L 10/29/2026 - 03:10:44: World triggered "meta_data" (matchid "2610290310449c21") (map "mge_league_v5") (arena "Flyover [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/29/2026 - 03:10:44: "LOSS = GAIN<240><[U:1:137934004]>" changed role to "scout" L 10/29/2026 - 03:10:44: "AMANG<242><[U:1:122564415]>" changed role to "soldier" L 10/29/2026 - 03:10:44: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:44: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:44: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "43") (weapon "scattergun") L 10/29/2026 - 03:10:45: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:45: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:45: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:45: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "40") (weapon "scattergun") L 10/29/2026 - 03:10:45: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:10:45: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "58") (weapon "quake_rl") L 10/29/2026 - 03:10:46: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:46: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:46: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "39") (weapon "scattergun") L 10/29/2026 - 03:10:46: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:46: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:10:46: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "45") (weapon "quake_rl") L 10/29/2026 - 03:10:46: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:46: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:46: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "13") (weapon "scattergun") L 10/29/2026 - 03:10:47: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:47: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:10:47: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "53") (realdamage "36") (weapon "quake_rl") L 10/29/2026 - 03:10:47: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6607 9537 -148") (victim_position "6590 9910 -192") L 10/29/2026 - 03:10:47: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:10:47: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:10:49: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:49: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:49: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "28") (weapon "scattergun") L 10/29/2026 - 03:10:50: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:50: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:51: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:52: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "55") (weapon "scattergun") L 10/29/2026 - 03:10:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:53: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:54: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:10:54: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:10:54: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "31") (weapon "shotgun_soldier") L 10/29/2026 - 03:10:54: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:54: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:54: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "16") (weapon "scattergun") L 10/29/2026 - 03:10:54: "LOSS = GAIN<240><[U:1:137934004]>" picked up item "tf_ammo_pack" L 10/29/2026 - 03:10:56: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:56: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:56: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "21") (weapon "scattergun") L 10/29/2026 - 03:10:56: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:10:56: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:56: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:56: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "37") (weapon "scattergun") L 10/29/2026 - 03:10:57: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:10:57: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:10:57: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "31") (weapon "shotgun_soldier") L 10/29/2026 - 03:10:57: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:10:57: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:10:57: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "4") (weapon "shotgun_soldier") L 10/29/2026 - 03:10:57: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:57: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:10:57: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "9") (weapon "scattergun") L 10/29/2026 - 03:10:59: "LOSS = GAIN<240><[U:1:137934004]>" picked up item "tf_ammo_pack" L 10/29/2026 - 03:10:59: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:10:59: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:00: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:11:00: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:11:00: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "13") (weapon "shotgun_soldier") L 10/29/2026 - 03:11:01: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:01: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:01: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "9") (weapon "scattergun") L 10/29/2026 - 03:11:02: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:11:02: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:11:02: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "34") (weapon "shotgun_soldier") L 10/29/2026 - 03:11:04: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:11:04: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:11:04: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "27") (realdamage "17") (weapon "shotgun_soldier") L 10/29/2026 - 03:11:04: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "shotgun_soldier" (attacker_position "7041 9388 -245") (victim_position "6646 9230 -148") L 10/29/2026 - 03:11:04: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:11:06: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:06: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:06: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "6") (weapon "scattergun") L 10/29/2026 - 03:11:06: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:06: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:06: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "63") (weapon "scattergun") L 10/29/2026 - 03:11:07: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:07: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:08: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:08: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:08: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:08: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "85") (weapon "scattergun") L 10/29/2026 - 03:11:08: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:08: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:08: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "57") (weapon "scattergun") L 10/29/2026 - 03:11:09: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:09: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:10: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:11: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:11:11: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:11:11: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "23") (weapon "shotgun_soldier") L 10/29/2026 - 03:11:11: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:11: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:11: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "35") (realdamage "23") (weapon "scattergun") L 10/29/2026 - 03:11:11: "LOSS = GAIN<240><[U:1:137934004]>" killed "AMANG<242><[U:1:122564415]>" with "scattergun" (attacker_position "6843 9228 -148") (victim_position "6845 9496 -265") L 10/29/2026 - 03:11:11: "LOSS = GAIN<240><[U:1:137934004]>" triggered "revenge" against "AMANG<242><[U:1:122564415]>" L 10/29/2026 - 03:11:11: "AMANG<242><[U:1:122564415]>" spawned as "soldier" L 10/29/2026 - 03:11:13: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:13: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:11:13: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "46") (weapon "quake_rl") L 10/29/2026 - 03:11:13: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:13: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:13: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "34") (weapon "scattergun") L 10/29/2026 - 03:11:14: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:11:14: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "50") (weapon "quake_rl") L 10/29/2026 - 03:11:14: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:14: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:14: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:14: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "60") (weapon "scattergun") L 10/29/2026 - 03:11:14: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:14: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:14: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "19") (weapon "scattergun") L 10/29/2026 - 03:11:14: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:15: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:15: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:15: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:15: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "74") (weapon "scattergun") L 10/29/2026 - 03:11:16: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:11:16: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:16: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:16: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "62") (realdamage "47") (weapon "scattergun") L 10/29/2026 - 03:11:16: "LOSS = GAIN<240><[U:1:137934004]>" killed "AMANG<242><[U:1:122564415]>" with "scattergun" (attacker_position "6040 9812 -235") (victim_position "6238 9979 -148") L 10/29/2026 - 03:11:16: "AMANG<242><[U:1:122564415]>" spawned as "soldier" L 10/29/2026 - 03:11:18: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:18: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:18: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:18: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "11") (weapon "scattergun") L 10/29/2026 - 03:11:18: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:11:18: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "90") (weapon "quake_rl") L 10/29/2026 - 03:11:19: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:19: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:19: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:20: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:20: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:21: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:21: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:21: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "86") (weapon "scattergun") L 10/29/2026 - 03:11:21: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:11:21: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "75") (realdamage "58") (weapon "quake_rl") L 10/29/2026 - 03:11:21: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6503 9916 -138") (victim_position "6710 10083 -121") L 10/29/2026 - 03:11:21: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:21: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:11:22: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:22: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:22: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "10") (weapon "scattergun") L 10/29/2026 - 03:11:22: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:22: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:11:22: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "49") (weapon "quake_rl") L 10/29/2026 - 03:11:23: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:23: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:23: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "20") (weapon "scattergun") L 10/29/2026 - 03:11:23: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:24: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:24: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:11:24: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "72") (weapon "quake_rl") L 10/29/2026 - 03:11:24: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:25: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:25: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:25: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:25: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:11:25: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:11:25: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "76") (realdamage "30") (weapon "shotgun_soldier") L 10/29/2026 - 03:11:25: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "shotgun_soldier" (attacker_position "6474 9557 -148") (victim_position "6297 9495 -203") L 10/29/2026 - 03:11:26: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:11:27: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:27: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:27: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:27: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "15") (weapon "scattergun") L 10/29/2026 - 03:11:27: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:11:27: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "54") (weapon "quake_rl") L 10/29/2026 - 03:11:27: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:28: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:28: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:30: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:30: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:30: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "56") (weapon "scattergun") L 10/29/2026 - 03:11:30: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:31: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:31: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:11:31: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:11:31: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "19") (weapon "shotgun_soldier") L 10/29/2026 - 03:11:31: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:32: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:11:32: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:11:32: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "47") (weapon "shotgun_soldier") L 10/29/2026 - 03:11:32: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:32: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:32: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "68") (weapon "scattergun") L 10/29/2026 - 03:11:32: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:11:32: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:11:32: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "7") (weapon "shotgun_soldier") L 10/29/2026 - 03:11:33: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:33: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:33: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "40") (weapon "scattergun") L 10/29/2026 - 03:11:33: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:11:33: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:33: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:11:33: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:11:33: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "31") (realdamage "23") (weapon "shotgun_soldier") L 10/29/2026 - 03:11:33: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "shotgun_soldier" (attacker_position "6667 9051 -148") (victim_position "6195 9106 -233") L 10/29/2026 - 03:11:34: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:11:35: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:35: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:35: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "19") (weapon "scattergun") L 10/29/2026 - 03:11:36: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:36: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:36: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:36: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "52") (weapon "scattergun") L 10/29/2026 - 03:11:37: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:37: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:11:37: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "66") (weapon "quake_rl") L 10/29/2026 - 03:11:38: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:39: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:39: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:11:39: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "108") (realdamage "45") (weapon "quake_rl") L 10/29/2026 - 03:11:39: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6783 9065 -148") (victim_position "6874 9146 5") L 10/29/2026 - 03:11:39: "AMANG<242><[U:1:122564415]>" triggered "domination" against "LOSS = GAIN<240><[U:1:137934004]>" L 10/29/2026 - 03:11:39: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:39: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:11:40: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:40: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:40: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "11") (weapon "scattergun") L 10/29/2026 - 03:11:41: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:41: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:41: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:41: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "25") (weapon "scattergun") L 10/29/2026 - 03:11:41: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:43: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:43: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:44: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:44: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:44: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "19") (weapon "scattergun") L 10/29/2026 - 03:11:44: "AMANG<242><[U:1:122564415]>" picked up item "tf_ammo_pack" L 10/29/2026 - 03:11:44: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:44: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:11:44: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "68") (weapon "quake_rl") L 10/29/2026 - 03:11:45: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:45: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:45: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "24") (weapon "scattergun") L 10/29/2026 - 03:11:45: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:45: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:45: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "45") (weapon "scattergun") L 10/29/2026 - 03:11:45: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:45: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:11:45: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "90") (realdamage "66") (weapon "quake_rl") L 10/29/2026 - 03:11:45: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6790 9249 -148") (victim_position "6712 9738 -249") L 10/29/2026 - 03:11:46: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:11:46: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:11:47: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:47: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:47: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:11:47: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "60") (weapon "quake_rl") L 10/29/2026 - 03:11:47: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:47: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:47: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "9") (weapon "scattergun") L 10/29/2026 - 03:11:48: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:48: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:48: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:48: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "58") (weapon "scattergun") L 10/29/2026 - 03:11:49: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:49: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:49: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:11:49: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "74") (weapon "quake_rl") L 10/29/2026 - 03:11:50: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:11:50: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:11:50: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "75") (realdamage "16") (weapon "shotgun_soldier") L 10/29/2026 - 03:11:50: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "shotgun_soldier" (attacker_position "6431 9478 -148") (victim_position "6534 9503 39") L 10/29/2026 - 03:11:50: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:11:51: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:51: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:51: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "32") (weapon "scattergun") L 10/29/2026 - 03:11:51: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:52: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:11:52: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "52") (weapon "quake_rl") L 10/29/2026 - 03:11:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:52: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:53: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:53: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:53: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "39") (weapon "scattergun") L 10/29/2026 - 03:11:53: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:53: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:53: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "65") (weapon "scattergun") L 10/29/2026 - 03:11:53: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:54: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:54: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:54: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "92") (weapon "scattergun") L 10/29/2026 - 03:11:54: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:11:54: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "54") (weapon "quake_rl") L 10/29/2026 - 03:11:54: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:55: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:55: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:55: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "44") (realdamage "7") (weapon "scattergun") L 10/29/2026 - 03:11:55: "LOSS = GAIN<240><[U:1:137934004]>" killed "AMANG<242><[U:1:122564415]>" with "scattergun" (attacker_position "6395 8956 -211") (victim_position "6643 9273 -148") L 10/29/2026 - 03:11:55: "LOSS = GAIN<240><[U:1:137934004]>" triggered "revenge" against "AMANG<242><[U:1:122564415]>" L 10/29/2026 - 03:11:55: "AMANG<242><[U:1:122564415]>" spawned as "soldier" L 10/29/2026 - 03:11:57: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:57: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:57: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "36") (weapon "scattergun") L 10/29/2026 - 03:11:57: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:57: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:57: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:57: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "26") (weapon "scattergun") L 10/29/2026 - 03:11:58: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:11:58: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:59: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:59: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:11:59: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:11:59: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "65") (weapon "scattergun") L 10/29/2026 - 03:12:00: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:01: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:01: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:01: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "17") (weapon "scattergun") L 10/29/2026 - 03:12:01: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:12:01: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "106") (weapon "quake_rl") L 10/29/2026 - 03:12:01: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:02: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:02: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:02: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "22") (weapon "scattergun") L 10/29/2026 - 03:12:02: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:03: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:12:03: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:12:03: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:12:03: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:12:03: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:12:03: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "29") (realdamage "27") (weapon "shotgun_soldier") L 10/29/2026 - 03:12:03: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "shotgun_soldier" (attacker_position "6221 9406 -246") (victim_position "6262 9759 -148") L 10/29/2026 - 03:12:03: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:12:05: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:05: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:05: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "35") (weapon "scattergun") L 10/29/2026 - 03:12:05: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:06: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:06: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:06: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "38") (weapon "scattergun") L 10/29/2026 - 03:12:06: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:06: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:06: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:06: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "13") (weapon "scattergun") L 10/29/2026 - 03:12:07: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:07: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:08: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:08: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:08: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "21") (weapon "scattergun") L 10/29/2026 - 03:12:09: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:10: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:10: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:12:10: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "91") (weapon "quake_rl") L 10/29/2026 - 03:12:10: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:11: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:11: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:11: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "49") (weapon "scattergun") L 10/29/2026 - 03:12:11: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:11: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:11: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "93") (realdamage "79") (weapon "scattergun") L 10/29/2026 - 03:12:11: "LOSS = GAIN<240><[U:1:137934004]>" killed "AMANG<242><[U:1:122564415]>" with "scattergun" (attacker_position "6390 9301 -271") (victim_position "6363 9505 -148") L 10/29/2026 - 03:12:11: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:12:11: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "105") (weapon "quake_rl") L 10/29/2026 - 03:12:12: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:12: "AMANG<242><[U:1:122564415]>" spawned as "soldier" L 10/29/2026 - 03:12:13: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:13: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:13: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "10") (weapon "scattergun") L 10/29/2026 - 03:12:13: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:14: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:14: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:14: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "7") (weapon "scattergun") L 10/29/2026 - 03:12:14: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:14: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:12:14: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "56") (realdamage "50") (weapon "quake_rl") L 10/29/2026 - 03:12:14: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6641 9659 -157") (victim_position "6345 9531 -146") L 10/29/2026 - 03:12:14: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:12:17: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:17: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:17: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "5") (weapon "scattergun") L 10/29/2026 - 03:12:18: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:18: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:18: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "39") (weapon "scattergun") L 10/29/2026 - 03:12:18: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:19: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:19: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:19: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "6") (weapon "scattergun") L 10/29/2026 - 03:12:20: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:20: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:20: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:20: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "61") (weapon "scattergun") L 10/29/2026 - 03:12:21: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:21: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:21: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "103") (weapon "scattergun") L 10/29/2026 - 03:12:21: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:12:21: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "111") (weapon "quake_rl") L 10/29/2026 - 03:12:21: "LOSS = GAIN<240><[U:1:137934004]>" killed "AMANG<242><[U:1:122564415]>" with "world" (attacker_position "6653 9653 -184") (victim_position "6565 9674 -148") L 10/29/2026 - 03:12:22: "AMANG<242><[U:1:122564415]>" spawned as "soldier" L 10/29/2026 - 03:12:22: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:23: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:24: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:24: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:24: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:24: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "20") (weapon "scattergun") L 10/29/2026 - 03:12:24: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:12:24: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "41") (weapon "quake_rl") L 10/29/2026 - 03:12:25: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:25: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:25: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "29") (weapon "scattergun") L 10/29/2026 - 03:12:25: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:25: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:25: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "7") (weapon "scattergun") L 10/29/2026 - 03:12:26: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:26: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:26: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:26: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "24") (weapon "scattergun") L 10/29/2026 - 03:12:27: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:27: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:27: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:27: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "25") (weapon "scattergun") L 10/29/2026 - 03:12:27: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:27: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:27: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "76") (weapon "scattergun") L 10/29/2026 - 03:12:27: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:12:27: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "108") (realdamage "87") (weapon "quake_rl") L 10/29/2026 - 03:12:27: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6843 9298 -203") (victim_position "6838 9477 -268") L 10/29/2026 - 03:12:28: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:28: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:12:29: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:29: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:29: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "25") (weapon "scattergun") L 10/29/2026 - 03:12:29: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:29: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:12:29: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "51") (weapon "quake_rl") L 10/29/2026 - 03:12:30: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:30: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:30: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "60") (weapon "scattergun") L 10/29/2026 - 03:12:30: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:30: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:31: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:31: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:31: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "101") (weapon "scattergun") L 10/29/2026 - 03:12:31: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:12:31: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "80") (weapon "quake_rl") L 10/29/2026 - 03:12:31: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:31: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:32: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:32: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:12:32: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "74") (realdamage "19") (weapon "quake_rl") L 10/29/2026 - 03:12:32: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6797 9091 -148") (victim_position "6574 9335 -148") L 10/29/2026 - 03:12:32: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:12:32: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:12:34: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:34: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:34: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "16") (weapon "scattergun") L 10/29/2026 - 03:12:34: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:35: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:12:35: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:12:35: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "pistol_scout") L 10/29/2026 - 03:12:35: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "12") (weapon "pistol_scout") L 10/29/2026 - 03:12:35: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:12:35: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:12:36: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:12:36: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:12:36: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:12:36: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:12:36: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "pistol_scout") L 10/29/2026 - 03:12:36: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "17") (weapon "pistol_scout") L 10/29/2026 - 03:12:36: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:12:36: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:12:37: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:37: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:37: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:37: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "37") (weapon "scattergun") L 10/29/2026 - 03:12:37: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:12:37: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "112") (weapon "quake_rl") L 10/29/2026 - 03:12:38: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:38: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:38: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:38: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:38: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "32") (weapon "scattergun") L 10/29/2026 - 03:12:39: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:39: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:12:39: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "105") (realdamage "23") (weapon "quake_rl") L 10/29/2026 - 03:12:39: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6484 9463 -148") (victim_position "6387 9703 -92") L 10/29/2026 - 03:12:39: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:12:40: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:40: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:40: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "33") (weapon "scattergun") L 10/29/2026 - 03:12:41: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:12:41: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "107") (weapon "quake_rl") L 10/29/2026 - 03:12:41: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:42: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:42: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:42: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "28") (weapon "scattergun") L 10/29/2026 - 03:12:42: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:42: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:43: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:43: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:12:43: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "67") (realdamage "25") (weapon "quake_rl") L 10/29/2026 - 03:12:43: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6711 9365 -148") (victim_position "6962 9490 -229") L 10/29/2026 - 03:12:43: "AMANG<242><[U:1:122564415]>" triggered "domination" against "LOSS = GAIN<240><[U:1:137934004]>" L 10/29/2026 - 03:12:43: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:12:44: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:44: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:44: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "4") (weapon "scattergun") L 10/29/2026 - 03:12:45: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:45: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:45: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "10") (weapon "scattergun") L 10/29/2026 - 03:12:45: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:45: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:12:45: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "46") (weapon "quake_rl") L 10/29/2026 - 03:12:46: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:12:46: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "110") (realdamage "101") (weapon "quake_rl") L 10/29/2026 - 03:12:46: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6613 9262 -148") (victim_position "6552 9172 -35") L 10/29/2026 - 03:12:46: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:12:46: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:48: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:48: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:48: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "29") (weapon "scattergun") L 10/29/2026 - 03:12:48: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:48: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:12:48: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "50") (weapon "quake_rl") L 10/29/2026 - 03:12:48: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:48: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:48: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "45") (weapon "scattergun") L 10/29/2026 - 03:12:49: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:49: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:49: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "70") (weapon "scattergun") L 10/29/2026 - 03:12:49: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:50: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:50: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:51: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:51: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:51: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:12:51: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "58") (weapon "quake_rl") L 10/29/2026 - 03:12:51: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:12:51: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:52: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:12:52: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:12:52: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "34") (weapon "shotgun_soldier") L 10/29/2026 - 03:12:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:12:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "pistol_scout") L 10/29/2026 - 03:12:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "17") (weapon "pistol_scout") L 10/29/2026 - 03:12:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:12:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:12:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "pistol_scout") L 10/29/2026 - 03:12:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "16") (weapon "pistol_scout") L 10/29/2026 - 03:12:52: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:12:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:12:53: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:12:53: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:12:53: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "pistol_scout") L 10/29/2026 - 03:12:53: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "16") (weapon "pistol_scout") L 10/29/2026 - 03:12:53: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:12:53: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:12:53: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:12:53: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "pistol_scout") L 10/29/2026 - 03:12:53: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "17") (realdamage "7") (weapon "pistol_scout") L 10/29/2026 - 03:12:53: "LOSS = GAIN<240><[U:1:137934004]>" killed "AMANG<242><[U:1:122564415]>" with "pistol_scout" (attacker_position "6974 9674 -235") (victim_position "6561 9614 -148") L 10/29/2026 - 03:12:53: "LOSS = GAIN<240><[U:1:137934004]>" triggered "revenge" against "AMANG<242><[U:1:122564415]>" L 10/29/2026 - 03:12:53: "AMANG<242><[U:1:122564415]>" spawned as "soldier" L 10/29/2026 - 03:12:53: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:12:54: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "pistol_scout") L 10/29/2026 - 03:12:56: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:56: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:12:56: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "51") (weapon "scattergun") L 10/29/2026 - 03:12:56: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:56: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:12:56: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "55") (weapon "quake_rl") L 10/29/2026 - 03:12:56: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:57: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:12:57: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "110") (realdamage "91") (weapon "quake_rl") L 10/29/2026 - 03:12:57: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6682 8803 -153") (victim_position "6734 8896 -36") L 10/29/2026 - 03:12:57: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:57: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:12:58: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:58: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:59: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:12:59: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:12:59: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:12:59: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "68") (weapon "quake_rl") L 10/29/2026 - 03:13:00: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:13:01: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:13:01: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:13:01: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:13:01: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:13:01: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:13:01: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "56") (weapon "quake_rl") L 10/29/2026 - 03:13:02: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:13:02: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:13:03: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:13:03: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:13:03: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "13") (weapon "shotgun_soldier") L 10/29/2026 - 03:13:03: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:13:03: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:13:03: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "23") (weapon "scattergun") L 10/29/2026 - 03:13:04: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:13:04: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:13:04: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "54") (realdamage "10") (weapon "shotgun_soldier") L 10/29/2026 - 03:13:04: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "shotgun_soldier" (attacker_position "7210 9243 -234") (victim_position "6920 8950 -148") L 10/29/2026 - 03:13:04: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:13:05: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:13:05: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:13:05: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:13:05: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "3") (weapon "scattergun") L 10/29/2026 - 03:13:06: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:13:06: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:13:06: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "13") (weapon "scattergun") L 10/29/2026 - 03:13:07: "AMANG<242><[U:1:122564415]>" picked up item "tf_ammo_pack" L 10/29/2026 - 03:13:08: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:13:08: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:13:08: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "78") (weapon "quake_rl") L 10/29/2026 - 03:13:08: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:13:08: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:13:08: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:13:08: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "34") (weapon "scattergun") L 10/29/2026 - 03:13:09: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:13:09: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:13:10: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:13:10: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "108") (realdamage "62") (weapon "quake_rl") L 10/29/2026 - 03:13:10: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6990 8951 -148") (victim_position "6813 9066 -142") L 10/29/2026 - 03:13:10: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:13:10: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:13:11: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:13:11: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:13:11: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "41") (weapon "scattergun") L 10/29/2026 - 03:13:11: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:13:11: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:13:11: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "70") (weapon "quake_rl") L 10/29/2026 - 03:13:11: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:13:12: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:13:12: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:13:12: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "104") (realdamage "80") (weapon "quake_rl") (airshot "1") (height "252") L 10/29/2026 - 03:13:12: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6954 9054 -148") (victim_position "7180 9138 16") L 10/29/2026 - 03:13:12: "AMANG<242><[U:1:122564415]>" triggered "domination" against "LOSS = GAIN<240><[U:1:137934004]>" L 10/29/2026 - 03:13:12: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:13:13: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:13:13: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:13:13: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "33") (weapon "scattergun") L 10/29/2026 - 03:13:13: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:13:13: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:13:14: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:13:14: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:13:14: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "61") (weapon "quake_rl") L 10/29/2026 - 03:13:15: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:13:15: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:13:15: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "57") (weapon "scattergun") L 10/29/2026 - 03:13:15: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:13:15: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:13:15: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "104") (realdamage "87") (weapon "quake_rl") L 10/29/2026 - 03:13:15: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "quake_rl" (attacker_position "6543 8938 -180") (victim_position "6430 9174 -272") L 10/29/2026 - 03:13:15: World triggered "mge_match_end" (winner "[U:1:122564415]") (loser "[U:1:137934004]") (winner_score "20") (loser_score "6")