L 11/09/2026 - 13:22:09: World triggered "meta_data" (matchid "261109132209911b") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 11/09/2026 - 13:22:09: "Vil<100><[U:1:1136595723]>" changed role to "soldier" L 11/09/2026 - 13:22:09: "aboOod<101><[U:1:146245695]>" changed role to "soldier" L 11/09/2026 - 13:22:10: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:10: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:22:10: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 11/09/2026 - 13:22:10: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "108") (weapon "quake_rl") L 11/09/2026 - 13:22:11: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:11: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:12: "Vil<100><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:12: "Vil<100><[U:1:1136595723]>" triggered "damage" against "aboOod<101><[U:1:146245695]>" (damage "66") (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:12: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:22:12: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:12: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:22:12: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 11/09/2026 - 13:22:12: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "66") (weapon "quake_rl") L 11/09/2026 - 13:22:13: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:13: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:13: "Vil<100><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:13: "Vil<100><[U:1:1136595723]>" triggered "damage" against "aboOod<101><[U:1:146245695]>" (damage "50") (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:13: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:14: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:15: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:15: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:15: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:15: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "17") (weapon "shotgun_soldier") L 11/09/2026 - 13:22:15: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:15: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:15: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "7") (realdamage "2") (weapon "shotgun_soldier") L 11/09/2026 - 13:22:15: "aboOod<101><[U:1:146245695]>" killed "Vil<100><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "-11838 13457 128") (victim_position "-11138 13843 168") L 11/09/2026 - 13:22:16: "Vil<100><[U:1:1136595723]>" spawned as "soldier" L 11/09/2026 - 13:22:18: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:18: "Vil<100><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:18: "Vil<100><[U:1:1136595723]>" triggered "damage" against "aboOod<101><[U:1:146245695]>" (damage "63") (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:18: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:22:19: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:22:20: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:20: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:22:20: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 11/09/2026 - 13:22:20: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "53") (weapon "quake_rl") L 11/09/2026 - 13:22:20: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:20: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:20: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "12") (weapon "shotgun_soldier") L 11/09/2026 - 13:22:21: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:21: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:21: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:21: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "30") (weapon "shotgun_soldier") L 11/09/2026 - 13:22:21: "Vil<100><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:21: "Vil<100><[U:1:1136595723]>" triggered "damage" against "aboOod<101><[U:1:146245695]>" (damage "71") (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:23: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:23: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:22:23: "Vil<100><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 11/09/2026 - 13:22:23: "Vil<100><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:23: "Vil<100><[U:1:1136595723]>" triggered "damage" against "aboOod<101><[U:1:146245695]>" (damage "72") (realdamage "40") (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:23: "Vil<100><[U:1:1136595723]>" killed "aboOod<101><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "-11158 13049 120") (victim_position "-11043 12415 214") L 11/09/2026 - 13:22:23: "Vil<100><[U:1:1136595723]>" triggered "revenge" against "aboOod<101><[U:1:146245695]>" L 11/09/2026 - 13:22:23: "aboOod<101><[U:1:146245695]>" spawned as "soldier" L 11/09/2026 - 13:22:25: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:25: "Vil<100><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:25: "Vil<100><[U:1:1136595723]>" triggered "damage" against "aboOod<101><[U:1:146245695]>" (damage "62") (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:25: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:22:26: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:22:26: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 11/09/2026 - 13:22:26: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "76") (weapon "quake_rl") L 11/09/2026 - 13:22:27: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:27: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:27: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "71") (weapon "shotgun_soldier") L 11/09/2026 - 13:22:27: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:27: "Vil<100><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:27: "Vil<100><[U:1:1136595723]>" triggered "damage" against "aboOod<101><[U:1:146245695]>" (damage "84") (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:28: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:22:28: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:28: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:29: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:22:30: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:30: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:30: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "25") (weapon "shotgun_soldier") L 11/09/2026 - 13:22:30: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:30: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:30: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "7") (weapon "shotgun_soldier") L 11/09/2026 - 13:22:31: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:32: "aboOod<101><[U:1:146245695]>" killed "Vil<100><[U:1:1136595723]>" with "world" (attacker_position "-10768 13519 132") (victim_position "-11018 13176 -141") L 11/09/2026 - 13:22:32: "Vil<100><[U:1:1136595723]>" spawned as "soldier" L 11/09/2026 - 13:22:35: "aboOod<101><[U:1:146245695]>" picked up item "tf_ammo_pack" L 11/09/2026 - 13:22:38: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:38: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:38: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "101") (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:38: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:38: "Vil<100><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:38: "Vil<100><[U:1:1136595723]>" triggered "damage" against "aboOod<101><[U:1:146245695]>" (damage "101") (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:39: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:40: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:40: "Vil<100><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:40: "Vil<100><[U:1:1136595723]>" triggered "damage" against "aboOod<101><[U:1:146245695]>" (damage "107") (realdamage "57") (weapon "tf_projectile_rocket") (airshot "1") (height "284") L 11/09/2026 - 13:22:40: "Vil<100><[U:1:1136595723]>" killed "aboOod<101><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "-11169 13396 281") (victim_position "-11267 13548 404") L 11/09/2026 - 13:22:40: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:40: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:40: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "52") (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:40: "aboOod<101><[U:1:146245695]>" spawned as "soldier" L 11/09/2026 - 13:22:42: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:42: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 11/09/2026 - 13:22:42: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "59") (weapon "quake_rl") L 11/09/2026 - 13:22:42: "Vil<100><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:42: "Vil<100><[U:1:1136595723]>" triggered "damage" against "aboOod<101><[U:1:146245695]>" (damage "106") (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:42: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:22:43: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:22:44: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:22:45: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:45: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:45: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 11/09/2026 - 13:22:45: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "74") (weapon "quake_rl") L 11/09/2026 - 13:22:45: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:22:46: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:46: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:46: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "23") (weapon "shotgun_soldier") L 11/09/2026 - 13:22:46: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:47: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:47: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:47: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "34") (realdamage "18") (weapon "shotgun_soldier") L 11/09/2026 - 13:22:47: "aboOod<101><[U:1:146245695]>" killed "Vil<100><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "-11044 12545 268") (victim_position "-10751 12829 326") L 11/09/2026 - 13:22:47: "Vil<100><[U:1:1136595723]>" spawned as "soldier" L 11/09/2026 - 13:22:48: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:48: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:48: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "3") (weapon "shotgun_soldier") L 11/09/2026 - 13:22:48: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:48: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:48: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "26") (weapon "shotgun_soldier") L 11/09/2026 - 13:22:49: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:49: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:49: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:49: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "62") (weapon "shotgun_soldier") L 11/09/2026 - 13:22:49: "Vil<100><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:49: "Vil<100><[U:1:1136595723]>" triggered "damage" against "aboOod<101><[U:1:146245695]>" (damage "68") (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:50: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:50: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:50: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "34") (weapon "shotgun_soldier") L 11/09/2026 - 13:22:50: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:51: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:22:51: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:51: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 11/09/2026 - 13:22:51: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "48") (weapon "quake_rl") L 11/09/2026 - 13:22:51: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:51: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:51: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "31") (realdamage "21") (weapon "shotgun_soldier") L 11/09/2026 - 13:22:51: "aboOod<101><[U:1:146245695]>" killed "Vil<100><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "-11063 12902 214") (victim_position "-11128 13380 192") L 11/09/2026 - 13:22:51: "Vil<100><[U:1:1136595723]>" spawned as "soldier" L 11/09/2026 - 13:22:53: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:53: "Vil<100><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:53: "Vil<100><[U:1:1136595723]>" triggered "damage" against "aboOod<101><[U:1:146245695]>" (damage "48") (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:55: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:55: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:22:55: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 11/09/2026 - 13:22:55: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "62") (weapon "quake_rl") L 11/09/2026 - 13:22:56: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:56: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:56: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:22:57: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 11/09/2026 - 13:22:57: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "51") (weapon "quake_rl") L 11/09/2026 - 13:22:57: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:57: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:22:57: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "39") (weapon "shotgun_soldier") L 11/09/2026 - 13:22:57: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:57: "Vil<100><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:57: "Vil<100><[U:1:1136595723]>" triggered "damage" against "aboOod<101><[U:1:146245695]>" (damage "67") (weapon "tf_projectile_rocket") L 11/09/2026 - 13:22:58: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:23:00: "Vil<100><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 11/09/2026 - 13:23:01: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:01: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:01: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "45") (realdamage "31") (weapon "shotgun_soldier") L 11/09/2026 - 13:23:01: "aboOod<101><[U:1:146245695]>" killed "Vil<100><[U:1:1136595723]>" with "shotgun_soldier" (attacker_position "-11040 13670 297") (victim_position "-11399 13515 29") L 11/09/2026 - 13:23:01: "Vil<100><[U:1:1136595723]>" spawned as "soldier" L 11/09/2026 - 13:23:01: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:03: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:23:03: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:04: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:23:04: "Vil<100><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:04: "Vil<100><[U:1:1136595723]>" triggered "damage" against "aboOod<101><[U:1:146245695]>" (damage "75") (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:04: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:04: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:23:04: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 11/09/2026 - 13:23:04: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "72") (weapon "quake_rl") L 11/09/2026 - 13:23:05: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:06: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:23:06: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:06: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:06: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "48") (weapon "shotgun_soldier") L 11/09/2026 - 13:23:07: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:07: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:07: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "43") (weapon "shotgun_soldier") L 11/09/2026 - 13:23:07: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:09: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:09: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:11: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:23:11: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 11/09/2026 - 13:23:11: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "70") (realdamage "5") (weapon "quake_rl") L 11/09/2026 - 13:23:11: "aboOod<101><[U:1:146245695]>" killed "Vil<100><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11266 12825 120") (victim_position "-11358 13478 1") L 11/09/2026 - 13:23:11: "aboOod<101><[U:1:146245695]>" triggered "domination" against "Vil<100><[U:1:1136595723]>" L 11/09/2026 - 13:23:11: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:11: "Vil<100><[U:1:1136595723]>" spawned as "soldier" L 11/09/2026 - 13:23:11: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:13: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:23:14: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:14: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:23:14: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 11/09/2026 - 13:23:14: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "60") (weapon "quake_rl") L 11/09/2026 - 13:23:15: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:15: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:23:15: "Vil<100><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:15: "Vil<100><[U:1:1136595723]>" triggered "damage" against "aboOod<101><[U:1:146245695]>" (damage "48") (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:16: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:16: "Vil<100><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:16: "Vil<100><[U:1:1136595723]>" triggered "damage" against "aboOod<101><[U:1:146245695]>" (damage "73") (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:16: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:23:16: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:17: "Vil<100><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:17: "Vil<100><[U:1:1136595723]>" triggered "damage" against "aboOod<101><[U:1:146245695]>" (damage "70") (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:17: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:17: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:18: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:18: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:18: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "26") (weapon "shotgun_soldier") L 11/09/2026 - 13:23:18: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:18: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:18: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "38") (weapon "shotgun_soldier") L 11/09/2026 - 13:23:19: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:19: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:19: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:19: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "19") (weapon "shotgun_soldier") L 11/09/2026 - 13:23:21: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:24: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:24: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:24: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "24") (weapon "shotgun_soldier") L 11/09/2026 - 13:23:25: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:25: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:25: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "31") (weapon "shotgun_soldier") L 11/09/2026 - 13:23:25: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:26: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:26: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:26: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:27: "Vil<100><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:27: "Vil<100><[U:1:1136595723]>" triggered "damage" against "aboOod<101><[U:1:146245695]>" (damage "82") (realdamage "8") (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:27: "Vil<100><[U:1:1136595723]>" killed "aboOod<101><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "-10827 12912 39") (victim_position "-10665 12765 60") L 11/09/2026 - 13:23:27: "Vil<100><[U:1:1136595723]>" triggered "revenge" against "aboOod<101><[U:1:146245695]>" L 11/09/2026 - 13:23:27: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:27: "aboOod<101><[U:1:146245695]>" spawned as "soldier" L 11/09/2026 - 13:23:28: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:23:30: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:23:30: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:31: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:23:32: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:32: "Vil<100><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:32: "Vil<100><[U:1:1136595723]>" triggered "damage" against "aboOod<101><[U:1:146245695]>" (damage "55") (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:32: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 11/09/2026 - 13:23:32: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 11/09/2026 - 13:23:32: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "47") (weapon "quake_rl") L 11/09/2026 - 13:23:33: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:33: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:33: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:33: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "32") (weapon "shotgun_soldier") L 11/09/2026 - 13:23:33: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:33: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:33: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "9") (weapon "shotgun_soldier") L 11/09/2026 - 13:23:34: "aboOod<101><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:34: "aboOod<101><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 11/09/2026 - 13:23:34: "aboOod<101><[U:1:146245695]>" triggered "damage" against "Vil<100><[U:1:1136595723]>" (damage "5") (weapon "shotgun_soldier") L 11/09/2026 - 13:23:34: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:37: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:37: "Vil<100><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:37: "Vil<100><[U:1:1136595723]>" triggered "damage" against "aboOod<101><[U:1:146245695]>" (damage "105") (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:38: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:38: "Vil<100><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:38: "Vil<100><[U:1:1136595723]>" triggered "damage" against "aboOod<101><[U:1:146245695]>" (damage "91") (realdamage "56") (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:38: "Vil<100><[U:1:1136595723]>" killed "aboOod<101><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "-11426 13501 29") (victim_position "-11876 13336 132") L 11/09/2026 - 13:23:39: "aboOod<101><[U:1:146245695]>" spawned as "soldier" L 11/09/2026 - 13:23:41: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:41: "Vil<100><[U:1:1136595723]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:41: "Vil<100><[U:1:1136595723]>" triggered "damage" against "aboOod<101><[U:1:146245695]>" (damage "97") (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:42: "Vil<100><[U:1:1136595723]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 11/09/2026 - 13:23:52: "Vil<100><[U:1:1136595723]>" disconnected (reason "Disconnect by user.") L 11/09/2026 - 13:23:52: "Vil<100><[U:1:1136595723]>" joined team "Spectator" L 11/09/2026 - 13:23:52: World triggered "mge_match_end" (winner "[U:1:146245695]") (loser "[U:1:1136595723]") (winner_score "6") (loser_score "4")