L 10/29/2026 - 03:08:32: World triggered "meta_data" (matchid "2610290308324b7e") (map "mge_league_v5") (arena "Flyover [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/29/2026 - 03:08:32: "LOSS = GAIN<240><[U:1:137934004]>" changed role to "scout" L 10/29/2026 - 03:08:32: "AMANG<242><[U:1:122564415]>" changed role to "soldier" L 10/29/2026 - 03:08:32: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:08:32: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:08:32: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "25") (weapon "scattergun") L 10/29/2026 - 03:08:34: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:08:34: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:08:34: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "26") (weapon "scattergun") L 10/29/2026 - 03:08:34: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:08:35: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:08:35: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:08:35: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "71") (weapon "quake_rl") L 10/29/2026 - 03:08:35: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:08:35: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:08:35: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:08:36: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:08:36: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "57") (weapon "quake_rl") L 10/29/2026 - 03:08:36: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:08:36: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "107") (realdamage "3") (weapon "quake_rl") L 10/29/2026 - 03:08:36: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6390 9552 -148") (victim_position "6194 9592 -238") L 10/29/2026 - 03:08:36: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:08:36: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:08:38: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:08:38: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:08:38: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "15") (weapon "scattergun") L 10/29/2026 - 03:08:39: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:08:39: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:08:39: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "7") (weapon "scattergun") L 10/29/2026 - 03:08:39: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:08:41: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:08:41: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:08:41: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:08:41: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "13") (weapon "scattergun") L 10/29/2026 - 03:08:41: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:08:41: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "43") (weapon "quake_rl") L 10/29/2026 - 03:08:42: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:08:43: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:08:43: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:08:43: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "27") (weapon "scattergun") L 10/29/2026 - 03:08:43: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:08:43: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "65") (weapon "quake_rl") L 10/29/2026 - 03:08:43: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:08:43: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:08:44: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:08:44: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:08:44: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "49") (realdamage "28") (weapon "quake_rl") L 10/29/2026 - 03:08:44: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6681 9278 -148") (victim_position "7017 9420 -247") L 10/29/2026 - 03:08:44: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:08:44: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:08:46: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:08:46: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:08:46: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:08:46: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "12") (weapon "scattergun") L 10/29/2026 - 03:08:47: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:08:47: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:08:47: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:08:47: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "56") (weapon "scattergun") L 10/29/2026 - 03:08:48: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:08:48: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "109") (weapon "quake_rl") L 10/29/2026 - 03:08:48: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:08:48: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:08:48: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:08:49: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:08:49: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:08:49: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:08:49: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:08:49: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "95") (weapon "scattergun") L 10/29/2026 - 03:08:49: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:08:50: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:08:50: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:08:50: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "54") (weapon "scattergun") L 10/29/2026 - 03:08:50: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:08:50: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:08:50: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "8") (weapon "shotgun_soldier") L 10/29/2026 - 03:08:51: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:08:51: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:08:51: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "74") (realdamage "25") (weapon "shotgun_soldier") L 10/29/2026 - 03:08:51: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "shotgun_soldier" (attacker_position "6545 9467 -148") (victim_position "6316 9504 -174") L 10/29/2026 - 03:08:51: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:08:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:08:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:08:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "43") (weapon "scattergun") L 10/29/2026 - 03:08:52: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:08:52: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:08:52: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "74") (weapon "quake_rl") L 10/29/2026 - 03:08:53: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:08:53: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:08:54: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:08:54: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:08:54: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "7") (weapon "scattergun") L 10/29/2026 - 03:08:54: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:08:55: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:08:55: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:08:55: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:08:55: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "28") (weapon "scattergun") L 10/29/2026 - 03:08:55: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:08:55: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:08:55: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "11") (weapon "shotgun_soldier") L 10/29/2026 - 03:08:56: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:08:56: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:08:57: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:08:58: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:08:58: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:08:58: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "16") (weapon "shotgun_soldier") L 10/29/2026 - 03:08:58: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:08:58: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:08:58: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "75") (weapon "scattergun") L 10/29/2026 - 03:08:58: "LOSS = GAIN<240><[U:1:137934004]>" picked up item "tf_ammo_pack" L 10/29/2026 - 03:08:59: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:08:59: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:08:59: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "55") (realdamage "49") (weapon "shotgun_soldier") L 10/29/2026 - 03:08:59: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "shotgun_soldier" (attacker_position "6771 9256 -148") (victim_position "6998 9411 -247") L 10/29/2026 - 03:08:59: "AMANG<242><[U:1:122564415]>" triggered "domination" against "LOSS = GAIN<240><[U:1:137934004]>" L 10/29/2026 - 03:08:59: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:09:00: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:01: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:01: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:01: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "31") (weapon "scattergun") L 10/29/2026 - 03:09:01: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:02: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:02: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:02: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "50") (weapon "scattergun") L 10/29/2026 - 03:09:02: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:09:02: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "91") (weapon "quake_rl") L 10/29/2026 - 03:09:02: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:02: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:03: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:09:03: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "51") (weapon "quake_rl") L 10/29/2026 - 03:09:03: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:04: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:04: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:09:04: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:09:04: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "57") (realdamage "1") (weapon "shotgun_soldier") L 10/29/2026 - 03:09:04: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "shotgun_soldier" (attacker_position "6479 9514 -148") (victim_position "6123 9431 -243") L 10/29/2026 - 03:09:04: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:09:05: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:06: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:06: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:06: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:09:06: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "52") (weapon "quake_rl") L 10/29/2026 - 03:09:06: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:06: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:06: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "56") (weapon "scattergun") L 10/29/2026 - 03:09:07: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:07: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:09:07: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "73") (weapon "quake_rl") L 10/29/2026 - 03:09:07: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:07: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:07: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "50") (weapon "scattergun") L 10/29/2026 - 03:09:07: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:07: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:09:07: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "52") (realdamage "23") (weapon "quake_rl") L 10/29/2026 - 03:09:07: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6677 9285 -148") (victim_position "6939 9372 -246") L 10/29/2026 - 03:09:08: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:09:08: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:09:09: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:09: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:09: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:09: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "47") (weapon "scattergun") L 10/29/2026 - 03:09:09: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:09:09: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "54") (weapon "quake_rl") L 10/29/2026 - 03:09:09: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:09: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:09: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "34") (weapon "scattergun") L 10/29/2026 - 03:09:10: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:10: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:09:10: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "100") (realdamage "97") (weapon "quake_rl") L 10/29/2026 - 03:09:10: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6480 9516 -148") (victim_position "6128 9444 -175") L 10/29/2026 - 03:09:10: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:09:11: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:11: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:11: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "21") (weapon "scattergun") L 10/29/2026 - 03:09:11: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:12: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:12: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:12: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:12: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:12: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "9") (weapon "scattergun") L 10/29/2026 - 03:09:13: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:13: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:13: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "14") (weapon "scattergun") L 10/29/2026 - 03:09:14: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:14: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:09:14: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "77") (weapon "quake_rl") L 10/29/2026 - 03:09:14: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:14: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:15: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:15: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:09:15: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "54") (weapon "quake_rl") L 10/29/2026 - 03:09:15: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:09:18: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:09:18: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:09:18: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "8") (weapon "shotgun_soldier") L 10/29/2026 - 03:09:18: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:18: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:18: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "9") (weapon "scattergun") L 10/29/2026 - 03:09:19: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:09:20: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:20: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:20: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "23") (weapon "scattergun") L 10/29/2026 - 03:09:20: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:09:20: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:09:20: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "22") (realdamage "1") (weapon "shotgun_soldier") L 10/29/2026 - 03:09:20: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "shotgun_soldier" (attacker_position "6797 8799 -148") (victim_position "6493 8960 -270") L 10/29/2026 - 03:09:20: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:09:21: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:21: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:21: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "10") (weapon "scattergun") L 10/29/2026 - 03:09:22: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:22: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:23: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:09:23: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "57") (weapon "quake_rl") L 10/29/2026 - 03:09:23: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:24: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:24: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:24: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "10") (weapon "scattergun") L 10/29/2026 - 03:09:25: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:25: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:09:25: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "51") (weapon "quake_rl") L 10/29/2026 - 03:09:25: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:25: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:25: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "42") (weapon "scattergun") L 10/29/2026 - 03:09:25: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:25: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:25: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "100") (weapon "scattergun") L 10/29/2026 - 03:09:26: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:26: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:09:26: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:26: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:26: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "71") (realdamage "58") (weapon "scattergun") L 10/29/2026 - 03:09:26: "LOSS = GAIN<240><[U:1:137934004]>" killed "AMANG<242><[U:1:122564415]>" with "scattergun" (attacker_position "6521 9684 -148") (victim_position "6553 9409 -148") L 10/29/2026 - 03:09:26: "LOSS = GAIN<240><[U:1:137934004]>" triggered "revenge" against "AMANG<242><[U:1:122564415]>" L 10/29/2026 - 03:09:26: "AMANG<242><[U:1:122564415]>" spawned as "soldier" L 10/29/2026 - 03:09:28: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:28: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:09:28: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "98") (weapon "quake_rl") L 10/29/2026 - 03:09:28: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:28: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:28: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "45") (weapon "scattergun") L 10/29/2026 - 03:09:28: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:28: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:28: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "48") (weapon "scattergun") L 10/29/2026 - 03:09:29: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:29: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:29: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:29: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "64") (weapon "scattergun") L 10/29/2026 - 03:09:29: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:09:29: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "55") (realdamage "52") (weapon "quake_rl") L 10/29/2026 - 03:09:29: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6626 8793 -178") (victim_position "6638 8944 -257") L 10/29/2026 - 03:09:29: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:30: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:09:31: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:31: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:31: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "4") (weapon "scattergun") L 10/29/2026 - 03:09:31: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:31: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:31: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "58") (weapon "scattergun") L 10/29/2026 - 03:09:31: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:32: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:32: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:32: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:32: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:32: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "29") (weapon "scattergun") L 10/29/2026 - 03:09:33: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:33: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:33: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "21") (weapon "scattergun") L 10/29/2026 - 03:09:34: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:34: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:09:34: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "50") (weapon "quake_rl") L 10/29/2026 - 03:09:34: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:34: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:34: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "15") (weapon "scattergun") L 10/29/2026 - 03:09:35: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:35: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:36: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:09:36: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:09:36: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "pistol_scout") L 10/29/2026 - 03:09:36: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "8") (weapon "pistol_scout") L 10/29/2026 - 03:09:36: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:09:36: "AMANG<242><[U:1:122564415]>" picked up item "tf_ammo_pack" L 10/29/2026 - 03:09:37: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:09:37: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:09:37: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "pistol_scout") L 10/29/2026 - 03:09:37: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "10") (weapon "pistol_scout") L 10/29/2026 - 03:09:37: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:09:37: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:09:37: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "pistol_scout") L 10/29/2026 - 03:09:37: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "11") (weapon "pistol_scout") L 10/29/2026 - 03:09:37: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:09:37: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "pistol_scout") L 10/29/2026 - 03:09:37: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "13") (weapon "pistol_scout") L 10/29/2026 - 03:09:37: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:09:37: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:09:37: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "pistol_scout") L 10/29/2026 - 03:09:37: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "16") (weapon "pistol_scout") L 10/29/2026 - 03:09:37: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:09:37: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:09:38: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:09:38: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:09:38: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:09:38: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:09:38: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "55") (weapon "shotgun_soldier") L 10/29/2026 - 03:09:39: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:09:39: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:09:39: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "43") (realdamage "34") (weapon "shotgun_soldier") L 10/29/2026 - 03:09:39: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "shotgun_soldier" (attacker_position "6313 9693 -148") (victim_position "6341 10063 -148") L 10/29/2026 - 03:09:39: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:09:41: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:41: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:41: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:41: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "20") (weapon "scattergun") L 10/29/2026 - 03:09:42: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:42: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:42: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "45") (weapon "scattergun") L 10/29/2026 - 03:09:42: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:42: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:09:42: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "55") (weapon "quake_rl") L 10/29/2026 - 03:09:42: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:43: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:43: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:43: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "38") (weapon "scattergun") L 10/29/2026 - 03:09:43: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:44: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:44: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:44: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "64") (weapon "scattergun") L 10/29/2026 - 03:09:44: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:45: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:45: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:45: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:09:45: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:09:45: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "51") (weapon "shotgun_soldier") L 10/29/2026 - 03:09:46: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:09:46: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:09:46: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "pistol_scout") L 10/29/2026 - 03:09:46: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "19") (weapon "pistol_scout") L 10/29/2026 - 03:09:46: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:09:46: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "pistol_scout") L 10/29/2026 - 03:09:46: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "20") (weapon "pistol_scout") L 10/29/2026 - 03:09:46: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:09:47: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:09:47: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "pistol_scout") L 10/29/2026 - 03:09:47: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "20") (weapon "pistol_scout") L 10/29/2026 - 03:09:47: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:09:47: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:09:47: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "48") (realdamage "36") (weapon "shotgun_soldier") L 10/29/2026 - 03:09:47: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "shotgun_soldier" (attacker_position "6792 9467 -275") (victim_position "7048 9407 -245") L 10/29/2026 - 03:09:47: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:09:50: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:51: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "29") (weapon "scattergun") L 10/29/2026 - 03:09:52: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:52: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:09:52: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "82") (weapon "quake_rl") L 10/29/2026 - 03:09:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:53: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:53: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:53: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:09:53: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "53") (weapon "quake_rl") L 10/29/2026 - 03:09:53: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6935 9058 -148") (victim_position "7036 9265 -239") L 10/29/2026 - 03:09:53: "AMANG<242><[U:1:122564415]>" triggered "domination" against "LOSS = GAIN<240><[U:1:137934004]>" L 10/29/2026 - 03:09:53: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:09:55: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:55: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:55: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "12") (weapon "scattergun") L 10/29/2026 - 03:09:56: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:56: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:56: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "30") (weapon "scattergun") L 10/29/2026 - 03:09:57: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:09:57: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:09:57: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "9") (weapon "scattergun") L 10/29/2026 - 03:09:57: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:09:58: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:00: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:00: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:00: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "66") (weapon "scattergun") L 10/29/2026 - 03:10:01: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:01: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:10:01: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "55") (weapon "quake_rl") L 10/29/2026 - 03:10:01: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:02: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:10:02: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "98") (realdamage "71") (weapon "quake_rl") L 10/29/2026 - 03:10:02: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6577 9495 -148") (victim_position "6404 9497 -148") L 10/29/2026 - 03:10:02: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:02: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:10:03: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:03: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:03: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "21") (weapon "scattergun") L 10/29/2026 - 03:10:04: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:04: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:04: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "48") (weapon "scattergun") L 10/29/2026 - 03:10:04: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:05: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:05: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:05: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "37") (weapon "scattergun") L 10/29/2026 - 03:10:05: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:05: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:10:05: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "70") (weapon "quake_rl") L 10/29/2026 - 03:10:05: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:06: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:06: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:10:06: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "70") (weapon "quake_rl") L 10/29/2026 - 03:10:06: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:07: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:07: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:07: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "77") (weapon "scattergun") L 10/29/2026 - 03:10:07: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:10:07: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "75") (realdamage "4") (weapon "quake_rl") L 10/29/2026 - 03:10:07: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6620 9317 -148") (victim_position "6845 9286 -148") L 10/29/2026 - 03:10:07: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:07: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:10:09: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:09: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:09: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "4") (weapon "scattergun") L 10/29/2026 - 03:10:10: "LOSS = GAIN<240><[U:1:137934004]>" picked up item "tf_ammo_pack" L 10/29/2026 - 03:10:10: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:10: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:10: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "21") (weapon "scattergun") L 10/29/2026 - 03:10:11: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:12: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:12: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:12: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "90") (weapon "scattergun") L 10/29/2026 - 03:10:12: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:12: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:12: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:12: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "7") (weapon "scattergun") L 10/29/2026 - 03:10:13: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:14: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:14: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:14: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:14: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "9") (weapon "scattergun") L 10/29/2026 - 03:10:15: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:15: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:10:15: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "80") (weapon "quake_rl") L 10/29/2026 - 03:10:15: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:16: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:16: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:16: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:10:16: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "69") (realdamage "45") (weapon "quake_rl") L 10/29/2026 - 03:10:16: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6574 9212 -148") (victim_position "6520 8974 -268") L 10/29/2026 - 03:10:16: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:10:16: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:10:17: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:17: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:17: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "14") (weapon "scattergun") L 10/29/2026 - 03:10:18: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:18: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:18: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "19") (weapon "scattergun") L 10/29/2026 - 03:10:18: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:19: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:19: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:10:19: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "71") (weapon "quake_rl") L 10/29/2026 - 03:10:19: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:20: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:20: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:20: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:10:20: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "100") (realdamage "72") (weapon "quake_rl") L 10/29/2026 - 03:10:20: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6715 9313 -148") (victim_position "6410 9511 -148") L 10/29/2026 - 03:10:20: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:10:21: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:21: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:21: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:21: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "8") (weapon "scattergun") L 10/29/2026 - 03:10:22: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:22: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:22: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "58") (weapon "scattergun") L 10/29/2026 - 03:10:22: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:10:22: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "69") (weapon "quake_rl") L 10/29/2026 - 03:10:22: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:23: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:23: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:23: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "36") (weapon "scattergun") L 10/29/2026 - 03:10:23: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:23: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:10:23: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "65") (weapon "quake_rl") L 10/29/2026 - 03:10:24: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:24: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:24: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "69") (weapon "scattergun") L 10/29/2026 - 03:10:24: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:24: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:10:24: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "59") (realdamage "15") (weapon "quake_rl") L 10/29/2026 - 03:10:24: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6441 9474 -148") (victim_position "6236 9541 -241") L 10/29/2026 - 03:10:24: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:10:24: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:10:26: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:26: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:26: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:27: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:27: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:27: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "35") (weapon "scattergun") L 10/29/2026 - 03:10:27: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:27: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:27: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:27: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "18") (weapon "scattergun") L 10/29/2026 - 03:10:27: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:10:27: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "64") (weapon "quake_rl") L 10/29/2026 - 03:10:28: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:28: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:28: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "20") (weapon "scattergun") L 10/29/2026 - 03:10:28: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:10:28: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "111") (realdamage "80") (weapon "quake_rl") L 10/29/2026 - 03:10:28: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6814 9207 -148") (victim_position "6878 9144 -126") L 10/29/2026 - 03:10:28: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:10:28: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:30: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:31: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:31: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:31: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:31: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "13") (weapon "scattergun") L 10/29/2026 - 03:10:32: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:32: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:32: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:32: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "6") (weapon "scattergun") L 10/29/2026 - 03:10:32: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:32: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:32: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "35") (weapon "scattergun") L 10/29/2026 - 03:10:33: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:33: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:10:33: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "51") (weapon "quake_rl") L 10/29/2026 - 03:10:33: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:33: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:34: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:34: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:34: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "88") (weapon "scattergun") L 10/29/2026 - 03:10:34: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:10:34: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:10:34: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:10:34: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "88") (realdamage "87") (weapon "shotgun_soldier") L 10/29/2026 - 03:10:34: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "shotgun_soldier" (attacker_position "6400 9664 -148") (victim_position "6482 9755 -148") L 10/29/2026 - 03:10:35: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:10:36: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:36: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:36: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:36: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "16") (weapon "scattergun") L 10/29/2026 - 03:10:36: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:10:36: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "59") (weapon "quake_rl") L 10/29/2026 - 03:10:37: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:37: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:37: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:37: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "26") (weapon "scattergun") L 10/29/2026 - 03:10:37: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:10:37: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:10:37: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "40") (weapon "shotgun_soldier") L 10/29/2026 - 03:10:38: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:38: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:10:38: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:10:38: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "86") (realdamage "50") (weapon "shotgun_soldier") L 10/29/2026 - 03:10:38: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "shotgun_soldier" (attacker_position "6615 9187 -148") (victim_position "6707 9066 -119") L 10/29/2026 - 03:10:38: World triggered "mge_match_end" (winner "[U:1:122564415]") (loser "[U:1:137934004]") (winner_score "20") (loser_score "1")