 02:39:33: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:33: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:34: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:39:34: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "58") (weapon "quake_rl") L 10/29/2026 - 02:39:34: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:35: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:35: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:39:35: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "73") (weapon "quake_rl") L 10/29/2026 - 02:39:36: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:36: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:36: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "82") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:36: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:36: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:39:36: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "89") (weapon "quake_rl") L 10/29/2026 - 02:39:37: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:37: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:37: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:39:37: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:39:37: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "71") (weapon "shotgun_soldier") L 10/29/2026 - 02:39:37: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:39:38: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:39:38: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:39:38: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "22") (weapon "shotgun_soldier") L 10/29/2026 - 02:39:38: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:39:39: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:39:39: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:39:39: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "16") (realdamage "12") (weapon "shotgun_soldier") L 10/29/2026 - 02:39:39: "solo lobo<1055><[U:1:361243799]>" killed "Duck<1056><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "-11038 13335 309") (victim_position "-11208 13515 194") L 10/29/2026 - 02:39:39: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:39: "Duck<1056><[U:1:220256667]>" spawned as "soldier" L 10/29/2026 - 02:39:42: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:42: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:42: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:39:42: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "216") L 10/29/2026 - 02:39:42: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:42: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "66") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:43: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:43: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:39:43: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "97") (realdamage "67") (weapon "quake_rl") L 10/29/2026 - 02:39:43: "solo lobo<1055><[U:1:361243799]>" killed "Duck<1056><[U:1:220256667]>" with "quake_rl" (attacker_position "-11129 13494 447") (victim_position "-11066 13258 120") L 10/29/2026 - 02:39:43: "Duck<1056><[U:1:220256667]>" spawned as "soldier" L 10/29/2026 - 02:39:46: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:46: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:46: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:39:46: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "337") L 10/29/2026 - 02:39:46: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:46: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "49") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:47: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:48: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:49: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:49: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "70") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:50: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:50: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:50: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:39:50: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "77") (realdamage "75") (weapon "quake_rl") L 10/29/2026 - 02:39:50: "solo lobo<1055><[U:1:361243799]>" killed "Duck<1056><[U:1:220256667]>" with "quake_rl" (attacker_position "-11147 13478 330") (victim_position "-11090 13711 286") L 10/29/2026 - 02:39:50: "Duck<1056><[U:1:220256667]>" spawned as "soldier" L 10/29/2026 - 02:39:53: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:53: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:54: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:54: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "71") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:54: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:54: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:39:54: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "71") (weapon "quake_rl") L 10/29/2026 - 02:39:55: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:55: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:57: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:57: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:57: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "81") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:57: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:57: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:39:57: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "80") (weapon "quake_rl") L 10/29/2026 - 02:39:57: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:39:58: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:39:58: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:39:58: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "94") (realdamage "41") (weapon "quake_rl") (airshot "1") (height "383") L 10/29/2026 - 02:39:58: "solo lobo<1055><[U:1:361243799]>" killed "Duck<1056><[U:1:220256667]>" with "quake_rl" (attacker_position "-11287 14021 238") (victim_position "-11096 13828 615") L 10/29/2026 - 02:39:58: "solo lobo<1055><[U:1:361243799]>" triggered "domination" against "Duck<1056><[U:1:220256667]>" L 10/29/2026 - 02:39:58: "Duck<1056><[U:1:220256667]>" spawned as "soldier" L 10/29/2026 - 02:39:58: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:40:00: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:40:00: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:40:01: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:40:01: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "75") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:40:02: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:40:02: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:40:02: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:40:02: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "258") L 10/29/2026 - 02:40:02: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:40:02: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "57") (weapon "quake_rl") L 10/29/2026 - 02:40:02: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:40:02: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:40:03: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:40:03: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "83") (weapon "quake_rl") L 10/29/2026 - 02:40:03: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 02:40:03: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 02:40:03: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "39") (weapon "shotgun_soldier") L 10/29/2026 - 02:40:03: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:40:03: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "40") (realdamage "19") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:40:03: "Duck<1056><[U:1:220256667]>" killed "solo lobo<1055><[U:1:361243799]>" with "tf_projectile_rocket" (attacker_position "-11089 13509 254") (victim_position "-10978 14083 134") L 10/29/2026 - 02:40:03: "Duck<1056><[U:1:220256667]>" triggered "revenge" against "solo lobo<1055><[U:1:361243799]>" L 10/29/2026 - 02:40:03: "solo lobo<1055><[U:1:361243799]>" spawned as "soldier" L 10/29/2026 - 02:40:06: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:40:07: "Duck<1056><[U:1:220256667]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:40:07: "Duck<1056><[U:1:220256667]>" triggered "damage" against "solo lobo<1055><[U:1:361243799]>" (damage "54") (weapon "tf_projectile_rocket") L 10/29/2026 - 02:40:07: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:40:08: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:40:08: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:40:08: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "77") (weapon "quake_rl") L 10/29/2026 - 02:40:09: "Duck<1056><[U:1:220256667]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/29/2026 - 02:40:10: "solo lobo<1055><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 02:40:11: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:40:11: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "50") (weapon "quake_rl") L 10/29/2026 - 02:40:11: "solo lobo<1055><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 02:40:11: "solo lobo<1055><[U:1:361243799]>" triggered "damage" against "Duck<1056><[U:1:220256667]>" (damage "110") (realdamage "46") (weapon "quake_rl") L 10/29/2026 - 02:40:11: "Duck<1056><[U:1:220256667]>" joined team "Spectator" L 10/29/2026 - 02:40:11: "solo lobo<1055><[U:1:361243799]>" killed "Duck<1056><[U:1:220256667]>" with "quake_rl" (attacker_position "-11092 13527 299") (victim_position "-11134 13649 316") L 10/29/2026 - 02:40:11: World triggered "mge_match_end" (winner "[U:1:361243799]") (loser "[U:1:220256667]") (winner_score "20") (loser_score "18")