L 10/29/2026 - 03:14:19: World triggered "meta_data" (matchid "26102903141966cb") (map "mge_league_v5") (arena "Silo [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/29/2026 - 03:14:19: "LOSS = GAIN<240><[U:1:137934004]>" changed role to "soldier" L 10/29/2026 - 03:14:19: "AMANG<242><[U:1:122564415]>" changed role to "scout" L 10/29/2026 - 03:14:20: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:14:20: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:20: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:20: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "35") (weapon "scattergun") L 10/29/2026 - 03:14:21: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:21: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:21: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "17") (weapon "scattergun") L 10/29/2026 - 03:14:22: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:14:22: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:22: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:22: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "43") (weapon "scattergun") L 10/29/2026 - 03:14:22: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:14:22: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "50") (weapon "quake_rl") L 10/29/2026 - 03:14:23: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:23: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:23: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "102") (weapon "scattergun") L 10/29/2026 - 03:14:23: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:14:23: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:23: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:23: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "31") (realdamage "19") (weapon "scattergun") L 10/29/2026 - 03:14:23: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "scattergun" (attacker_position "-10435 2253 -1235") (victim_position "-10150 2012 -1287") L 10/29/2026 - 03:14:23: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "soldier" L 10/29/2026 - 03:14:25: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:14:25: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:25: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:25: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "10") (weapon "scattergun") L 10/29/2026 - 03:14:26: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:14:26: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:26: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:26: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "12") (weapon "scattergun") L 10/29/2026 - 03:14:27: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:27: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:27: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "18") (weapon "scattergun") L 10/29/2026 - 03:14:27: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:14:27: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "107") (weapon "quake_rl") L 10/29/2026 - 03:14:27: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:14:27: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:27: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:27: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "29") (weapon "scattergun") L 10/29/2026 - 03:14:28: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:14:29: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:29: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:29: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "18") (weapon "scattergun") L 10/29/2026 - 03:14:30: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:14:30: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:30: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:30: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "28") (weapon "scattergun") L 10/29/2026 - 03:14:30: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:14:30: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:30: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:30: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "68") (weapon "scattergun") L 10/29/2026 - 03:14:31: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:14:31: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:14:31: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "59") (realdamage "35") (weapon "shotgun_soldier") L 10/29/2026 - 03:14:31: "LOSS = GAIN<240><[U:1:137934004]>" killed "AMANG<242><[U:1:122564415]>" with "shotgun_soldier" (attacker_position "-9427 2158 -1415") (victim_position "-9750 2224 -1299") L 10/29/2026 - 03:14:31: "AMANG<242><[U:1:122564415]>" spawned as "scout" L 10/29/2026 - 03:14:34: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:34: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:34: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "31") (weapon "scattergun") L 10/29/2026 - 03:14:34: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:14:34: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:34: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:34: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "39") (weapon "scattergun") L 10/29/2026 - 03:14:35: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:14:35: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:35: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:35: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "56") (weapon "scattergun") L 10/29/2026 - 03:14:36: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:36: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:36: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "58") (weapon "scattergun") L 10/29/2026 - 03:14:36: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:14:36: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:36: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:14:36: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "110") (weapon "quake_rl") L 10/29/2026 - 03:14:37: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:14:37: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:37: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:37: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "12") (realdamage "2") (weapon "scattergun") L 10/29/2026 - 03:14:37: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "scattergun" (attacker_position "-10259 2146 -1155") (victim_position "-10056 2586 -1287") L 10/29/2026 - 03:14:37: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "soldier" L 10/29/2026 - 03:14:38: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:38: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:38: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "13") (weapon "scattergun") L 10/29/2026 - 03:14:38: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:14:39: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:39: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:39: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "25") (weapon "scattergun") L 10/29/2026 - 03:14:39: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:39: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:39: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "63") (weapon "scattergun") L 10/29/2026 - 03:14:40: "LOSS = GAIN<240><[U:1:137934004]>" picked up item "tf_ammo_pack" L 10/29/2026 - 03:14:40: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:40: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:40: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "56") (weapon "scattergun") L 10/29/2026 - 03:14:40: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:14:40: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:14:40: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "55") (weapon "quake_rl") L 10/29/2026 - 03:14:41: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:41: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:41: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "70") (weapon "scattergun") L 10/29/2026 - 03:14:41: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:14:41: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:41: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:41: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "48") (realdamage "11") (weapon "scattergun") L 10/29/2026 - 03:14:41: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "scattergun" (attacker_position "-9855 2297 -1196") (victim_position "-9942 2721 -1301") L 10/29/2026 - 03:14:42: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "soldier" L 10/29/2026 - 03:14:43: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:43: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:43: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "11") (weapon "scattergun") L 10/29/2026 - 03:14:43: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:14:43: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:43: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:43: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "61") (weapon "scattergun") L 10/29/2026 - 03:14:44: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:14:44: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:14:44: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "170") L 10/29/2026 - 03:14:44: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:44: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:14:45: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:14:46: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:46: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:46: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "7") (weapon "scattergun") L 10/29/2026 - 03:14:46: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:14:46: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:46: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:46: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "8") (weapon "scattergun") L 10/29/2026 - 03:14:47: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:14:47: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:47: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:47: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "87") (weapon "scattergun") L 10/29/2026 - 03:14:47: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:14:48: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:48: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:48: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "80") (realdamage "65") (weapon "scattergun") L 10/29/2026 - 03:14:48: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "scattergun" (attacker_position "-10291 2463 -1229") (victim_position "-10158 2466 -1287") L 10/29/2026 - 03:14:48: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "soldier" L 10/29/2026 - 03:14:49: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:49: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:49: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "42") (weapon "scattergun") L 10/29/2026 - 03:14:50: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:50: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:50: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "36") (weapon "scattergun") L 10/29/2026 - 03:14:50: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:14:50: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:50: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:50: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "21") (weapon "scattergun") L 10/29/2026 - 03:14:51: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:51: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:14:51: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "6") (weapon "scattergun") L 10/29/2026 - 03:14:51: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:14:51: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:14:51: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "57") (weapon "quake_rl") L 10/29/2026 - 03:14:52: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:14:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:14:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "57") (weapon "quake_rl") L 10/29/2026 - 03:14:52: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:14:53: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:14:53: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:14:53: "LOSS = GAIN<240><[U:1:137934004]>" picked up item "tf_ammo_pack" L 10/29/2026 - 03:14:53: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:14:53: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:14:53: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:14:53: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "maxgun") L 10/29/2026 - 03:14:53: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "18") (weapon "maxgun") L 10/29/2026 - 03:14:54: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:14:54: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:14:54: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "maxgun") L 10/29/2026 - 03:14:54: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "17") (weapon "maxgun") L 10/29/2026 - 03:14:54: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:14:54: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:14:54: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:14:54: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:14:54: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "22") (weapon "shotgun_soldier") L 10/29/2026 - 03:14:54: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:14:54: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:14:55: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:14:55: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "maxgun") L 10/29/2026 - 03:14:55: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "11") (weapon "maxgun") L 10/29/2026 - 03:14:55: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:14:56: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:14:56: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:14:56: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:14:56: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:14:56: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:14:57: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:14:57: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:14:57: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:14:57: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:14:57: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "36") (realdamage "5") (weapon "shotgun_soldier") L 10/29/2026 - 03:14:57: "LOSS = GAIN<240><[U:1:137934004]>" killed "AMANG<242><[U:1:122564415]>" with "shotgun_soldier" (attacker_position "-10202 2041 -1287") (victim_position "-10556 2059 -1415") L 10/29/2026 - 03:14:57: "AMANG<242><[U:1:122564415]>" spawned as "scout" L 10/29/2026 - 03:14:58: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:14:59: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:14:59: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "50") (weapon "quake_rl") L 10/29/2026 - 03:14:59: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:14:59: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:14:59: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "56") (weapon "quake_rl") L 10/29/2026 - 03:15:00: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:15:00: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:15:00: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "67") (realdamage "44") (weapon "quake_rl") L 10/29/2026 - 03:15:00: "LOSS = GAIN<240><[U:1:137934004]>" killed "AMANG<242><[U:1:122564415]>" with "quake_rl" (attacker_position "-10188 2365 -1287") (victim_position "-10830 2590 -1415") L 10/29/2026 - 03:15:00: "AMANG<242><[U:1:122564415]>" spawned as "scout" L 10/29/2026 - 03:15:28: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:15:28: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:15:28: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "maxgun") L 10/29/2026 - 03:15:28: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "16") (weapon "maxgun") L 10/29/2026 - 03:15:28: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:15:28: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:15:29: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:15:29: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:15:29: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:15:29: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "maxgun") L 10/29/2026 - 03:15:29: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "14") (weapon "maxgun") L 10/29/2026 - 03:15:29: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:15:31: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:31: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:15:31: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "27") (weapon "scattergun") L 10/29/2026 - 03:15:31: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:31: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:15:31: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "53") (weapon "scattergun") L 10/29/2026 - 03:15:32: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:15:32: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:32: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:15:32: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "36") (weapon "scattergun") L 10/29/2026 - 03:15:32: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:15:33: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:15:33: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:33: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:15:33: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "63") (realdamage "54") (weapon "scattergun") L 10/29/2026 - 03:15:33: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "scattergun" (attacker_position "-9885 1851 -1340") (victim_position "-10041 2183 -1287") L 10/29/2026 - 03:15:33: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "soldier" L 10/29/2026 - 03:15:34: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:34: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:15:34: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "11") (weapon "scattergun") L 10/29/2026 - 03:15:34: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:15:34: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:34: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:15:34: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "18") (weapon "scattergun") L 10/29/2026 - 03:15:35: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:35: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:15:35: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "71") (weapon "scattergun") L 10/29/2026 - 03:15:36: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:36: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:15:36: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "39") (weapon "scattergun") L 10/29/2026 - 03:15:36: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:15:36: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:36: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:15:36: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "65") (weapon "scattergun") L 10/29/2026 - 03:15:37: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:15:37: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:37: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:15:37: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "72") (realdamage "33") (weapon "scattergun") L 10/29/2026 - 03:15:37: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "scattergun" (attacker_position "-10460 2579 -1290") (victim_position "-10215 2666 -1287") L 10/29/2026 - 03:15:37: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "soldier" L 10/29/2026 - 03:15:39: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:15:39: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:39: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:15:39: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "40") (weapon "scattergun") L 10/29/2026 - 03:15:40: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:40: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:15:40: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "41") (weapon "scattergun") L 10/29/2026 - 03:15:40: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:15:40: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:41: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:15:41: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:41: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:15:41: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "12") (weapon "scattergun") L 10/29/2026 - 03:15:41: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:15:41: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "74") (weapon "quake_rl") L 10/29/2026 - 03:15:42: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:42: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:15:42: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "42") (weapon "scattergun") L 10/29/2026 - 03:15:42: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:15:43: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:43: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:15:43: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "22") (weapon "scattergun") L 10/29/2026 - 03:15:43: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:15:43: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:15:43: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "41") (weapon "shotgun_soldier") L 10/29/2026 - 03:15:43: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:15:44: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:15:44: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:15:44: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "35") (realdamage "24") (weapon "shotgun_soldier") L 10/29/2026 - 03:15:44: "LOSS = GAIN<240><[U:1:137934004]>" killed "AMANG<242><[U:1:122564415]>" with "shotgun_soldier" (attacker_position "-10080 2478 -1287") (victim_position "-10211 2436 -1287") L 10/29/2026 - 03:15:44: "AMANG<242><[U:1:122564415]>" spawned as "scout" L 10/29/2026 - 03:15:45: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:45: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:15:45: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "49") (weapon "scattergun") L 10/29/2026 - 03:15:46: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:15:46: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:46: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:15:46: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "61") (weapon "scattergun") L 10/29/2026 - 03:15:46: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:15:46: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:46: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:15:46: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "46") (weapon "scattergun") L 10/29/2026 - 03:15:47: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:15:47: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "172") L 10/29/2026 - 03:15:47: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:47: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:15:48: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:48: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:15:48: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "6") (weapon "scattergun") L 10/29/2026 - 03:15:48: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:15:48: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:48: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:15:48: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "9") (weapon "scattergun") L 10/29/2026 - 03:15:48: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:15:48: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:15:48: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "5") (weapon "shotgun_soldier") L 10/29/2026 - 03:15:49: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:15:49: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:15:49: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:15:49: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:15:49: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "maxgun") L 10/29/2026 - 03:15:49: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "12") (realdamage "4") (weapon "maxgun") L 10/29/2026 - 03:15:49: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "maxgun" (attacker_position "-10836 2421 -1415") (victim_position "-10199 2414 -1287") L 10/29/2026 - 03:15:50: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "soldier" L 10/29/2026 - 03:15:50: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:15:50: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:15:52: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:52: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:15:52: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "64") (weapon "scattergun") L 10/29/2026 - 03:15:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:15:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "79") (weapon "quake_rl") L 10/29/2026 - 03:15:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:15:52: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:52: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:15:52: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "28") (weapon "scattergun") L 10/29/2026 - 03:15:53: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:15:53: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:53: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:15:53: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "12") (weapon "scattergun") L 10/29/2026 - 03:15:54: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:54: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:15:54: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "37") (weapon "scattergun") L 10/29/2026 - 03:15:54: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:15:54: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:55: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:15:56: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:15:56: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:15:56: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "21") (weapon "shotgun_soldier") L 10/29/2026 - 03:15:56: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:57: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:15:57: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:15:57: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "18") (weapon "scattergun") L 10/29/2026 - 03:15:57: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:15:57: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:15:57: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "15") (weapon "shotgun_soldier") L 10/29/2026 - 03:15:58: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:15:58: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:15:58: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "maxgun") L 10/29/2026 - 03:15:58: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "19") (realdamage "17") (weapon "maxgun") L 10/29/2026 - 03:15:58: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "maxgun" (attacker_position "-10513 1947 -1415") (victim_position "-10292 1748 -1304") L 10/29/2026 - 03:15:58: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:15:58: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "soldier" L 10/29/2026 - 03:15:58: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:01: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:01: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:01: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "73") (weapon "scattergun") L 10/29/2026 - 03:16:01: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:01: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:16:01: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "57") (weapon "quake_rl") L 10/29/2026 - 03:16:01: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:01: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:01: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "88") (weapon "scattergun") L 10/29/2026 - 03:16:02: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:02: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:02: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:02: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "25") (weapon "scattergun") L 10/29/2026 - 03:16:03: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:03: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:03: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "57") (realdamage "14") (weapon "scattergun") L 10/29/2026 - 03:16:03: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "scattergun" (attacker_position "-10132 1957 -1159") (victim_position "-10046 2359 -1268") L 10/29/2026 - 03:16:03: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "soldier" L 10/29/2026 - 03:16:03: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:04: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:05: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:05: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:05: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:06: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:06: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:16:06: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "76") (weapon "quake_rl") L 10/29/2026 - 03:16:06: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:06: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:06: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "36") (weapon "scattergun") L 10/29/2026 - 03:16:06: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:07: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:07: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:07: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "25") (weapon "scattergun") L 10/29/2026 - 03:16:07: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:16:08: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:16:08: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:16:08: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:16:08: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "7") (weapon "shotgun_soldier") L 10/29/2026 - 03:16:09: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:09: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:09: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "70") (weapon "scattergun") L 10/29/2026 - 03:16:09: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:16:09: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:16:09: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "54") (weapon "shotgun_soldier") L 10/29/2026 - 03:16:10: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:10: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:16:10: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:16:10: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "32") (realdamage "6") (weapon "shotgun_soldier") L 10/29/2026 - 03:16:10: "LOSS = GAIN<240><[U:1:137934004]>" killed "AMANG<242><[U:1:122564415]>" with "shotgun_soldier" (attacker_position "-10117 2215 -1287") (victim_position "-9945 2419 -1290") L 10/29/2026 - 03:16:10: "AMANG<242><[U:1:122564415]>" spawned as "scout" L 10/29/2026 - 03:16:12: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:12: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:12: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "74") (weapon "scattergun") L 10/29/2026 - 03:16:13: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:13: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:13: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "75") (weapon "scattergun") L 10/29/2026 - 03:16:13: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:16:13: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "54") (weapon "quake_rl") L 10/29/2026 - 03:16:13: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:15: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:15: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:16: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:16: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:16: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:16: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "88") (realdamage "28") (weapon "scattergun") L 10/29/2026 - 03:16:16: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "scattergun" (attacker_position "-9995 2135 -1479") (victim_position "-10248 2008 -1479") L 10/29/2026 - 03:16:17: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "soldier" L 10/29/2026 - 03:16:17: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:17: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:17: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "18") (weapon "scattergun") L 10/29/2026 - 03:16:18: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:18: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:16:18: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "96") (weapon "quake_rl") L 10/29/2026 - 03:16:18: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:19: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:19: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:19: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:19: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "16") (weapon "scattergun") L 10/29/2026 - 03:16:20: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:20: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:20: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:20: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "33") (weapon "scattergun") L 10/29/2026 - 03:16:20: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:21: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:16:21: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:16:21: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "29") (weapon "shotgun_soldier") L 10/29/2026 - 03:16:21: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:21: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:21: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "40") (weapon "scattergun") L 10/29/2026 - 03:16:22: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:22: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:22: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "21") (weapon "scattergun") L 10/29/2026 - 03:16:22: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:16:23: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:23: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:23: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "54") (weapon "scattergun") L 10/29/2026 - 03:16:23: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:16:23: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:16:23: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "21") (weapon "shotgun_soldier") L 10/29/2026 - 03:16:23: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:23: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "maxgun") L 10/29/2026 - 03:16:23: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "17") (weapon "maxgun") L 10/29/2026 - 03:16:24: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:16:24: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:16:24: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "35") (realdamage "4") (weapon "shotgun_soldier") L 10/29/2026 - 03:16:24: "LOSS = GAIN<240><[U:1:137934004]>" killed "AMANG<242><[U:1:122564415]>" with "shotgun_soldier" (attacker_position "-10193 2341 -1287") (victim_position "-10524 2528 -1415") L 10/29/2026 - 03:16:24: "AMANG<242><[U:1:122564415]>" spawned as "scout" L 10/29/2026 - 03:16:25: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:25: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:25: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:25: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "37") (weapon "scattergun") L 10/29/2026 - 03:16:26: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:27: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:27: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:29: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:29: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:29: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "22") (weapon "scattergun") L 10/29/2026 - 03:16:30: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:30: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:30: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "32") (weapon "scattergun") L 10/29/2026 - 03:16:30: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:31: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:31: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:31: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "51") (weapon "scattergun") L 10/29/2026 - 03:16:31: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:32: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:32: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:32: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "57") (weapon "scattergun") L 10/29/2026 - 03:16:32: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:32: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:32: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:32: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "23") (weapon "scattergun") L 10/29/2026 - 03:16:33: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:33: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:33: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "14") (weapon "scattergun") L 10/29/2026 - 03:16:33: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:34: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:34: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:34: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:34: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:34: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:34: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:34: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:35: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:35: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:35: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:35: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "maxgun") L 10/29/2026 - 03:16:35: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "16") (realdamage "1") (weapon "maxgun") L 10/29/2026 - 03:16:35: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "maxgun" (attacker_position "-9638 2268 -1306") (victim_position "-9844 2688 -1367") L 10/29/2026 - 03:16:35: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:35: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "soldier" L 10/29/2026 - 03:16:35: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:35: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:37: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:37: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:37: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "30") (weapon "scattergun") L 10/29/2026 - 03:16:38: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:38: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:38: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "50") (weapon "scattergun") L 10/29/2026 - 03:16:38: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:38: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:39: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:39: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:40: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:40: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:41: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:41: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:41: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "66") (weapon "scattergun") L 10/29/2026 - 03:16:41: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:41: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "maxgun") L 10/29/2026 - 03:16:41: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "20") (weapon "maxgun") L 10/29/2026 - 03:16:41: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "maxgun" (attacker_position "-10019 1694 -1287") (victim_position "-10093 1925 -1159") L 10/29/2026 - 03:16:41: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:41: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "soldier" L 10/29/2026 - 03:16:42: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:43: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:43: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:43: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "8") (weapon "scattergun") L 10/29/2026 - 03:16:43: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:44: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:44: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:44: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "27") (weapon "scattergun") L 10/29/2026 - 03:16:44: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:45: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:45: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:45: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "20") (weapon "scattergun") L 10/29/2026 - 03:16:45: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:45: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:16:45: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "78") (weapon "quake_rl") L 10/29/2026 - 03:16:46: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:46: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:47: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:49: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:49: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:49: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "18") (weapon "scattergun") L 10/29/2026 - 03:16:50: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:16:50: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:16:50: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "26") (weapon "shotgun_soldier") L 10/29/2026 - 03:16:50: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:50: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:50: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "7") (weapon "scattergun") L 10/29/2026 - 03:16:50: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:16:50: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:51: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:16:51: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:51: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:51: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "79") (weapon "scattergun") L 10/29/2026 - 03:16:51: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:16:52: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:52: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:52: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "maxgun") L 10/29/2026 - 03:16:52: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "18") (weapon "maxgun") L 10/29/2026 - 03:16:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:16:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:16:52: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "7") (weapon "shotgun_soldier") L 10/29/2026 - 03:16:52: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:52: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:52: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:53: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:53: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "maxgun") L 10/29/2026 - 03:16:53: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "19") (weapon "maxgun") L 10/29/2026 - 03:16:53: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:16:53: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:53: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:53: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:53: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:53: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "maxgun") L 10/29/2026 - 03:16:53: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "22") (realdamage "4") (weapon "maxgun") L 10/29/2026 - 03:16:53: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "maxgun" (attacker_position "-10401 1735 -1376") (victim_position "-10290 1785 -1302") L 10/29/2026 - 03:16:53: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "soldier" L 10/29/2026 - 03:16:53: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:54: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:16:55: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:55: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:55: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "33") (weapon "scattergun") L 10/29/2026 - 03:16:56: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:56: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:56: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "92") (weapon "scattergun") L 10/29/2026 - 03:16:56: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:57: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:57: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:57: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "40") (weapon "scattergun") L 10/29/2026 - 03:16:57: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:16:57: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:16:57: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "81") (realdamage "34") (weapon "scattergun") L 10/29/2026 - 03:16:57: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "scattergun" (attacker_position "-10718 2148 -1322") (victim_position "-10558 2184 -1115") L 10/29/2026 - 03:16:57: "AMANG<242><[U:1:122564415]>" triggered "domination" against "LOSS = GAIN<240><[U:1:137934004]>" L 10/29/2026 - 03:16:57: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:16:57: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "soldier" L 10/29/2026 - 03:17:00: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:00: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:17:01: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:01: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:17:02: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:03: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:03: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:03: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "100") (weapon "scattergun") L 10/29/2026 - 03:17:03: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:17:03: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "54") (weapon "quake_rl") L 10/29/2026 - 03:17:03: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:17:04: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:04: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:04: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "26") (realdamage "14") (weapon "scattergun") L 10/29/2026 - 03:17:04: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "scattergun" (attacker_position "-9935 2207 -1318") (victim_position "-10161 2613 -1287") L 10/29/2026 - 03:17:04: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "soldier" L 10/29/2026 - 03:17:05: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:17:07: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:07: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:07: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "61") (weapon "scattergun") L 10/29/2026 - 03:17:07: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:17:07: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "51") (weapon "quake_rl") L 10/29/2026 - 03:17:07: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:17:08: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:08: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:17:08: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:08: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:08: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "41") (weapon "scattergun") L 10/29/2026 - 03:17:10: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:10: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:10: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "41") (weapon "scattergun") L 10/29/2026 - 03:17:10: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:10: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:10: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "28") (weapon "scattergun") L 10/29/2026 - 03:17:10: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:17:11: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:11: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:11: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "48") (weapon "scattergun") L 10/29/2026 - 03:17:11: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:17:12: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:17:12: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "53") (weapon "quake_rl") L 10/29/2026 - 03:17:12: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:17:12: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:17:12: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "29") (weapon "shotgun_soldier") L 10/29/2026 - 03:17:12: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:17:12: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:17:12: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:17:12: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:17:12: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:17:12: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:17:12: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "7") (weapon "shotgun_soldier") L 10/29/2026 - 03:17:13: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:17:13: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:17:13: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:17:13: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "maxgun") L 10/29/2026 - 03:17:13: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:17:13: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:17:13: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "48") (realdamage "3") (weapon "shotgun_soldier") L 10/29/2026 - 03:17:13: "LOSS = GAIN<240><[U:1:137934004]>" killed "AMANG<242><[U:1:122564415]>" with "shotgun_soldier" (attacker_position "-10011 2193 -1287") (victim_position "-9938 1936 -1282") L 10/29/2026 - 03:17:13: "LOSS = GAIN<240><[U:1:137934004]>" triggered "revenge" against "AMANG<242><[U:1:122564415]>" L 10/29/2026 - 03:17:13: "AMANG<242><[U:1:122564415]>" spawned as "scout" L 10/29/2026 - 03:17:15: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:17:15: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:15: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:15: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "13") (weapon "scattergun") L 10/29/2026 - 03:17:15: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:17:16: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:16: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:16: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "69") (weapon "scattergun") L 10/29/2026 - 03:17:17: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:17: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:17: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "25") (weapon "scattergun") L 10/29/2026 - 03:17:17: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "quake_rl") L 10/29/2026 - 03:17:17: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "88") (weapon "quake_rl") L 10/29/2026 - 03:17:17: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:17:18: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:17:18: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:17:18: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "7") (weapon "shotgun_soldier") L 10/29/2026 - 03:17:18: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:18: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:18: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "38") (weapon "scattergun") L 10/29/2026 - 03:17:18: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:17:18: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:18: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:18: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "58") (realdamage "44") (weapon "scattergun") L 10/29/2026 - 03:17:19: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "scattergun" (attacker_position "-9859 2263 -1270") (victim_position "-10179 2341 -1287") L 10/29/2026 - 03:17:19: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "soldier" L 10/29/2026 - 03:17:21: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:17:21: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:21: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:21: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "28") (weapon "scattergun") L 10/29/2026 - 03:17:22: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:22: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:22: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "72") (weapon "scattergun") L 10/29/2026 - 03:17:22: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:17:22: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:22: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:22: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "27") (weapon "scattergun") L 10/29/2026 - 03:17:23: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "quake_rl") L 10/29/2026 - 03:17:23: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:23: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:23: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "17") (weapon "scattergun") L 10/29/2026 - 03:17:23: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/29/2026 - 03:17:23: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/29/2026 - 03:17:23: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "24") (weapon "shotgun_soldier") L 10/29/2026 - 03:17:24: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:24: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:24: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "77") (realdamage "56") (weapon "scattergun") L 10/29/2026 - 03:17:24: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "scattergun" (attacker_position "-10102 2170 -1287") (victim_position "-10044 2475 -1287") L 10/29/2026 - 03:17:24: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "soldier" L 10/29/2026 - 03:17:25: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:25: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:25: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "27") (weapon "scattergun") L 10/29/2026 - 03:17:28: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:28: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:28: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "9") (weapon "scattergun") L 10/29/2026 - 03:17:28: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:28: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:28: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "11") (weapon "scattergun") L 10/29/2026 - 03:17:29: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:29: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:29: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "12") (weapon "scattergun") L 10/29/2026 - 03:17:29: "AMANG<242><[U:1:122564415]>" picked up item "tf_ammo_pack" L 10/29/2026 - 03:17:29: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:29: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:29: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "23") (weapon "scattergun") L 10/29/2026 - 03:17:29: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:30: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:30: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:30: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "70") (weapon "scattergun") L 10/29/2026 - 03:17:30: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:30: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:30: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:30: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "87") (realdamage "36") (weapon "scattergun") L 10/29/2026 - 03:17:30: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "scattergun" (attacker_position "-10173 2337 -1287") (victim_position "-9902 2229 -1297") L 10/29/2026 - 03:17:31: "LOSS = GAIN<240><[U:1:137934004]>" spawned as "scout" L 10/29/2026 - 03:17:32: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:33: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:33: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:33: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:33: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:33: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "20") (weapon "scattergun") L 10/29/2026 - 03:17:34: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:34: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:34: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "68") (weapon "scattergun") L 10/29/2026 - 03:17:34: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:34: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:34: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "95") (weapon "scattergun") L 10/29/2026 - 03:17:35: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:35: "LOSS = GAIN<240><[U:1:137934004]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:35: "LOSS = GAIN<240><[U:1:137934004]>" triggered "damage" against "AMANG<242><[U:1:122564415]>" (damage "36") (weapon "scattergun") L 10/29/2026 - 03:17:35: "AMANG<242><[U:1:122564415]>" triggered "shot_fired" (weapon "scattergun") L 10/29/2026 - 03:17:35: "AMANG<242><[U:1:122564415]>" triggered "shot_hit" (weapon "scattergun") L 10/29/2026 - 03:17:35: "AMANG<242><[U:1:122564415]>" triggered "damage" against "LOSS = GAIN<240><[U:1:137934004]>" (damage "59") (realdamage "30") (weapon "scattergun") L 10/29/2026 - 03:17:35: "AMANG<242><[U:1:122564415]>" killed "LOSS = GAIN<240><[U:1:137934004]>" with "scattergun" (attacker_position "-10210 2400 -1287") (victim_position "-10071 2694 -1287") L 10/29/2026 - 03:17:35: "AMANG<242><[U:1:122564415]>" triggered "domination" against "LOSS = GAIN<240><[U:1:137934004]>" L 10/29/2026 - 03:17:35: World triggered "mge_match_end" (winner "[U:1:122564415]") (loser "[U:1:137934004]") (winner_score "20") (loser_score "7")